I had to buy a new SSD just to have enough space to download and install, and it is neat! I'm a bit bummed we can't go on most atmospheric worlds, but there are some in every system that we can. I figure this is a start in making the rest possible to visit later in the expansion.
Oh, I also climbed on top of an AI adder visiting a ground port and then the crafty pilot inside decided to take off...
Use your imagination what happened next.
Last edited by Mr_Blastman; 05/20/2106:21 AM.
#4569193 - 05/20/2110:42 AMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
Joined: Apr 2001 Posts: 121,384PanzerMeyer
Pro-Consul of Florida
PanzerMeyer
Pro-Consul of Florida
King Crimson - SimHQ's Top Poster
Joined: Apr 2001
Posts: 121,384
Miami, FL USA
I installed it last night but have not played it yet. I'll try out the new features when I get back to the bubble. I'm still about 40k LY away.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4569210 - 05/20/2112:44 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
Installed and played the foot tutorial last night. Today while working in home office I made some APEX trips to trigger one of the new engineer invites. At the various destinations I visited the shops and bought the suits and some weapons & equipment.
#4569216 - 05/20/2101:19 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
So the neatest moment I had last night was when I fired my Krait's two lasers into the snow pack of a frozen world and left a several kilometer long trail in the powder. Yes, yes, this sounds quite ho-hum, but then I landed and took a stroll down the lasered trail...
I quickly came to realize that my two thermal vented lasers are about the width of your average neighborhood street apart, each being on an opposing sidewalk. The Krait is that big. =) Even those tightly placed hardpoints aren't so much.
#4569227 - 05/20/2102:43 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
The thing is, this expansion doesn't really have much in it for me. I'm not too interested in the shooter stuff in Elite. I'll need to try it before knowing for certain, but that's not what I want out of Elite frankly.
The first footfall thing has appeal. I like the idea of stitching my commander name across the galaxy of course, it's the thing that first drew me to the game.
I think I'd enjoy hanging out in the station and watching the ships come and go from the docking bay, but that has diminishing returns.
I'll buy it sooner or later, whenever I get the itch to play again. I'm happy to support Frontier, and the price is reasonable in my view.
So what do you blokes reckon are the finest points, having played it?
No, now go away or I shall taunt you a second time!
#4569425 - 05/21/2106:03 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Chucky]
To me, being able to exit my ship is essential for immersion. Star Citizen may never come out, but Elite has, so I figure if I continue to support them, the game can only improve further.
#4569449 - 05/21/2108:58 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
I’ll get it for two reasons. To be able to instance with other people who have it and to support FDev. FPS has minimal appeal for me. Haven’t pulled the trigger yet, waitin to hear how many bugs it introduced into the game.
#4569504 - 05/22/2112:22 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
I have by virtue of having the lifetime pass from beta, but I haven't done much with it. I tried the alph/beta test that was out a couple of months ago and that was it. I'm not much of a FPS fan, and like DB I'm looking for something else from Elite.
I did run across this video on the new planet creation tech, which is disappointing. I hope it's a work in progress and planets will have more of the features we've seen in the past.
Throughout history, poverty is the normal condition of man. Advances which permit this norm to be exceeded — here and there, now and then — are the work of an extremely small minority, frequently despised, often condemned, and almost always opposed by all right-thinking people. Whenever this tiny minority is kept from creating, or (as sometimes happens) is driven out of a society, the people then slip back into abject poverty. This is known as "bad luck.” -Robert Heinlein
#4569578 - 05/22/2111:57 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
I'm personally holding off judgement on the planetary stuff. Players are experiencing heavily conflicting results with it. There are frequently good planetary shots posted by some players, stuff like on this page:
And I've watched live streams of Odyssey players, which show good looking planets. Even streams by players I know, who are doing what we ask in the chat. The stream players probably aren't editing/faking it real time, unless there are ways to do this I'm not aware of.
I'll have to wait and see what the next few patches bring.
Last edited by adlabs6; 05/22/2111:57 PM.
WARNING: This post contains opinions produced in a facility which also occasionally processes fact products.
#4569679 - 05/23/2107:33 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
I'm similar to Bo, I'll want to instance with fellow players, looking forward to the atmospheric conditions & beautiful vistas. Not interested in FPS (I've got ARMA for that). Concerned it'll continue it's fubared mess way to long and it'll contaminate Horizons when they attempt to merge. Thus I'll be waiting for the storm to calm down & patches applied.
i5-2500K @4.3gh Asus P8Z68-V PRO/GEN3 16gb Mushkin PC3 1600 EVGA 760 4gb DDR5 2768 KR CoolerMaster 922 Mesh 3x200mm, 2x140mm fans CoolerMaster Hyper 212 EVO WD Caviar BLK 500gb SATA 6gb WD Caviar BLK 1TB SATA 6gb Intel 730 Series 480GB SATA 6gb OCZ ZX-850 Gold Lite-On DVD Burner 27" Samsung 2770FH Warthog #11118 Woot!!! Sennheiser 360 Headphones
#4569688 - 05/23/2108:20 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: WingNuts01]
Oh Bo, did you take the leap? If so I expect a email on performance please. Good luck with it
Took the leap, Wingy. Was having issues with the FDev store, but that went away. Only logged in to see if my bindings got borked, happy to say not. Haven’t done anything else yet. Will try and get on this week, weekend is out due to road trip to Scottsdale.
#4569793 - 05/24/2105:22 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
I waited seven years for space legs, so no more waiting here. To me, this is the cherry on top, being free to exit my ship and walk around the planet surface. Now scale has true meaning.
I say this while admitting I am also a SpaceEngine junkie, who has spent many hours floating from planet to planet. In SpaceEngine there's no hyperspace pain.
Last edited by Mr_Blastman; 05/24/2105:53 PM.
#4569800 - 05/24/2106:16 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
Have downloaded Odyssey, but I have been busy in Synuefe land to farm some Guardian stuff. Some Guardian structures have quite a few sentinels. Espescially at the vessel blueprint site. I found that it was a good idea to race back to my Cutter and use my big guns to get rid of them. Works like a charm.
Anybody with bindings for a Microsoft Force Feed back 2?
“We are still in the age of legends. You and I will not enter the promised land. We who have begun always perish before Jericho falls.”
#4569808 - 05/24/2106:54 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
Granted, a twenty-one day aged sterling silver black angus beef with mashed potatoes and a bowl of steamed veg at La Ventana is also tempting. Pizzas may be better in other states. But that is individual taste I suppose.
“We are still in the age of legends. You and I will not enter the promised land. We who have begun always perish before Jericho falls.”
#4569882 - 05/25/2110:49 AMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
I thought I would be all over this, but I'm pretty meh about it. I guess what I wanted, what I really wanted, was the ability to wander around inside my ship in VR. Neither can be done right now it seems :/
"They might look the same, but they don't taste the same."
#4569933 - 05/25/2111:06 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
I am playing Odyssey right now. Some serious stability issues in th e first days, mostly server side, I guess. Got lucky in finding some fairly good suits and weapons to buy, well, wasn't just luck but I used the APEX shuttle to travel to many different ground bases while working in home office in parallel (minimum distraction by using the shuttle and switching when there are a few minutes time). Did a bunch of missions and visited other planet-side (bio sites, new other to visit). But in true Elite manner, it seems they have added a significant new grind if you intent to upgrade you new gear. And certain engineering items seem not to be available by drops or trade, but just from missions - and there mostly in homeopathic doses.
I mean the actual new missions and combat zones (those that I mainly tried and which work) are reasonably fun, the food combat I got used too and works fairly well. But if you hope to assemble the stuff you need for upgrades while just playing regularly, good luck... You need to visit/loot specific places, do a lot of missions for specific reward items, etc...
Last edited by WhoCares; 05/27/2109:00 AM.
#4570155 - 05/27/2104:16 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
Reading the Frontier boards I see a lot of posts about bugs and things no longer working correctly. I guess some of this is to be expected, but it maybe seems a bit excessive, or maybe it's just the impression I have based on what little I have read. And these things aren't just new features from the expansions, but that it broke some things from before.
I'll give it some seasoning time.
No, now go away or I shall taunt you a second time!
#4570366 - 05/29/2107:30 AMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
The combat on foot and generally walking around on planets, facilities, and stations is fun. The trouble is more with the tedium of another grind for a phletora of new materials. That's beside the stability issues, and some trouböes with new interfaces like the system and galaxy maps...
#4570517 - 05/30/2106:14 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
What is that magic "enhanced performance" module? I do not see this on edsy.
Edit: Nevermind. I see it now, but didn't realize it was something I could click on and add to my ship. Those are sold by special modification merchants?
Last edited by Mr_Blastman; 05/30/2111:28 PM.
#4570548 - 05/31/2111:25 AMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
Right, and sold by several engineers, I think it is Farseer, Martuuk, Sedesi, Mel Brandon and Palin.
With a ship this light and with these thrusters, Drive Distributors is the faster experimental. My Courier and iEagle both use this set up.
EP Thrusters have lowered optimal mass, lowered further by dirty drives, making their suitability a narrow window. It's just 87t in that mockup. But if you can build the ship to take advantage, it can be very fast, obviously.
No, now go away or I shall taunt you a second time!
#4570567 - 05/31/2103:51 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
This is my fastest ship, the iEagle, which I use as a wake scanner. Just zip around outside the station from wake to wake. It's pretty fun, this much speed, and I love boosting past the station or the ship that left the slot just ahead of me.
I check the contacts tab for a new wake, target it then boost, and in most cases have to almost immediately start hitting the brakes lol. Wakes are fleeting, so having a ship like this to close them down so quickly means fewer get away.
For those old guys like me who move slowly engineering "Extended Range" G5 allows us to remain in our wheel chairs scanning at distance. Young whipper snapper!
i5-2500K @4.3gh Asus P8Z68-V PRO/GEN3 16gb Mushkin PC3 1600 EVGA 760 4gb DDR5 2768 KR CoolerMaster 922 Mesh 3x200mm, 2x140mm fans CoolerMaster Hyper 212 EVO WD Caviar BLK 500gb SATA 6gb WD Caviar BLK 1TB SATA 6gb Intel 730 Series 480GB SATA 6gb OCZ ZX-850 Gold Lite-On DVD Burner 27" Samsung 2770FH Warthog #11118 Woot!!! Sennheiser 360 Headphones
#4570662 - 06/01/2105:15 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
Yesterday I was running a few system missions on foot to get some reputation, when lo and behold a crack team of criminal mercenaries jumped me during a data dump. I was way outnumbered so I hopped into my DBX packing 3x plasma accelerators(this ship is a mule) and decided I'd melt some merc stew...
So I fired at them.
And I fired.
And I wore my trigger out, pumping hot plasma onto the surface all around them.
And not a single one of them fell. There, they stood, jubilant that my massive bolts of superheated plasma scorched a few pebbles, here and there, but none hurt them, not even the globs that landed beside their toes. It wasn't until I finally managed to peg one deadeye did they fall, and that is none too easy a feat, even in a DBX--which has superb groupings.
I was sad. Wouldn't a powerful, fully engineered size two powerhouse such as a plasma accelerator do damage beyond the single pixel width they impact?
Apparently not.
These suck for shooting ground targets, and despite the fireworks, they have far more bark than bite.
Last edited by Mr_Blastman; 06/01/2105:16 PM.
#4570700 - 06/02/2108:13 AMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
I believe that is a deliberate design decision Mr B, to prevent players always doing what you were trying to do I seem to remember reading or hearing about that earlier this year.
I kind of hope that this new FPS mode is a precursor to other much more interesting & engaging activities in the future. I guess the hardest part is done - getting the FPS tech into release - and now they can put some effort into making interesting & engaging FPS scenarios. My personal preferences are ship exploring, and procedural planet with life/civilization exploring.
"They might look the same, but they don't taste the same."
#4570712 - 06/02/2112:26 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: WingNuts01]
For those old guys like me who move slowly engineering "Extended Range" G5 allows us to remain in our wheel chairs scanning at distance. Young whipper snapper!
Haha! Actually I think I have fast scan on it now, maybe the build is out of date a bit.
Is my iEagle the fastest ship at SimHQ? 820 boost. It could be faster, but I'm wondering who has a faster boat in mission trim? It's 835 if I drop the HRP, but that's not how I fly it, feeling I am smart to have a little additional integrity.
No, now go away or I shall taunt you a second time!
#4570726 - 06/02/2103:32 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
Once I finish unlocking G5 thruster engineering, imma see how fast I can make stuff. I have been stuck in Sirius for a couple of days now, running missions here and there on foot every once in a while. Last night I wound up in prison for wasting a few guards that got in my way for the "good of Sirius Corporation" because all I needed were the contents of a locker in a power station.
The guards were unreasonable, I swear. I asked them nicely to let me inside so I could retrieve the item, but noooo they would not open the doors for me. They mumbled something about access permits, something. Maybe it was the fact that I shut off the life support systems, and laser drilled into an access panel, or maybe it was because they caught me red handed trying to overload the door circuits, but for whatever reason they stopped asking questions and just started shooting.
What's a man to do!
So I shot back. My trusty SRV's turret barrels glowed white hot as the laser bolts pew pewed, and when the dust settled I saw my break--a clear path to the inside. One overload to the circuit later, I was in, and there stood an engineer who promptly wasted my dumb arse because I forgot to turn my personal shield on.
Idiot.
At least the food in prison was hot, unlike the driver of the Apex shuttle who flew me back to station after my release...
Last edited by Mr_Blastman; 06/02/2103:37 PM.
#4570754 - 06/02/2106:27 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: DBond]
For those old guys like me who move slowly engineering "Extended Range" G5 allows us to remain in our wheel chairs scanning at distance. Young whipper snapper!
Haha! Actually I think I have fast scan on it now, maybe the build is out of date a bit.
Is my iEagle the fastest ship at SimHQ? 820 boost. It could be faster, but I'm wondering who has a faster boat in mission trim? It's 835 if I drop the HRP, but that's not how I fly it, feeling I am smart to have a little additional integrity.
I'd say you win by a long shot! My Courier stopped in the mid 700 range as I remember. Your definitely the mad scientist. Great job!!
i5-2500K @4.3gh Asus P8Z68-V PRO/GEN3 16gb Mushkin PC3 1600 EVGA 760 4gb DDR5 2768 KR CoolerMaster 922 Mesh 3x200mm, 2x140mm fans CoolerMaster Hyper 212 EVO WD Caviar BLK 500gb SATA 6gb WD Caviar BLK 1TB SATA 6gb Intel 730 Series 480GB SATA 6gb OCZ ZX-850 Gold Lite-On DVD Burner 27" Samsung 2770FH Warthog #11118 Woot!!! Sennheiser 360 Headphones
#4570758 - 06/02/2107:00 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
Having just finished two campaigns in Total War Rome 2 which I picked up a month ago, I was on Steam last night looking for my next adventure. While I was there I had a look at Odyssey. And good grief was the expansion getting ripped! I knew there were issues, as I follow it from afar. But I did not know it has been this poorly received. So much so that I reckon this could qualify as a disaster release. Frontier is getting killed in Steam reviews. I picked a good time to take a break, and maybe it will be better when I pick it back up.
Odyssey has never been must-have for me, but I planned to get it anyway. But after what I've read I see no compelling reason to do it anytime soon.
No, now go away or I shall taunt you a second time!
#4570952 - 06/04/2102:52 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
I have played Odyssey a lot since release and I've only had a few very minor issues. The problems folks seem to be having are strange, and most of the complaints seem to be from users of ultra high end equipment. I play Odyssey on my 3770k and 1080 GTX on ultra detail at 1080p and my framerate is 60 fps in space and dips down to 30 - 35 in Odyssey specific new settlements. I have a theory than many of those with issues are those who aren't playing on ultra--but this also could be a driver thing with respect to the newest cards. Odyssey isn't optimized yet, and there's issues here or there, but it is far from the dumpster fire that these reviews are painting the game as.
And this is coming from someone who has spent who knows how many hours playing the Star Citizen alpha, which IS a mess. None of these whiners have likely spent much time with that.
#4570971 - 06/04/2103:44 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
Some players recommend the expansion, and some are accepting of its faults. But in the main I see a majority who are displeased with this release.
But if you are the sort who can ignore Star Citizen's faults, then I reckon Elite is not so bad. I'm sort of the same, throughout my gaming history I have rarely seemed to suffer what others complain about. Maybe I am less discerning than some. But Odyssey is something that I don't care much about, and if it is full of issues I'll wait until that is in the past, as much as is possible.
And while technical issues are part of it, the issues that stand out to me are more gameplay related.
No, now go away or I shall taunt you a second time!
#4570979 - 06/04/2104:22 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
Odyssey really isn't bad at all, DBond. I've been playing the game fine, for the most part.
There are minor annoyances such as the brightness of ships in supercruise, or an occasional graphical color flash, or the odd time I saw the interior of the on foot lobby in the middle of a coriolis station(that happened one time out of hundreds of landings), but these issues are very rare.
Perhaps I have been very fortunate in not having many problems, but I'd be the first to tell you if this is a mess, and it ain't. Star Citizen, however, is. You played through Cyberpunk, right?
Even I have avoided that dumpster fire. Mostly because GTA-style gameplay really isn't interesting to me. I'm more of a roaming exploration kinda guy, and Odyssey has been pretty solid for this.
Last edited by Mr_Blastman; 06/04/2104:23 PM.
#4570998 - 06/04/2106:12 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
I'm not too concerned about it honestly, just posting my thoughts on the matter. If Odyssey was something I had been looking forward to with great anticipation, then I'd probably buy it, bugs and all. But I'm not even playing Elite at the mo, and the fact that my interest in Odyssey is minor means I'm fine with waiting, and may even get it on sale if I wait long enough
No, now go away or I shall taunt you a second time!
#4571109 - 06/06/2106:34 AMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
Took a mission to eliminate some scum who had seized an outpost tonight. These were the worst of the worst, for they had not only seized the facility, they also mind wiped all the workers and psychologically reprogrammed them to be subservient sycophants.
Sick.
So I swept in, dropped off my SRV, and got down to business. I plugged eleven of the scum before I even set my boots down, then scoured the complex, room by room, plugging the stragglers and picking up security clearances along the way. Down the counter went, 3, two... one.
One left.
One dirty, swarthy, brainwashed punk who had unfortunately fallen for the pirate line, "We'll guarantee you hookers, blow, and mountains of gold to go with."
Yeah, gold plated ammo, maybe. To their heads. One last punk to waste and I could blow this rock in my courier and head back to station for some fine tail at the bar.
Or so I thought. I searched high and low but the punk just couldn't be found. So I hacked into a mainframe terminal and set a tracking beacon on them. This effer didn't want to die. Maybe they had managed to accumulate a pile of gold, sealed away in some locker beneath a bunk. Whatever their exploits, when I showed up where the tracking beacon said they'd be... they weren't. Just a lonely blip on my visor.
And then it moved...
Yes, the blip moved. But there was nobody there! This couldn't be right! But I kept my shields on, just in case. Never know if these slippery punks had left me a surprise of their own in the mainframe and were waiting for my stupid bounty hunter head to cross their sights.
Then I felt them...
Something fleshy, warm, soft and sweaty brushed against my suit. Still, I saw corridor and floor. And I bumped into them again. I didn't know what to think so I did what any veteran would do next...
I pulled out my sidearm and started to spray. Squirts of blood misted the air and there they appeared, flung to the floor, they flopped down dead, materializing out of thin air.
Bastages have cloaking devices. You have been warned.
(And if this was a bug, a pretty nifty one at that. One more check for the bank and some nice reputation to boot. I always get my man.)
Last edited by Mr_Blastman; 06/06/2106:35 AM.
#4571140 - 06/06/2106:54 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
i5-2500K @4.3gh Asus P8Z68-V PRO/GEN3 16gb Mushkin PC3 1600 EVGA 760 4gb DDR5 2768 KR CoolerMaster 922 Mesh 3x200mm, 2x140mm fans CoolerMaster Hyper 212 EVO WD Caviar BLK 500gb SATA 6gb WD Caviar BLK 1TB SATA 6gb Intel 730 Series 480GB SATA 6gb OCZ ZX-850 Gold Lite-On DVD Burner 27" Samsung 2770FH Warthog #11118 Woot!!! Sennheiser 360 Headphones
#4572378 - 06/21/2101:33 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
Joined: Apr 2001 Posts: 121,384PanzerMeyer
Pro-Consul of Florida
PanzerMeyer
Pro-Consul of Florida
King Crimson - SimHQ's Top Poster
Joined: Apr 2001
Posts: 121,384
Miami, FL USA
Ok, so where do I begin?
I'm finally back in the bubble and I was really blown away by being able to disembark from my ship and visit the lobby of a station. I bought my first combat suit and I'll be doing some planetary missions this week.
My only slight drawback so far is that my frame rate performance is not exactly ideal when I'm in first person mode but hopefully that will improve with subsequent updates from Frontier.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4572380 - 06/21/2101:51 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
One theory I have is folks with the most framerate problems in Odyssey are running at lower detail settings. I know this may sound counter-intuitive, and I have not tested, but try running in ultra settings, minus the anti-aliasing(which you can switch to off or FXAA if you must). I found that setting shadows to medium had the largest impact for me, and I'm on a 3770k + 1080 GTX, so really old hardware, and usually have about a minimum of about 30 FPS in settlements, 60 in space, and around 50+ on stations at 1080p. The premise of my theory is the bulk of their optimization code is centered around all graphics options on, and they may not have ported over all the optimization functions to the lower settings. Whenever I see folks complaining about awful framerates on the Steam forums, I noticed that they are running on low detail settings. I am also offloading maximum work to my GPU.
You need more than a combat suit for planetary missions--many require a maverick suit which has a cutting torch. The artemis suit you won't need unless you're out doing exploration, where the biological scanner could come in handy. Often I'll land on a neat moon or planet and go off wandering on a hike.
#4572382 - 06/21/2102:07 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
Joined: Apr 2001 Posts: 121,384PanzerMeyer
Pro-Consul of Florida
PanzerMeyer
Pro-Consul of Florida
King Crimson - SimHQ's Top Poster
Joined: Apr 2001
Posts: 121,384
Miami, FL USA
The game defaulted me to "ultra" settings but I'll go ahead and set my shadows to "medium" and go from there. High detailed shadows do indeed have a big performance hit in most games. At least the ones that I've played. I really don't want to turn off the anti-aliasing because I can't stand those jaggies!
Last edited by PanzerMeyer; 06/21/2102:07 PM.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4572410 - 06/21/2106:28 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
I have my shadows set to highest now--seems the last few updates have helped this. There's such a remarkable difference on planets with shadow quality, and I spend most of my time outside of settlements anyways. Thirty FPS is good enough--I still remember the days of playing Quake 1 online at 20 - 30 fps at 320x200 resolution.
#4572413 - 06/21/2106:38 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
Joined: Apr 2001 Posts: 121,384PanzerMeyer
Pro-Consul of Florida
PanzerMeyer
Pro-Consul of Florida
King Crimson - SimHQ's Top Poster
Joined: Apr 2001
Posts: 121,384
Miami, FL USA
Originally Posted by Mr_Blastman
I still remember the days of playing Quake 1 online at 20 - 30 fps at 320x200 resolution.
You must have died a LOT.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4572414 - 06/21/2106:52 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
I killed a lot of 'em, too. Stacked them virtual bodies up like cordwood.
#4573130 - 06/29/2112:40 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
Joined: Apr 2001 Posts: 121,384PanzerMeyer
Pro-Consul of Florida
PanzerMeyer
Pro-Consul of Florida
King Crimson - SimHQ's Top Poster
Joined: Apr 2001
Posts: 121,384
Miami, FL USA
Has anyone done any infantry combat yet on the planet surface? If yes, what does it "feel" like? Does it handle like a standard first person shooter or is it a bit clunky? I'll be trying it out myself tonight.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4573155 - 06/29/2104:06 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
The first persona combat feels solid. Don't forget to move and stay fluid, unlike shooters such as Counterstrike which reward you for crouching and stationary shooting. That will get you quickly overwhelmed in Elite. Odyssey is a nice compromise between Quake style combat and Counterstrike.
#4573196 - 06/29/2107:48 PMRe: Odyssey is kind of neat. Anyone else playing?
[Re: Mr_Blastman]
I haven't played, but the successful outpost assault players I've watched make good use of the many small items scattered around for cover. Also they work form the roofs of buildings when doing longer range sniping, which apparently helps avoid getting surprised by a guard while busy aiming down the sights.
And they are quick with the swap between energy weapons (taking down shield) and kinetic to score the kill.
Interestingly, I've seen a few play videos where a CMDR was treating a mission to steal some target item as a "stealth" play. Going for hiding as the NPC guards and workers are moving around, and trying to make few (or zero) kills. Looks fun, and cool that the general design allows for this player choice.
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