#4571480 - 06/10/21 11:12 PM
Re: We aim ... but where?
[Re: Taal]
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Joined: Mar 2011
Posts: 3,726
Rick_Rawlings
Senior Member
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Senior Member
Joined: Mar 2011
Posts: 3,726
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It should also be helpful if they manage to get dx11 effects in as the the tracers will have some end-on glow effects and will be easier to see.
The older I get, the more I realize I don't need to be Han, Luke or Leia. I'm just happy to be rebel scum...
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#4571505 - 06/11/21 11:09 AM
Re: We aim ... but where?
[Re: Taal]
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Joined: Jan 2001
Posts: 3,586
kaa
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Senior Member
Joined: Jan 2001
Posts: 3,586
France
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Did thzy actually set their twin cowling machine guns to a convergence oint when both MGs are 30 cm one from the other ? i thought that was relevant for planes with the armamment in the wings.
"Anyone can shoot you down if you don't see him coming but it takes a wonderfully good Hun to bag a Camel if you're expecting him." Tom Cundall.
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#4576700 - 08/06/21 07:08 PM
Re: We aim ... but where?
[Re: Taal]
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Joined: Jul 2021
Posts: 16
One Post Wonder
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Joined: Jul 2021
Posts: 16
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B / I am happy to hear a n y advice (out of 175 shots fired, 23 hit ... Yes, this is not the master's path, certainly not). What IS a normal strike rate? If I had that performance on a mission it would be one of the best I'd ever had. I'm in a Nieuport 16. Even with high accuracy shooting and unlimited ammo on, a stat like 300 shots fired with 16 hits is not unusual for me and most of my shots are taken from right behind the opponent. I'm almost crashing into the back of the enemy a lot of times, I'm so close. But if I didn't cheat with shooting I would never hit anything. I've actually had more luck when taking deflection shots at a banking opponent, where I can establish a firing point and have them fly into it, than when I'm on their tail. It might be the way my PC renders them, but I'm suspecting that tracers don't accurately show where the fire is going. When I watch them, it looks like my wingtop gun is pointing slightly downward, so that you'd have to be higher than the target in order to hit it, but trying to walk the tracers onto the target has made my accuracy worse, not better. Before I'd hit 7% of my shots and now I hit 4%. Maybe this is something that throws off new guys.
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#4576703 - 08/06/21 07:36 PM
Re: We aim ... but where?
[Re: Taal]
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Joined: Jun 2011
Posts: 384
Burning_Beard
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Posts: 384
Red Bluff, CA
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I think the gun is actually pointed downward so it will cross you aiming point at a given distance (150 to 200 yards is my guess). In real life, it was probably set by the ground crew to the pilots specifications, like the convergence point of wing guns in WWII.
More Scotch and Stogies for my Wingman!
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#4576709 - 08/06/21 08:34 PM
Re: We aim ... but where?
[Re: Burning_Beard]
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Joined: Jul 2021
Posts: 16
One Post Wonder
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Junior Member
Joined: Jul 2021
Posts: 16
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That would make sense but if you look at the tracers on an early war Nieuport, the downward angle seems to be a lot sharper than that. I'll have to get a video of it if I can figure that out.
Thinking about it, it might even be related to the track IR view. A lot of times I'll be shooting at something and trying to see over or under my windshield frame to find out where the tracers are. But with TrackIR I might be sitting far higher than pilots were IRL, which would throw off my impression of where the Lewis gun is pointing. I'll have to do some one off missions and practice firing in a less tense situation.
Last edited by One Post Wonder; 08/06/21 08:39 PM.
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#4576779 - 08/08/21 11:05 AM
Re: We aim ... but where?
[Re: Taal]
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Joined: Sep 2010
Posts: 2,712
33lima
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Belfast, NI
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These experiments on dispersal of MG rounds from a Camel-mounted Vickers Gun are interesting (from about 16:40 on): https://www.youtube.com/watch?v=rAktSWz55zYThere's also the story told by an RFC Camel pilot - might have been in 'Into the Blue' by 45 Sqn's Norman Macmillan - of Trenchard visiting the squadron and being impressed by one pilot who had improvised two or three sets of sights for his Vickers. Trenchard invited the pilot to describe how he used the sights, and his enthusiasm was somewhat dampened when the pilot replied, 'Oh, I just point my nose at them and spray.'
Last edited by 33lima; 08/08/21 11:30 AM.
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#4576815 - 08/09/21 03:38 AM
Re: We aim ... but where?
[Re: Taal]
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Joined: Dec 2000
Posts: 3,501
Boom
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Posts: 3,501
Culcairn
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Just a suggestion to help you gain a better hit rate. I'm not a great shot, and found getting directly behind the enemy usually resulted in seeing the bullets fly between the enemies wings. From directly behind the enemy profile is quite small. Best to come at a slight angle, either from slightly above or below. Creates a broader enemy profile. While the time available for shooting will be shorter, the target is actually larger, and provide a better chance of scoring hits - especially on pilot or observer. My favourite tactic at present is to attack an enemy single seater from the side i.e. offset to one side (at 4-5 or 7-8 o'clock). But rather than turn into them, I just kick rudder and shoot, which lets me keep him in my gun-sight for a reasonable period. But do note there are a couple of shortcomings with this tactic. It can take some manoeuvring to gain an advantageous position (which I'm quite happy to do). A more serious shortcoming is that once applying rudder you create a far amount of drag, and lose speed. If your attack is successful no problem. If not, centre controls and dive away to gain separation before deciding what to do next.
"Somewhere out there is page 6!" "But Emillo you promised ....... it's postpone" ASWWIAH Member
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