#4579902 - 09/13/21 06:17 AM
Re: Italy/Balkans/Russia theatre
[Re: Moggy]
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Joined: Dec 2002
Posts: 711
Lolo Kramp
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Lyon, France
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The mix tile type ¨+ elevation is great : like the river / road in the valley vs forest on the hill effect Good Job Moggy !
JG51_W1
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#4579908 - 09/13/21 09:12 AM
Re: Italy/Balkans/Russia theatre
[Re: Moggy]
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Joined: Apr 2002
Posts: 12,497
MrJelly
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Montagnac, L'Herault, France
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I agree Lolo. There is nothing nicer in EAW than flying over interesting terrain. This influences the choice of theatres at GameRanger. We rarely use the ETO theatre other than the ETO MP Special one which is the ETO terrain with the targets moved so that many games are in mountainous areas: The front-line allows for a number of groundstarted missions in real time You can see the mountains in the distance. Jel
Fly EAW online at GameRanger: GameRanger SiteFaceBook Pages UAW 160 downloadsEAW ClubMark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.I am now of an age at which I no longer need to suffer fools gladly
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#4580030 - 09/14/21 12:18 PM
Re: Italy/Balkans/Russia theatre
[Re: Moggy]
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Joined: Apr 2002
Posts: 12,497
MrJelly
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Montagnac, L'Herault, France
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First test after Moggy sent me the files. I made the "TargMap.pic" and the "TargMap1.pic" files. I was using the "European Russia late" planeset Single mission target/base selection screen: Parameters: Take off: Large pilot-map. The bearing is about 60°: First kill: Having got the maps working I will be concentrating on a multiplayer theatre based on this
Fly EAW online at GameRanger: GameRanger SiteFaceBook Pages UAW 160 downloadsEAW ClubMark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.I am now of an age at which I no longer need to suffer fools gladly
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#4580040 - 09/14/21 01:10 PM
Re: Italy/Balkans/Russia theatre
[Re: Moggy]
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Joined: Apr 2002
Posts: 12,497
MrJelly
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Montagnac, L'Herault, France
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First multiplayer host only test: Making the script: Parameters: Take-off: Initial map when airborne- Time 17.10: Enemy bombers: Enemy escorts: Moggy's terrain: Enemy in view: Pilot map immediately after the previous screen. The time is 17.16 so it has been a six minute flight to this point in real time: You can see the separation on the big map which more or less corresponds to the one in the game screenie Mission de-briefing:
Fly EAW online at GameRanger: GameRanger SiteFaceBook Pages UAW 160 downloadsEAW ClubMark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.I am now of an age at which I no longer need to suffer fools gladly
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#4580055 - 09/14/21 03:30 PM
Re: Italy/Balkans/Russia theatre
[Re: Moggy]
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Joined: Apr 2002
Posts: 12,497
MrJelly
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Montagnac, L'Herault, France
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There is a warning on the initial screen of the MP mission maker: In your set-up the "frntline.dat" files are in separate folders and not in the theatre folder, so the utility will not run. So I made a Balkans Theatre Manager called "Theatre Manager.exe" which resides in your "MOF-Balkans" folder. When selected it copies the "frntline.dat" file and pastes it into the "MOF-Balkans" folder, along with the "CapSet.mpf", and "DNAMES.str" files for good measure. The Mission maker will now work I am looking at your four mini theatres to find appropriate targets and bases for multiplayer games to use in scripts. So far I have two scripts saved that work well
Fly EAW online at GameRanger: GameRanger SiteFaceBook Pages UAW 160 downloadsEAW ClubMark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.I am now of an age at which I no longer need to suffer fools gladly
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#4580140 - 09/15/21 02:05 PM
Re: Italy/Balkans/Russia theatre
[Re: Moggy]
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Joined: Apr 2002
Posts: 12,497
MrJelly
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Montagnac, L'Herault, France
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I just tried a groundstarted intercept across the Adriatic The bases were as close as I could get them, but probably too far apart for a ground-started mission. Take-off: Contact: The time between take-off and the first kill was 32 minutes in real time and that is far too long. As I was flying "host only" I was able to accelerate time, but this is not possible in real multiplayer at GameRanger. Some of the fun that we have in MP games with closer bases is returning to base when you are out of ammo, re-arming, and getting back to the fray. That would gave been impossible in this mission A 10-15 minute wait is acceptable- the trick is to take-off, check the map for the enemy planes or ground-target, set your bearing and throttle at 75%, switch to auto-climb and go off to make a coffee Jel
Fly EAW online at GameRanger: GameRanger SiteFaceBook Pages UAW 160 downloadsEAW ClubMark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.I am now of an age at which I no longer need to suffer fools gladly
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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