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#4566955 - 05/02/21 07:13 PM Re: Deep Immersion DiD campaign -- Player Instructions (UPDATED 28 Nov 2018) ***** [Re: Raine]  
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MFair Offline
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Trustworthy, a hearty welcome to Albretch!

Lou, I hope Freddie can make it back to the front for one last Huzza before it’s over.

Feldwebel Ludwig Kemp
Jasta 56
May 2nd, 1918

8 machines of Jasta 56 were on the flight line. They were to patrol enemy lines east of Ypres. Piechulek would be leading this flight. Kemp looked over his controls one last time before looking right. Beckman gave him a wave and pressed down the field and Kemp followed. It was good to be back in the air again. As Kemp settled into his climbing bird, Piechulek suddenly pulled up and to the right. Kemp followed and almost collided with an SE! He was momentarily shaken but realized his life was on the line. Tracers flashed by and he heard the whip of bullets hitting canvas. Kemp slid right and the SE overshot shot him. He instantly got him in his sights and sent him crashing to the ground. He noted it had a white K on the top wing. He joined another of his flight as they tag teamed another SE with Kemp Kemp dealing the final blow. Just as he stopped firing more bullets hit his machine. He dodged again and tried to climb as he was very low. With no immediate danger he climbed to 1000’ and circled looking for any more. He spotted one fleeing and dove again. He poured burst after burst into the fleeing Englishman and watched as the SE wallowed a bit and nosed over crashing into the ground. He knew he had expended most of his ammo and landed.
Once on the ground, he was shaking terribly. “Get hold of yourself!” he thought as he exhaled deeply. He climbed from his machine. There were 21 bullet holes in various places. Beckman landed and joined him. “Well that was a fine welcome back Kemp! Don’t you think?” Beckman said.
Kemp gathered his nerves and straightened up. “I got 3” he said rather nonchalantly. Beckman brightened up, “Three? Now that’s something! Let’s get some breakfast eh.”

They didn’t have much time as they were were back up at 11 to patrol their lines again. Thankfully, there was no contact and the flight landed early in the afternoon. Kemp checked to see if there was any word on his 3 SE’s. “I’ve got more important things to do than count enemy machines Kemp!” was the answer he got from Collen.

Before dinner Kemp was summoned to Collen’s office. Kemp was all smiles as he knew they would be confirmed. “Hell, they all fell within a mile of the field!” he thought. Collen returned Kemp’s salute and said “Sorry Kemp but all three were rejected.” Kemp was stunned. “Rejected! But Sir, we can walk to their graves!” Collen shuffled some papers on his desk then looked up at Kemp. “The ground crews have to have their fun too Kemp.”
Kemp could not help himself. “Damm the ground crew Sir! I shot them down!” Collen rose from his desk and looked Kemp in the eye. “I’d you see Hienz shoot down the one he claimed?” Kemp looked puzzled and answered “No but......” Collen cut him off. “Like you, everyone was a bit busy and they didn’t see yours either! Dismissed!”

Kemp saluted and left. Beckman joined him at Kasino. “Why the long face Kemp?” he asked. When Kemp told him of his rejected claims, Beckman laughed. “I’ve got a bag of those myself my boy. Forget it. You will have plenty of opportunity to get your lot. Besides, your still alive!l


Never approach a bull from the front, a horse from the rear or a fool from either end.
BOC Member since....I can't remember!
#4566958 - 05/02/21 07:33 PM Re: Deep Immersion DiD campaign -- Player Instructions (UPDATED 28 Nov 2018) [Re: Raine]  
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Albert Tross Offline
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Lou - So Freddy is back in blighty but couldn't say cheerio to Winningstad despite his best efforts. As for Jacob, he made hay whilst the sun shone and there is something quite exhilarating about zooming in and out of trees and hedgerows. The Camels were just too slow to react and they didn't stick together when they finally did.

TWK - A good start for Shutzmeier downing an SE, shame it wasn't confirmed. Then a dose of lurgy lays him low for a few days. He needs to shake off that bug and go get another one. Goering as CO eh? It'll be interesting to see how much he is out flying with you.

MFair - Our posts crossed. That's some return for young Kemp, 3 SE's.......and all rejected when as Kemp said "he could walk them to their graves". Bloody ground crews, they'll claim everything falling near the airfield.

To coin a phrase from a famous film...."next time you must have witnesses".


No flying today for me so I'll catch up on Jacob's exploits tomorrow.

Last edited by Albert Tross; 05/02/21 07:42 PM. Reason: MFair's post crossed with mine

"A great deal of an aeroplane could be holed without affecting its ability to fly. Wings and fuselage could be—and often were—pierced in 50 places, missing the occupants by inches (blissfully unaware of how close it had come until they returned to base). Then the sailmaker would carefully cover each hole with a square inch of Irish linen frayed at the edges and with a brushful of dope make our aircraft 'serviceable' again within an hour."
#4566960 - 05/02/21 08:57 PM Re: Deep Immersion DiD campaign -- Player Instructions (UPDATED 28 Nov 2018) [Re: Raine]  
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Jules M. Dubra
Sgt, Esc 26 Spa
Hetomesnil, Aerodrome
Marne

3 Victory's
1 Unconfirmed
1 Pending


April 2, 1918.

Not a good outing. Posted to a Balloon Mission just over the line taking the 2 New Guys to break in. Over NML spotted 3 V struts creeping up on us a little low and slightly low. Waved my " Students ' off as I did a wing-over and attacked. The Boches split up letting me get in a few hits on a Blue Tail before His buddies got my tail. Then spee d away at full power. After loosing them I circled back towards the target looking for my charges. Found them and ordered them home only to have my # 3 speed off chasing ? towards Hunland Zee never came back.

Attached Files CFS3 2021-05-02 13-15-53-42.jpgCFS3 2021-05-02 13-16-27-33.jpgCFS3 2021-05-02 13-19-29-52.jpgCFS3 2021-05-02 13-20-33-94.jpg
#4566971 - 05/02/21 11:21 PM Re: Deep Immersion DiD campaign -- Player Instructions (UPDATED 28 Nov 2018) [Re: Raine]  
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Fullofit Offline
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BuckeyeBob, the only (un)orthodox thing about Pyotr is that he prepares his tea in a samovar. Bread with salt is only to welcome guests in your house and vodka … well, there isn’t much of that flowing around in France, I’m afraid. Plus it’s nothing like from Russia. да, товарищ?

Albert, you are absolutely correct. All those Strutters will be now after Kühn, Kemp and now Schutzmeier. You all keep your head on a swivel, y’hear?
As to Pyotr, he’s just glad to be there.
Looking forward to Jacob’s future exploits. Take a brake, the young Oberflugmeister deserves it.

MFair, Pyotr will try not to disappoint. He’ll go slow and won’t Russian to things.
What a way to settle back into the routine! Getting shot at from left and right and living to tell the tale. Three claims to boot, but all denied. What rotten luck. I have a feeling Kemp is already thinking of ways to get back at the Flak crews for poaching his kills. C’est la guerre!

Lou, don’t act so surprised. I blame you. Who’s the one with the bling? The one with something something … I’m too reluctant to even commit the song to memory.
Hmm, cigarette case to attract the ladies. Interesting! Missed on the reunion with Ripper. Maybe it’s for the better. We don’t know what state the young bull is in. Better enjoy that English countryside.

Kebab, welcome to Fw Schutzmeier! Looking at your pictures I already miss Dreidecker’s office. So much nicer than the SPAD.
Lovely report of the first battle. Congrats on the kill and fingers crossed for a confirmation. It was mighty nice of Klimke to let you finish that SE5 and don’t worry about the Fat One, he”s harmless.
Oh, it looks like my fingers weren’t crossed hard enough. Too bad about the denied claim. There is always next time.

Carrick that a lovely pick of that lab with the light blue tail.

2 May, 1918 06:00 morning mission
Hétomesnil, Marne Sector
Esc SPA 67, GC 12
Sergent Pyotr Fyodor Smirnov
SPAD VII
0 confirmed kills

Pyotr was introduced to the rest of the outfit at the morning briefing. For their first mission of the day they would patrol behind friendly front lines. It would be a patrol over factories at Beauvais, just south of their aerodrome. Just before takeoff Smirnov was pulled to the side by the C.O.
“- We’re deep behind the lines and I don’t expect any trouble, but if there is any, you know what to do?” Capitaine d’Indy stared in Pyotr’s eyes.
“- If I see enemies, I fly down, yes?” The Sergent responded with a thick accent.
“- Oui, you do that!” The Capitaine put his flying cap on and walked to his machine.
The escadrille planes began to take off, one after another, circle the airfield and climb to altitude. The view from the cockpit was very limited and it was difficult to keep the formation. Smirnov kept his distance from the other SPADs. His was a hand me down old model with only one Vickers gun.
After arriving over Beauvais, the escadrille began its patrol route. At some point the A Flight deviated from their assigned path, apparently spotting enemy planes. Pyotr couldn’t see anything out of place. Only when the other planes began dancing all over the sky he realized there was a battle going on in the distance. He watched the maneuvers as if hypnotized and only reacted after it was all over. The patrol continued after that with no further incidents.
After landing, Smirnov was getting out of the plane when the C.O. came over and began to gesticulate and speak too fast for Pyotr to understand.
“- You’ve promised you’ll land at first sign of the enemy planes! Are you dim? This is grounds for court martial. What were you thinking?!” d’Indy was not impressed.
Smirnov smiled. “- Mon Capitaine, I didn’t see any of them.” He lied. “- Why would I land without spotting the enemy? Besides, how am I supposed to learn if I land at first sign of Boche?”
The Capitaine raised his hands in surrender. “- I give up! You’re even worse than this Brown fellow. You want to throw away your life. Vas-y! See if I care.” He walked away.
“- This Brown fellow?” Smirnov thought to himself. “- I must find and meet this man!”

[img]https://SimHQ.com/forum/ubbthreads.php/ubb/download/Number/31335/filename/067_d'Indy.jpg[/img]

Capitaine Jacques Marie d’Indy

2 May, 1918 12:50 afternoon mission
Hétomesnil, Marne Sector
Esc SPA 67, GC 12
Sergent Pyotr Fyodor Smirnov
SPAD VII
0 confirmed kills

Before their afternoon patrol of friendly front lines between Montdidier and Roye Le Capitaine approached Smirnov.
“- If you want to observe, observe from far away. I don’t want any of the pilots tripping over you. Just … just try to keep to one side or something.” He walked away and climbed into his machine.
They’ve arrived over the Front at high altitude. There wasn’t much to see from this high up and the view below reminded Pyotr of freshly plowed fields back at home.
He didn’t get to admire the landscape for long. A formation of enemy planes appeared above. As soon as they spotted the SPADs, they turned around and ran.
“- Run you Прусские собаки!” Smirnov was enjoying the show. He moved away from the main formation as ordered by the C.O. and observed. Suddenly one of the enemy machines changed direction and positioned himself in front of Pyotr’s guns. He looked around, no one was chasing this German. It was up to him to make sure he didn’t get away. He leaned into his sight and corrected his course. The hostile plane grew in front of him. He fired and missed. “- Сволочь!” Smirnov corrected his aim and sent another volley. He was approaching his target quickly. Too quickly. He passed the enemy machine and looked back. There were SPADs behind him firing at his target. One of them shot of the enemy plane wings and it went down. Smirnov laughed out loud in jubilation. Finally he was making the Germans pay. He was finally making difference.

YouTube Link



He looked around and saw another SPAD in the distance. He decided to follow, but halfway there he spotted another German crate below. It looked damaged and trying to get back home, but Smirnov was soon on it and firing. His aim was poor, but he scored some hits. He could see a faint trail of vapour behind the two-seater. He went around and fired his Vickers until the enemy went down south of Roye in No-Man’s Land. There was no one to witness this.

YouTube Link


Attached Files 067_d'Indy.jpg

"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4566975 - 05/03/21 12:27 AM Re: Deep Immersion DiD campaign -- Player Instructions (UPDATED 28 Nov 2018) [Re: Raine]  
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NotRelevant Offline
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Fullofit - Suppose so, war doesn't discriminate. The French Suicide Squad does, I guess.
One would hope those Lewises aren't a let down, though luckily Dean is getting no opportunities to use them!
With a bang indeed, hah. But yes, it seems like HQ has decided to calm down in regards to how much they want to toss the 64th around. Thankfully.
So, Pyotr, huh. Quite interesting seeing a Russian this side of the front! Good luck to him on his escapades, when they come that is. Here's hoping the Hun won't suddenly decide to develop suicide squads of their own.

- Managed to catch onto your post before I posted mine, so adding to that: I see Pyotr isn't getting along with his CO, eh? In all honesty, I reckon his CO is being a bit overly harsh given the circumstances. I'm sure he'll soften up once Pyotr starts showing his worth...! And on that note, congratulations to Pyotr on almost getting that first Hun and finishing off the second one, even if there was no one around to witness it! Hopefully its a sign of good things to come for him.

Tross - Remains to see how good those Lewises are, but some downtime is good after all. Especially when the Squadron is barely functioning as it stands. Those chaps might be trouble though!

MFair - Cheers, and indeed they are. Woudln't be fun having to fight off an entire Jasta practically alone!
How outrageous! Those SEs were rightfully Kemp's. Curse those greedy ground crews, eh?

RAF - Nothing more, I reckon! Well, maybe for Huns to start falling out of the sky on their own?
Bad luck for Abbott unfortunately, but at least he's now well on the way to England. Plus, there's always correspondance, right?

Kebab - Well well, who to fly with than Goering of all people. Now that's a unique one.
Congratulations on a first kill on the first flight for your man, even though it was denied, most unfortunately. Here's hoping your man makes a speedy recovery and gets back into the fray, eh? There'll surely be more claims waiting.

Carrick - Well blast, that's a shame. Though I suppose he chose to do it to himself by flying off into the unknown.

I do say, what is it with suicidal frenchmen as of late? First what happened to poor Rudi, now this. Are they /that/ tired of the war now?



2/LT Dean Andrews Cunningham
№64 Squadron RAF
Izles-Les-Hameux, Flanders
2nd May, 1918.

2 confirmed


This morning two new men had arrived at the squadron, set to replace the ones we had lost. Both lads from Ireland, one 2/LT Waldegrave and another Lieutenant Lehman,who true to his most non-British name was apparently part German. Quite surprising, that. One would've thought the folk at home might've been suspicious of making a Hun into an officer and sending him off to the front. But regardless, he's here now and he seems enthusiastic enough at least. All too enthusiastic.

The weather today was all good and thus we were to proceed with our flights as normal. First order of the day was for the whole Squadron to carry out another attack on the railyard from yesterday, or at least B flight was to, this time reduced to 3 people including me. A flight was to provide cover, under the command of... Lehman!? That was most unexpected, as not only would this be his first mission over the lines, but he was sent here right out of training too. It wasn't just me baffled as to why Hayden decided to put an utter rookie in charge of an entire flight, but he had insisted on it and we had to play along... At least B flight was able to avoid such a fate, or so I thought anyway. The flight itself was bad, though without losses. Following our usual routine of crossing the lines we found the railyard and all 3 of us had dropped bombs, which missed the mark wildly. Disappointed but not surprised, we came home and landed, A flight coming home a short hour later. Lehman apparently wound up taking them up North-West on the way back instead of directly South-West as he should've, and it took a while for them to even find themselves before coming back home. What utter stupidity... Yet, this couldn't be compared to the stupidity that followed.

Our second flight of the day was another similar setup, with B flight in charge of doing the relevant deed of escorting a flight of RE8s on a bombing flight while A flight stays higher up in the sky making sure no one touches us while we do. The problem this time came in the form of Lehman, again, now going against my previous relieving guess and being put as the flight lead for B flight. Worse yet, right after the briefing Captain Hayden dismissed everyone but held me back. I couldn't have possibly guessed what he would ask me next. "Cunningham", he said, "I know this may be odd to ask, but I'll get to the point. We both know that when it comes to today's B Flight you are the one with most experience. That's why I'm asking, keep an eye on Lehman and keep him out of trouble, will you?" I was baffled and almost left speechless, not knowing how to possibly respond to this. Not only was he putting an utter rookie straight out of training in charge of this important task right after he nearly got half of the Squadron lost on the way home, but now he's asking me to babysit him!? Just who did he take me for, a nanny!? I wanted to argue, God knows I did, but in my confusion and knowledge that he in a typical officer fashion wouldn't take no for an answer agreed. He gave me a polite nod and I was dismissed.

Walking to the field where our crafts were being readied for the flight I thought to myself. He wanted me to keep Lehman out of trouble? I'll keep him out of trouble alright... Finding Lehman next to his craft, watching his mechanics. He seemed cheerful and flashed a smile when I led him off to the side away from the noise and put a firm hand on his shoulder. Before he could say anything, I began, all the while giving him the most hostile look I could muster: "I know you are a Lieutenant and outrank me, and I know you are our Flight Leader, that's true.. I also know that you know NOTHING about how things are done around these parts, and I also heard of the fiasco that you caused earlier this morning, so for your own sake listen closely... If, at any point, we run into any other Huns and I start running, try to keep up. If at any point we run into the Hun and I engage, stay close to me and don't you bloody dare dip. I know more about this than you do, so you best trust me when I say we should run and when we should fight. If it so happens that you sight a lonely Hun and decide to chase him over the lines, do so as you please, but know that you'll die. Oh, and another thing. If it so happens that you decide to take our whole flight on a jolly flight to visit your family in Berlin like you tried this morning, I will gladly think up a lovely story about how you were bravely killed in action while we fly home without you. Got it?"

Lehman seemed most speechless, his mouth agape as I shut up, giving it a few quiet moments for him to take it all in before I gave him a playful push and laughed, "Oh relax, will you? I'm just kidding..." And then walked away to my own craft with another laugh. I must admit, it was odd to act this hostile to someone, and it certainly wasn't something I would be doing, but I wanted to make sure to send a message enough for him to reconsider any shenanigans and behave while we're up there. Sure, he seemed a nice friendly lad, but I wasn't about to let him get all three of us killed... Whether it was because of my warning and borderline death threat or because of his own desire to not have another disappointing flight it all went surprisingly well. We met up with our escort as expected and followed them over the lines, bearing the Archie while A Flight got to have their fun above us and then led them back home, landing at home without failure or navigational errors on Lehman's part.

Climbing out of the plane, I looked to Lehman, who still seemed a tad on edge and gave him an approving nod. Thinking back on it, I may have been a tad too harsh, but it seems to have brought good results, so I suppose I can't complain.

Attached Files Shot05-02-21-22-52-36.jpgShot05-02-21-22-59-53.jpgShot05-02-21-23-10-29.jpg
Last edited by NotRelevant; 05/03/21 01:59 AM.

"Those who survive a long time on the battlefield start to think they're invincible.
I bet you do, too, Buddy."
#4566997 - 05/03/21 10:14 AM Re: Deep Immersion DiD campaign -- Player Instructions (UPDATED 28 Nov 2018) [Re: Raine]  
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trustworthykebab Offline
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Out of curiosity, what settings do you guys have for "Forced encounters"?

#4566999 - 05/03/21 10:18 AM Re: Deep Immersion DiD campaign -- Player Instructions (UPDATED 28 Nov 2018) [Re: trustworthykebab]  
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MFair Offline
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Originally Posted by trustworthykebab
Out of curiosity, what settings do you guys have for "Forced encounters"?


I have set mine to “off”


Never approach a bull from the front, a horse from the rear or a fool from either end.
BOC Member since....I can't remember!
#4567003 - 05/03/21 10:41 AM Re: Deep Immersion DiD campaign -- Player Instructions (UPDATED 28 Nov 2018) [Re: trustworthykebab]  
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Originally Posted by trustworthykebab
Out of curiosity, what settings do you guys have for "Forced encounters"?


I’ve got them turned off.


"Those who survive a long time on the battlefield start to think they're invincible.
I bet you do, too, Buddy."
#4567007 - 05/03/21 11:52 AM Re: Deep Immersion DiD campaign -- Player Instructions (UPDATED 28 Nov 2018) [Re: Raine]  
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Mine is off too!

#4567010 - 05/03/21 12:29 PM Re: Deep Immersion DiD campaign -- Player Instructions (UPDATED 28 Nov 2018) [Re: Raine]  
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epower Offline
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The original setting from Page 1 of this thread, which I believe was for WOFF UE, was Encounters to 'Realistic.' Not sure how that translates to WOFF PE or BHAH2. Since joining the campaign a year ago, I 've had it set to Medium.

There is a discussion of Regional Air Activity and Forced Encounters from March 2020 HERE which provides a good explanation. Pol weighs in at the end.

#4567011 - 05/03/21 12:42 PM Re: Deep Immersion DiD campaign -- Player Instructions (UPDATED 28 Nov 2018) [Re: Raine]  
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Noted! Thanks, as this thread's rules are still for UE I wasn't sure how to translate those to BHaHII.

#4567016 - 05/03/21 02:17 PM Re: Deep Immersion DiD campaign -- Player Instructions (UPDATED 28 Nov 2018) [Re: Raine]  
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Raine Offline
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Fullofit – I step away from the computer for a couple of days and come back to find Rudy's gone. That ending was such a complete shock. Congratulations for jumping right back in and best wishes for your new pilot!

#4567018 - 05/03/21 02:49 PM Re: Deep Immersion DiD campaign -- Player Instructions (UPDATED 28 Nov 2018) [Re: Raine]  
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trustworthykebab Offline
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Originally Posted by Raine
Fullofit – I step away from the computer for a couple of days and come back to find Rudy's gone. That ending was such a complete shock. Congratulations for jumping right back in and best wishes for your new pilot!

I wonder if the Japanese could've won WW2 if they had Strutter squadrons. biggrin

#4567023 - 05/03/21 03:31 PM Re: Deep Immersion DiD campaign -- Player Instructions (UPDATED 28 Nov 2018) [Re: Raine]  
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MFair Offline
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Fullofit, good show and nice vid as always.

NR, who knows what the brass hats think. Maybe Lehman cook the schooling to heart.

Feldwebel Ludwig Kemp
Jasta 56
May 4th, 1918

The war seems to never let up. 56 put up 9 machines for a patrol of the lines in their sector. Nearing Rumbeke they ran into a host of Nieuports. Kemp twisted and turned finally getting hits on one which spun into the clouds. He did not follow as he spied SE’s joining the fight. He and one of the SE pilots got into a merry go round which lasted a few minutes before Kemp got the best of him. Kemp sent him crashing to earth with three rounds. He could see his flight heading for home and did the same. Upon landing, Collen waved. “No question about that one Kemp, saw the whole thing. Good shooting,” the squadron had claimed 3 with no losses.

After a quick lunch 5 machines were up for another patrol of the lines. Nearing the lines, they again ran into trouble. Camels and SE’s! Kemp didn’t have time to think as the machines merged into a swirling mass. He was going round and round with 2 on his tail when a Camel joined the fun. His machine was hit hard. By whom he didn’t know. His controls were sluggish and he instantly dove out east. One was following him down! He was dodging tracers right and then left. With no air left he pulled up. He couldn’t keep his left wing up! The trees were coming at him fast. How he got over the trees he really didn’t know but gratefully there was field on the other side. He cut his engine and hit hard collapsing part down his landing gear. The left wing dragged the ground and crumpled as he skidded across the field. Finally he came to a stop. “I’m alive!” he thought as he quickly climbed out of the machine. He caught a ride with a convoy back to the field, leaving his busted machine for the salvage crew.

Luckily, no one was hurt in the fight but all took heavy damage. His friend Beckman was very quiet that evening. “What? No words of wit and wisdom tonight?” he asked Beckman. Beckman swirled his glass and took a long swallow before putting it down. “Not tonight my friend. Not tonight.”
Kemp was concerned. He had never seen Beckman in this state. It worried him.


Never approach a bull from the front, a horse from the rear or a fool from either end.
BOC Member since....I can't remember!
#4567029 - 05/03/21 05:05 PM Re: Deep Immersion DiD campaign -- Player Instructions (UPDATED 28 Nov 2018) [Re: Raine]  
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Fullofit Offline
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NR, well, they had French and Americans go fight in Russia after the war. Why not the other way around? Smirnov may try his best, but if there isn’t anyone to see it, his reputation will remain of one who doesn’t follow orders.
Things are not right at the 64th. German rookies leading entire flight. Was it inexperience or sabotage? Lehman may actually be a spy - no one would suspect the man, right? I’m glad Dean had the “talk” with the man. Hopefully that’ll keep the lout on straight and narrow. There is nothing like a threat of friendly fire to keep a chap honest.

Raine, as they say in Russia: дерьмо случается. Well, maybe not. But that’s how Google translates it.
On, with letter F pilot.

Kebab, I think they preferred Salmsons.

MFair, thanks for the complement.
Kemp’s had a busy day. First a confirmed kill then a confirmed crash. The important thing is he walked away from it with nary but a dusting. A good day for Ludwig, but not so good for Beckman, it seems.

3 May, 1918 06:45 morning mission
Hétomesnil, Marne Sector
Esc SPA 67, GC 12
Sergent Pyotr Fyodor Smirnov
SPAD VII
0 confirmed kills

“- Denied?! What do you mean denied?” Smirnov was livid. “- I saw the Boche go down with my own two eyes!”
Capitaine d’Indy tried to be patient. “- Someone other than yourself has to witness the kill.”
“- In Russia we don’t …” Pyotr began.
“- I don’t care what happens in Russia. This is France. We conduct war differently here and we are not about to capitulate either.” Capitaine has had enough of arguing.
That last remark did sting. Smirnov held his tongue. He left the C.O.’s office in rotten mood. As he exited the building his rage was boiling over. He wanted to hit something. Out of frustration he kicked the little dog that was licking himself near the door. The dog yelped and scurried away. Smirnov’s disposition didn’t improve at all after this outburst.

Esc 67’s task this morning was to patrol behind friendly front lines over factories at Saint-Just-en-Chausee. They were far enough behind the lines to not expect any enemy contact. This made the mission that much longer for Smirnov to stew in the cockpit with his thoughts of the denied claim.

3 May, 1918 13:35 afternoon mission
Hétomesnil, Marne Sector
Esc SPA 67, GC 12
Sergent Pyotr Fyodor Smirnov
SPAD VII
0 confirmed kills

It was a long flight all the way to Vivaise. Somewhere along the way they’ve lost their top cover - the A Flight, but eventually they’ve arrived over the marshalling yard and commenced their attack. Smirnov was following Pillon during the attack and fired at the buildings when the other man did. They went around again, continuing to fire their guns. This process was repeated again and again until they were satisfied that enough damage had been inflicted to the German station. Someone had hit the locomotive and it exploded with a massive cloud of steam, dust and dirt. They’ve left it smoking and turned for the friendly lines. Pyotr was barely able to make it back home with enough petrol for one approach only.

YouTube Link



"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4567033 - 05/03/21 05:18 PM Re: Deep Immersion DiD campaign -- Player Instructions (UPDATED 28 Nov 2018) [Re: Raine]  
Joined: Jun 2012
Posts: 7,993
Robert_Wiggins Online smile
BWOC Survivor!...So Far!!
Robert_Wiggins  Online Smile
BWOC Survivor!...So Far!!
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Joined: Jun 2012
Posts: 7,993
Lindsay, Ontario, Canada
Fullofit!!!

Flying a spad!!! From the frying pan into the fire!!! Geez lad, you sure have some fortitude!!

Sorry to see your pilot go west. I was enjoying the DR1 escapades.

Best Regards


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#4567044 - 05/03/21 06:05 PM Re: Deep Immersion DiD campaign -- Player Instructions (UPDATED 28 Nov 2018) [Re: Raine]  
Joined: Nov 2014
Posts: 3,696
Fullofit Offline
Senior Member
Fullofit  Offline
Senior Member

Joined: Nov 2014
Posts: 3,696
Ajax, ON
Robert, I’m glad you’re enjoying all these shenanigans. True, it is a stark contrast to move from something that turns on a dime to something that … barely flies straight. Will have to adjust and hope to stay alive long enough to get my grubby little hands on a Fokker D.VII, when the time comes.
увидимся позже аллигатор! (I know, it doesn’t rhyme)


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4567058 - 05/03/21 06:46 PM Re: Deep Immersion DiD campaign -- Player Instructions (UPDATED 28 Nov 2018) [Re: trustworthykebab]  
Joined: Mar 2020
Posts: 795
Albert Tross Offline
Flight Sim Nut
Albert Tross  Offline
Flight Sim Nut
Member

Joined: Mar 2020
Posts: 795
UK
Originally Posted by trustworthykebab
Out of curiosity, what settings do you guys have for "Forced encounters"?


I have mine to 'off'. I think when you first set-up BHAH II the default setting was 'high' thankfully I spotted it before I got into more campaigns.......jeez the skies above where Jacob is are busy enough.



Carrick - Blooding in some newbies is one thing but when they decide to fly off after the first hun they see what can you do.

Fullofit - An interesting first full day. Annoying your CO, especially a French CO is taking a risk but he seemed very laissez-faire for a French commander.

Pyotr did a good job on those two seaters, especially given the fact he was in a SPAD VII rather than XIII. He took that denied claim rather badly, he'd better get used to that though, the French are quite rigorous with their claim system.

MFair - Kemp's two sorties show just how the dogs of war effect you from one mission to the next. Firstly a fine kill, probably two looking at how that Nieuport was falling. But then a really tough second outing and Kemp did very well to come out of it unscathed.

NR - So two new arrivals Waldegrave and Lehman. Lehman must have friends to start as flight leader on his first outing.

Cunningham was tough with him but made his point, especially if he's been told to babysit him, not an easy task in a dogfight.

Last edited by Albert Tross; 05/03/21 08:44 PM.

"A great deal of an aeroplane could be holed without affecting its ability to fly. Wings and fuselage could be—and often were—pierced in 50 places, missing the occupants by inches (blissfully unaware of how close it had come until they returned to base). Then the sailmaker would carefully cover each hole with a square inch of Irish linen frayed at the edges and with a brushful of dope make our aircraft 'serviceable' again within an hour."
#4567061 - 05/03/21 07:25 PM Re: Deep Immersion DiD campaign -- Player Instructions (UPDATED 28 Nov 2018) [Re: trustworthykebab]  
Joined: Jul 2014
Posts: 2,105
Raine Offline
Member
Raine  Offline
Member

Joined: Jul 2014
Posts: 2,105
New Brunswick, Canada
Originally Posted by trustworthykebab
Noted! Thanks, as this thread's rules are still for UE I wasn't sure how to translate those to BHaHII.



I think your setting can depend on your machine. If setting encounters to heavy with forced encounters off is too taxing, try setting them to medium with moderate forced encounters.

#4567062 - 05/03/21 07:28 PM Re: Deep Immersion DiD campaign -- Player Instructions (UPDATED 28 Nov 2018) [Re: Raine]  
Joined: Jul 2014
Posts: 2,105
Raine Offline
Member
Raine  Offline
Member

Joined: Jul 2014
Posts: 2,105
New Brunswick, Canada
NR – some rough times at 64. Cunningham is certainly playing some mind tricks on Lehman.

Albert – congratulations on the Camel hat-trick. And then to follow it up with begging four during the scramble. Jacob is on fire!

Fullofit – I watched your video before I read the account and was stunned by the collision. I still have no idea what happened. So sorry for your loss. Rudi was another great one. Welcome to Sergeant Smirnov in any event!

Kebab – congratulations on your first victory with Jasta 27.

MFair – what rotten luck getting denied for three kills that pretty much fell on your own aerodrome. Life can be cruel. Nice work getting out of that wreck.

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