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#4555392 - 02/08/21 09:28 PM Re: WOFF UE/PE Multimod [Re: JJJ65]  
Joined: May 2016
Posts: 1,020
BuckeyeBob Offline
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BuckeyeBob  Offline
Member

Joined: May 2016
Posts: 1,020
Ohio, USA
Thanks for the recommendations, VonS!

As a test, I recommend using the Mission Editor to bump the wind speed up to 12 - 15 knots, and then alternating between the following settings:

vertical = low
horizontal = moderate
turbulence = full

AND

vertical = full
horizontal = moderate
turbulence = low

to see which gives a better result. Make sure to test with a light aircraft and a heavy aircraft.

#4555458 - 02/09/21 02:37 PM Re: WOFF UE/PE Multimod [Re: JJJ65]  
Joined: Jul 2012
Posts: 2,494
Adger Offline
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Adger  Offline
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Joined: Jul 2012
Posts: 2,494
Thanks Bob and Von S, il try both your recommendations cheers


They shall grow not old, as we that are left grow old:
Age shall not weary them, nor the years condemn.
At the going down of the sun and in the morning
We will remember them.
#4565113 - 04/19/21 04:21 AM Re: WOFF UE Multimod [Re: JJJ65]  
Joined: Mar 2018
Posts: 102
xNightFlyerx Offline
Member
xNightFlyerx  Offline
Member

Joined: Mar 2018
Posts: 102
FL
Hello all I am recently back to flying again and have downloaded this excellent looking mod to give a whirl. I am able to get launcher to work from within folder but cannot copy/paste shortcut to desktop the shortcut will not work. Any ideas on this? Thanks in advance!

#4565115 - 04/19/21 04:27 AM Re: WOFF UE Multimod [Re: JJJ65]  
Joined: May 2016
Posts: 1,020
BuckeyeBob Offline
Member
BuckeyeBob  Offline
Member

Joined: May 2016
Posts: 1,020
Ohio, USA
PE or BHaH2? The multimod has not been optimized to work with BHaH2, yet. Soon, though, I hope!

#4565243 - 04/20/21 04:31 AM Re: WOFF UE Multimod [Re: BuckeyeBob]  
Joined: Mar 2018
Posts: 102
xNightFlyerx Offline
Member
xNightFlyerx  Offline
Member

Joined: Mar 2018
Posts: 102
FL
I am still using Woff UE unfortunately my gpu cannot handle the newest version as of yet. Not critical problem as I can get it to launch from within folder though.

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