#4569358 - 05/21/21 12:14 PM
Re: Best TW for a new player
[Re: rwatson]
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NooJoyzee
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I think I'd agree. It's a great game on its own, and it also has no equivalent mechanic to squalor, meaning suboptimal city building choices have less long term ramifications. More forgiving perhaps. There is a corruption mechanic, and not the usual corruption, like politicians with hands in cookie jars, but a different sort of corruption, kind of like influence by competing, neighboring factions. So while it may be more forgiving when a new player makes those suboptimal choices, there are still these things to guard against.
Warhammer 2 also has a pretty cool campaign, called Vortex, which is a unique twist in the series, and I think might appeal to those who would otherwise grow bored of a purely expansionist blobathon, which, if my son is any sort of barometer, younger players surely do. Add to this the fact that the factions are so incredibly varied, any player will find a few that are appealing. Monsters, magic and that sort of stuff could also be a selling point, but of course this comes down to the individual.
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#4569446 - 05/21/21 08:46 PM
Re: Best TW for a new player
[Re: rwatson]
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DBond
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NooJoyzee
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It may not affect the decision, as regardless WH2 is going to remain a good game, but WH3 is slated for release sometime this year. We don't know when yet, but that's the word. Of course it could fall behind schedule, or be pushed back for a number of reasons. And there is no guarantee it will be better.
If it follows the Warhammer trajectory though it will be integrated with the other two titles, and I believe I read it will. Not sure if it will still be Mortal Empires or a new campaign, but I expect WH3, WH2 and WH will all be able to be played together.
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#4569503 - 05/22/21 12:20 PM
Re: Best TW for a new player
[Re: rwatson]
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DBond
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He's already decided on playing the High Elves and tomorrow we will start playing proper That's a good choice, and what I recommend for a first go at it, especially Eataine. Tyrion is a potential melee monster, and they get some nice diplo bonuses. The ability to improve or worsen relations between any two factions is strong if played right. They have a fantastic starting position, although it can be tricky to unite the starting province right off the bat. Being so central plus having good diplo bonuses means Eataine can get lots of trade deals, and can confederate other factions relatively easily, making uniting Ulthuan pretty straightforward. They also have a great roster, with some of the best archers in the game. Early-game Dark Elves ranged options are a little better in my view due to their AP, which High Elves don't have until Sisters of Avelorn if I recall correctly. Sea Guard are fantastic early/mid game units, excellent cav, dragons and their high-tier infantry is a match for any faction in the game. Biggest weakness is siege weapons/artillery. Once established, it's a good idea to recruit a general to just sail around grabbing the treasure to boost the coffers. Eataine was my first faction and one of the best in Warhammer 2 in my view. Dark Elves are a formidable foe, those AP archers like Dark Shards are very dangerous. I hope he enjoys it and kicks on for a good campaign.
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#4569519 - 05/22/21 03:56 PM
Re: Best TW for a new player
[Re: rwatson]
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NooJoyzee
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Good to see, and long may it last. I have a long thread here for WH2 https://SimHQ.com/forum/ubbthreads.php/topics/4428896/1/tw-warhammer-2A lot of thoughts on the various factions, mechanics and campaigns that he may be able to take something from. I've played nearly every race by now, aside from Chaos and maybe Beastmen. Skaven are my jam, but I've had a lot of fun with others, particularly Vampire Coast, Tomb Kings, Dwarfs and Empire. So much diversity, it's awesome. I've sunk a lot of time in to this one, so if you or he have any questions don't hesitate to ask.
No, now go away or I shall taunt you a second time!
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#4569569 - 05/22/21 10:14 PM
Re: Best TW for a new player
[Re: rwatson]
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JohnnyChemo
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I'm thinking of grabbing WH I for myself.But with my other TW games it might be overkill. Think of WH I as a DLC for WH II. It tends to go on sale for around $15 usually, and if you get it you get a new campaign (Mortal Empires) which combines the maps from both games, and lets you play any faction from either game in that campaign. Adds a TON of gameplay options!
Throughout history, poverty is the normal condition of man. Advances which permit this norm to be exceeded — here and there, now and then — are the work of an extremely small minority, frequently despised, often condemned, and almost always opposed by all right-thinking people. Whenever this tiny minority is kept from creating, or (as sometimes happens) is driven out of a society, the people then slip back into abject poverty. This is known as "bad luck.” -Robert Heinlein
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#4569758 - 05/24/21 12:59 PM
Re: Best TW for a new player
[Re: rwatson]
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I agree with JC. Warhammer 1 isn't nearly as good as WH 2, but since you can combine them it does indeed make WH1 feel like a huge faction DLC for WH 2. Mortal Empires is epic, with more than 120 factions on the map at the start, and more that emerge through the game. Royal rumble, TW-style!
No, now go away or I shall taunt you a second time!
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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