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#4564891 - 04/17/21 09:11 PM half the number of aircraft in campaigns  
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orbyxP Offline
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I just tested the difference in aircraft numbers between BH&HII and PE.

Unfortunately, the high setting in BH&HII has about half the number of aircraft versus the high setting in PE (not very high, or ultra high, but "high") for the same exact time and squadron. So, turning off the forced encounters will make most missions a milk run. I'm now forced to keep either medium or high setting to get encounters..... Not good. I wish OBD would have kept the same workshop settings and same number of aircraft during a campaign mission and not truncated it. sigh


Last edited by orbyxP; 04/17/21 09:14 PM.
#4564899 - 04/17/21 09:47 PM Re: half the number of aircraft in campaigns [Re: orbyxP]  
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Polovski Offline
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There are many other changes though, there were improvements to targetting, and the much more focussed missions on your own front sector etc, and also larger formations so maybe you see less flights but the ones you do are bigger etc, so it's not a straight comparison.

Some examples;

Squads that are 25 miles or less from the front lines now focus operations on the front line sector nearest them where possible.

A+B flights are now sometimes combined - all fly in B Flight:

German: 6/1917 onwards: may combine both flights into B as one large flight quite often - as player, and as an enemy flight that player may run into if he is not German.
Other Nations: 6/1917 onwards - if A Flight is not allocated then B Flight is often now larger.


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4564903 - 04/17/21 10:01 PM Re: half the number of aircraft in campaigns [Re: orbyxP]  
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Creaghorn Offline
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In other words, on high activity you'll likely run into as many enemy AC as you did in PE, actually even more. No need for forced encounters. The missions are more focussed and operations more dependent on groundoffensives etc. which means during the battle of Arras you'll see likely more enemies than during january 1917. The other half of aircraft you are missing are those you would never see anyway and which only ate up recoursses. So yes, high activity is still high activity and sometimes even higher than high. Sometimes several squadrons clashing together etc.

#4564913 - 04/17/21 11:32 PM Re: half the number of aircraft in campaigns [Re: orbyxP]  
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The big difference I have noted, is that when you get into a furball the action doesn't spread out like it used to. You are just as likely to end in a collision as being shot down, everything is much more intense and at close quarters.


More Scotch and Stogies for my Wingman!
#4564919 - 04/17/21 11:58 PM Re: half the number of aircraft in campaigns [Re: orbyxP]  
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catch Offline
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But OMG the scenery chaps, the scenery. I'm too busy looking down to notice aircraft density, often when plummeting to my death or at best being severely injured upon impact with the gorgeous scenery. Not the face dammit! Blast! No longer am I the handsome airman fussed over by the local lasses at Madame Fifi's establishment. Except Claudette. Visually impaired see.

Winding man has done a sensational job. smile

#4564965 - 04/18/21 08:06 AM Re: half the number of aircraft in campaigns [Re: orbyxP]  
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orbyxP Offline
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Yes, the dogfights are intense, the flight formations are much larger, the scenery is gorgeous, and the missions during major offensives have large encounters..... but that was not my original point.


During quiet times, I don't see any enemy flights when the workshop setting is set to off for forced encounters. I perform my mission and fly back without any resistance. I can go for several days (maybe weeks? but I'd get bored by then) in quiet times (i.e. no major offensive) without a single encounter. It feels like the home defense missions, but there is no way to advance to the next major offensive like the home defense.

I don't know, the sky feels a bit too empty to me for 1918 during quiet times. I'd hate to artificially force encounters, but maybe that's my only choice.

After like several missions without any encounters, I ended up playing a couple of the built in scenarios just to make sure my game wasn't corrupt and that the enemy planes recognize me as the enemy and to get my dogfight fix for the week.

Last edited by orbyxP; 04/18/21 08:40 AM.
#4564974 - 04/18/21 10:40 AM Re: half the number of aircraft in campaigns [Re: orbyxP]  
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Polovski Offline
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It will vary on where you are is this in one or two particular squadrons?


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4564994 - 04/18/21 12:07 PM Re: half the number of aircraft in campaigns [Re: catch]  
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Originally Posted by catch
But OMG the scenery chaps, the scenery. I'm too busy looking down to notice aircraft density, often when plummeting to my death or at best being severely injured upon impact with the gorgeous scenery. Not the face dammit! Blast! No longer am I the handsome airman fussed over by the local lasses at Madame Fifi's establishment. Except Claudette. Visually impaired see.

Winding man has done a sensational job. smile


I'm with him yep

#4565029 - 04/18/21 04:35 PM Re: half the number of aircraft in campaigns [SOLVED] [Re: Polovski]  
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orbyxP Offline
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Originally Posted by Polovski
It will vary on where you are is this in one or two particular squadrons?


I'm not a historian, but I decided to dig through my resources of the RFC communique and sky their battlefield II to find out for myself the number of encounters between battles in 1918 for the RFC. I discovered that there were only very few RFC squadrons which had more than a couple of encounters during a month where there was no major offensive taking place. But ultimately, most RFC squadrons performed their missions largely uninterrupted during the quiet month.

So, that's a learning point for me and nothing to ding BH&HII over. I guess the only feature that would be cool, would be a time advance to the next major battle. Otherwise I consider this topic solved. Thanks for all your replies and explanations.

Last edited by orbyxP; 04/18/21 04:38 PM.
#4565031 - 04/18/21 04:57 PM Re: half the number of aircraft in campaigns [Re: orbyxP]  
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orbxP:
Great stuff, thanks for posting this information, I will now drop my "Medium Encounters" back to "Off" to make things more historical. thumbsup


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#4565039 - 04/18/21 06:08 PM Re: half the number of aircraft in campaigns [Re: orbyxP]  
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I’ve deliberately built that in to the database. Dwindling supply of pilots, machines, but especially fuel steadily eroded the ability of the Luftstreitkräfte to respond after the Kaiserschlacht.


We will remember them.
#4565045 - 04/18/21 06:35 PM Re: half the number of aircraft in campaigns [Re: Shredward]  
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Originally Posted by Shredward
I’ve deliberately built that in to the database. Dwindling supply of pilots, machines, but especially fuel steadily eroded the ability of the Luftstreitkräfte to respond after the Kaiserschlacht.

You killjoy, you!


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4565050 - 04/18/21 07:05 PM Re: half the number of aircraft in campaigns [Re: Fullofit]  
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Originally Posted by Fullofit
Originally Posted by Shredward
I’ve deliberately built that in to the database. Dwindling supply of pilots, machines, but especially fuel steadily eroded the ability of the Luftstreitkräfte to respond after the Kaiserschlacht.

You killjoy, you!


Better get all those kills in soon for you DiD pilot Fullofit!!


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#4565061 - 04/18/21 08:17 PM Re: half the number of aircraft in campaigns [Re: orbyxP]  
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Fullofit Offline
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Robert, I think my pilot already has enough.


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4565089 - 04/18/21 11:09 PM Re: half the number of aircraft in campaigns [Re: orbyxP]  
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Boom Offline
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Would be interesting to now what Squadron you are flying with, over what sector of the Front, and the month. Just for curiosity sake. smile


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"But Emillo you promised ....... it's postpone"
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#4565123 - 04/19/21 08:50 AM Re: half the number of aircraft in campaigns [Re: Shredward]  
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orbyxP Offline
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Washington State
Originally Posted by Shredward
I’ve deliberately built that in to the database.


Thank you for doing that. I remember reading it in the features list "Revised aircraft resupply rate and made it worse for German squads as war progresses to a close."


Originally Posted by PipsPriller
Would be interesting to now what Squadron you are flying with, over what sector of the Front, and the month. Just for curiosity sake. smile


Jan 1st, 1918, 8 RNAS. Flanders


Last edited by orbyxP; 04/19/21 08:51 AM.

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