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#4573663 - 07/04/21 05:45 PM Re: BH&HII - Consolidated Custom Facilities Airfields Mod [Re: Sandbagger]  
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Yeah cool. Also every new patch might have new effect files so watch out to adapt the mod ones always to the latest effect file before installing the mod again.

cheers

#4573668 - 07/04/21 06:24 PM Re: BH&HII - Consolidated Custom Facilities Airfields Mod [Re: Becker01]  
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JJJ65 Online cool
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Originally Posted by Becker01
@Creaghorn,

your words in consequence:
The tracer-mod is okay, because the base is the BH&HII-effectsfile.
And from the CCFA-mod (consolidated ... -mod) I should delete the older effectsfile, because it's from previous WOFF-Versions.

Is it right?

Greetings

Yep, the tracer mod is based on the latest BH&HII effects file. No changes to effects.xml file in latest patch(es).

#4573756 - 07/05/21 09:18 PM Re: BH&HII - Consolidated Custom Facilities Airfields Mod [Re: Sandbagger]  
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Hi all,
Rob has released an updated WOFF 0 BH&HII - Consolidated Custom Facilities Airfields Mod (Version 1.1).

The download is available in the 'User Mods Pages' (Airfields).

Airfields

The page is dated 5th July 2021. If you don't see that date in the header block of those pages, clear your internet cache or refresh the page.

Mike


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#4573983 - 07/08/21 06:30 PM Re: BH&HII - Consolidated Custom Facilities Airfields Mod [Re: Sandbagger]  
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Sandbagger Offline
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Hi all,
Rob has released an updated WOFF 0 BH&HII - Consolidated Custom Facilities Airfields Mod (Version 1.2).

The download is available in the 'User Mods Pages' (Airfields).

Airfields

The page is dated 8th July 2021. If you don't see that date in the header block of those pages, clear your internet cache or refresh the page.

Mike

Last edited by Sandbagger; 07/08/21 06:30 PM.

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#4574050 - 07/09/21 03:19 PM Re: BH&HII - Consolidated Custom Facilities Airfields Mod [Re: Sandbagger]  
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Thanks muchly chaps.

Regards.

Fube


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#4575496 - 07/26/21 07:48 PM Re: BH&HII - Consolidated Custom Facilities Airfields Mod [Re: Sandbagger]  
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Hi all,
Rob has released an updated WOFF 0 BH&HII - Consolidated Custom Facilities Airfields Mod (Version 1.3).

The download is available in the 'User Mods Pages' (Airfields).

Airfields

The page is dated 26th July 2021. If you don't see that date in the header block of those pages, clear your internet cache or refresh the page.

Mike


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#4575509 - 07/26/21 10:15 PM Re: BH&HII - Consolidated Custom Facilities Airfields Mod [Re: Sandbagger]  
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Hi folks

V1.3 of the WOFF 0 BH&HII - Consolidated Custom Facilities Airfields Modcontains the following:

Here is a summary of the changes:

Created: 25 July 2021
Author: Robert Wiggins at SimHQ forum
Version 1.3

Changelog 1.3

- This release has corrections to the placement of a farm building that was erroneously placed on a road for certain ggeneric 1, 4, and 7 airfields; as well as corrected building locations on ageneric 8 airfields.
- Filescamp Farm airfield now has a new “Easter Egg” for adventurous historical types to find. It was referred to as “The Abode of Love” in the book “Open Cockpit” by Arthur Gold Lee.


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#4575555 - 07/27/21 10:34 AM Re: BH&HII - Consolidated Custom Facilities Airfields Mod [Re: Sandbagger]  
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I can download this ok, but the self extractor to the mods folder isn't working!

#4575561 - 07/27/21 11:03 AM Re: BH&HII - Consolidated Custom Facilities Airfields Mod [Re: Trooper117]  
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Originally Posted by Trooper117
I can download this ok, but the self extractor to the mods folder isn't working!


Trooper, PM me with more details as to what error you are getting.


(System_Specs)
Case: Cooler Master Storm Trooper
PSU: Ultra X3,1000-Watt
MB: Asus Maximus VI Extreme
Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered
CPU: Intel i7-4770K, OC to 4.427Ghz
CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler
Vid Card: ASUS GTX 980Ti STRIX 6GB
OS and Games on separate: Samsung 840 Series 250GB SSD
Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L
Periphs: MS Sidewinder FFB2 Pro, TrackIR 4

#4576009 - 07/30/21 07:30 PM Re: BH&HII - Consolidated Custom Facilities Airfields Mod [Re: Sandbagger]  
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Robert_Wiggins Offline
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ALERT to users of BH&HII CCFA

A new update to "WOFF 0 BH&HII - Consolidated Custom Facilities Airfields Mod" is soon to be released by Sandbagger.
It is version 1.4, which is required if you are using JJJ65's "Mission Editor". It contains a correction which otherwise would cause Mission Editor to fail in the 1918+6 Period.

- This release has corrections to the 1918+6 Periods “.csv” file for JJJ65’s Mission Editor. The header line was erroneously shuffled to the end of the file."

Regards


(System_Specs)
Case: Cooler Master Storm Trooper
PSU: Ultra X3,1000-Watt
MB: Asus Maximus VI Extreme
Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered
CPU: Intel i7-4770K, OC to 4.427Ghz
CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler
Vid Card: ASUS GTX 980Ti STRIX 6GB
OS and Games on separate: Samsung 840 Series 250GB SSD
Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L
Periphs: MS Sidewinder FFB2 Pro, TrackIR 4

#4576017 - 07/30/21 08:42 PM Re: BH&HII - Consolidated Custom Facilities Airfields Mod [Re: Sandbagger]  
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Hi all,
Rob has released an updated WOFF 0 BH&HII - Consolidated Custom Facilities Airfields Mod (Version 1.4).

The download is available in the 'User Mods Pages' (Airfields).

Airfields

The page is dated 30th July 2021. If you don't see that date in the header block of those pages, clear your internet cache or refresh the page.

Mike


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#4579440 - 09/08/21 09:02 AM Re: BH&HII - Consolidated Custom Facilities Airfields Mod [Re: Sandbagger]  
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Hi all,
Rob has released an updated WOFF 0 BH&HII - Consolidated Custom Facilities Airfields Mod (Version 2.2).
This release has been modified to be fully compatible with JJJ65’s “WOFF BH&HII Mission Editor (ME) and his BH&HII Historically Populated Airfields Mod”

The download and the BH&HII Historically Populated Airfields Mod are available in the 'User Mods Pages' (Airfields).

Airfields

The page is dated 7th September 2021. If you don't see that date in the header block of those pages, clear your internet cache or refresh the page.

Mike


[Linked Image]

Alienware Aurora R5
Windows 10 64 bit
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#4579457 - 09/08/21 01:20 PM Re: BH&HII - Consolidated Custom Facilities Airfields Mod [Re: Sandbagger]  
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Hi Rob,
That's your previous WOFF 0 BH&HII - Consolidated Custom Facilities Airfields Mod (Version 1.4) that was posted 30th July.
It's now replaced by your Version 2.2.

The "WOFF BH&HII Historically Populated Airfields Mod V1.4 is further down the airfields page.
The Mission editor is on the JJJ65 Java Applets page,

Mike


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#4579461 - 09/08/21 03:18 PM Re: BH&HII - Consolidated Custom Facilities Airfields Mod [Re: Sandbagger]  
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Mike --

Check the link for the WOFF 0 - Consolidated Custom Facilities Airfields Mod Ver 2.2 (7th September 2021). I'm getting a file not found error when I click the download link.

MA


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#4579469 - 09/08/21 06:06 PM Re: BH&HII - Consolidated Custom Facilities Airfields Mod [Re: mandrews]  
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Originally Posted by mandrews
Mike --

Check the link for the WOFF 0 - Consolidated Custom Facilities Airfields Mod Ver 2.2 (7th September 2021). I'm getting a file not found error when I click the download link.

MA


Oops - character in link shouldn't have been there - fixed now,

Mike


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Alienware Aurora R5
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#4579524 - 09/09/21 05:54 AM Re: BH&HII - Consolidated Custom Facilities Airfields Mod [Re: Sandbagger]  
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I have made the update in BH&H2-mod-list on CA.

Greetings!

#4579820 - 09/12/21 09:34 AM Re: BH&HII - Consolidated Custom Facilities Airfields Mod [Re: Sandbagger]  
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Taal Offline
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Poland
Hello
I have the BH&H II version.

I wanted to install BH & HII - Consolidated Custom Facilities Airfields Mod, but during the installation I got the message: JSGME not found in i: \ OBDSoftware \ WOFF. Install that first !.

The problem was that I had JSGME installed in the game's main directory: \ BDSoftware \ WOFF \ OBDWW1 Over Flander Fields.
The program worked with other mods.

However, since the PC wants to have it in the directory: \ OBDSoftware \ WOFF, I cut and pasted the program as requested. I retired other mods just in case. Done.
I click, - failure again. The old message came back.
I deleted JSGME, pasted it again. Effect - see above ...

Am I doing something wrong?

regards

#4579827 - 09/12/21 11:53 AM Re: BH&HII - Consolidated Custom Facilities Airfields Mod [Re: Taal]  
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Originally Posted by Taal
Hello
I have the BH&H II version.

I wanted to install BH & HII - Consolidated Custom Facilities Airfields Mod, but during the installation I got the message: JSGME not found in i: \ OBDSoftware \ WOFF. Install that first !.

The problem was that I had JSGME installed in the game's main directory: \ BDSoftware \ WOFF \ OBDWW1 Over Flander Fields.
The program worked with other mods.

However, since the PC wants to have it in the directory: \ OBDSoftware \ WOFF, I cut and pasted the program as requested. I retired other mods just in case. Done.
I click, - failure again. The old message came back.
I deleted JSGME, pasted it again. Effect - see above ...

Am I doing something wrong?

regards

not sure if it matters, but do you also have 'mods' folder in the \WOFF folder where you have the jsgme program?

#4579847 - 09/12/21 03:57 PM Re: BH&HII - Consolidated Custom Facilities Airfields Mod [Re: Sandbagger]  
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Taal Offline
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Poland
Hello

Yes, I also have this folder.
As I wrote, JSGME previously worked with other mods.
When I reinstalled it, I only changed its location: \ OBDSoftware \ WOFF


regards

#4579859 - 09/12/21 06:52 PM Re: BH&HII - Consolidated Custom Facilities Airfields Mod [Re: Taal]  
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JJJ65 Online cool
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Originally Posted by Taal
Hello

Yes, I also have this folder.
As I wrote, JSGME previously worked with other mods.
When I reinstalled it, I only changed its location: \ OBDSoftware \ WOFF


regards

Is there JSGME.ini file in the same folder? If so, open it with Notepad and check the correct path:
Quote
[MODS FOLDER]
Name=MODS
[JSGME DETAILS]
FullPath=C:\OBDSoftware\WOFF\JSGME.exe
[FORM SIZE]
Main Height=529
Main Left=622
Main Top=276
Main Width=893
Main WindowState=0

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