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#4556501 - 02/17/21 07:59 PM Re: European Air War- still running in 2015 ***** [Re: MrJelly]  
Joined: Feb 2006
Posts: 4,859
Rotton50 Offline
3DZ / campaign designer
Rotton50  Offline
3DZ / campaign designer
Senior Member

Joined: Feb 2006
Posts: 4,859
Cape Charles, Virginia, USA
It is clear now that FsFoot has morphed into an internet troll, never adding anything useful to the conversation. It is clear that FsFoot is not an internet troll. He has been a long time contributor to EAW. If you feel he has posted something that is not correct, clearly explain what it is that is incorrect. There is no need to make it personal and insulting. There is no need for such vitriol.

Everyone should ignore his posts.

Full stop.

Such harsh personal attacks are not helpful in keeping the EAW community a congenial place.

Last edited by oldgrognard; 02/17/21 10:10 PM.

Heck, even paranoids have enemies.
Inline advert (2nd and 3rd post)

#4556510 - 02/17/21 08:49 PM Re: European Air War- still running in 2015 [Re: MrJelly]  
Joined: Dec 2015
Posts: 602
FsFOOT Offline
Member
FsFOOT  Offline
Member

Joined: Dec 2015
Posts: 602
Rather than respond to foolish insults I am posting valueable stuff now for newbies:[/i]

Here is a copy of my document
How To get and use EAW 1.28e version in Wine on Linux

This How To focuses on using the free EAW 1.28e Release version patch download by the EAW Community. Specifically How to set up and fly EAW in Wine on Linux. The original default game files are also needed for this to function.

EAW - European Air War - Game Brief

European Air War is a WWII combat flight simulator game for Windows. Released by MicroProse Games in 1998. In 1999 The EAW 1.2 patch version was released. EAW 1.2 is considered the default EAW version. The EAW Community has produced patches and Addons for EAW ever since.


EAW 1.2 default files needed


You do not necessarily need an EAW CD Disk to use EAW 1.28e but you do need the game files. The list of default files is on the right column of this page. Look over eoleaw128ewine.html#deflist" ▶


Install Wine


On Linux Mint 18 Mate I have installed Wine 1.6.2. EAW does work in it. Though there are newer versions 1.6.2 is the only Wine version presently in the Mint repository. You can try a later version if your Distro suppo


Get the EAW files



Edit: 2018 -- Download EAW 128.e Full Version


Complete EAW 128.e Full Version installation as a .zip download there eaw1.28efullversion-3-1-2017.zip 465.14 MB
-md5sum b6b4142a85c10b2091201c7c9effd499
-sha1sum 8cd5d8ecb52c30b7a6eff4552abad9e7fdaa27cc
-sha256sum 5221dcce25221a5fac1278422525790204266c8abadaab0617de06dbba890191
--end hash sums--------------



This complete version contains ALL the needed EAW files.
It is complete with ETO, Sounds and Planes setup. All you need is download,unzip the folder and then run the eaw.exe once. That will create the eaw.ini file and set up your configuration such as joystick, graphics, etc. An example eaw.ini named example-joy-eaw.ini in the folder.




  1. This EAW1.28efullversion will be the only folder we will be using in this part of the How To. In EAW community vernacular it is commonly called the EAW folder. Later you can put the additional add-on files in it.


Bug - EAW error Can't find keylist.str or remapabl.str





This error occurs in all EAW versions using Wine on Linux. It does not occur on Windows OS. It seems to be caused by the needed files not being extracted quickly enough from the game - compressed data file - text_eng.cdf before the game loads.


You may be able to load the game without it happening sometimes but do not count on that. It is easily fixed. Thus do this fix step here. Consider it essential to have a working EAW folder.


Steps to fix - tested in English version only
  • Download the .zip below
  • eaw129-str-files-keylist-remapbl.zip md5sum 23ab362d0a88af4bd76bb1655cd8da5e

  • Extract the keylist.str and remapabl.str from the .zip to a folder
  • Rename the files to lowercase
  • Place the two files directly into your EAW1.28efullversion folder.
  • Bug fix.. Done!


Next Step: On to The Games



Place the EAW Folder in Wine

  • On Linux Mint 18 mate I navigate with Caja file browser to the hidden .wine folder. Select from Caja menu, View and checkmark Show Hidden Files. Or keyboard ctrl + H. The .wine folder normally installs into your /home/yourusername/ folder
  • Browse to /home/yourusername/.wine/drive_c/Program Files (x86) folder, if using 64-bit Linux and Wine. Or just the Program Files if not.
  • Place the EAW1.28efullversion folder there


Why this way?


There are other ways to be sure to place the EAW folder and launch EAW with Wine but this is the basic way I know. It avoids mix-ups since the eaw.exe expects to write an eaw.ini and eaw.ini settings and possibly the hof.dat or other files to its own EAW folder.


I found in testing when I launched EAW in Wine from the terminal it sometimes wrote to my user folder. That may also be adjusted by the Wine settings. Not yet quite read up on that but for now this method works.


Just note that if you overwrite Wine or possibly upgrading it may loose your EAW folder this way. So keep a backup outside of .wine folder.

Launching EAW with Wine
  • Browse to the eaw.exe located in the EAW folder you just made in .wine folder ex. /home/yourusername/.wine/drive_c/Program Files (x86)/EAW1.28efullversion/eaw.exe
  • Select the eaw.exe and right click. Select open with - Wine Windows Program Loader. That's it. EAW should launch and you should see the Main EAW menu screen.



Select EAW, Right Click, Open With, Wine Windows Program Loader
The next screen you see should be the EAW Main Menu



Error: You need an EAW CD


If you get this error - You need the EAW 1.2 default files

This error means you do not have the complete EAW 1.2 default files in the folder. Or it cannot find them. You may be in the wrong folder! Did you forget something? Double check your files.


You need the default EAW 1.2 game files put in the folder first. Then the EAW 1.28e files, which replaces some of those files. The error message is generated by EAW 1.28e to 1.28c series eaw.exe versions.


Unfixed bugs in the Game code and Menus


Some EAW functions do not work as parts of the original EAW code began in the early 1990's. Thus some functions are unfixed in later EAW code or are abandoned as they simply are not useful. Two of these items are listed below.


Warning Do not use View Films or View Planes features!


From the EAW Main menu do Not select the View Films or View Planes. These are broken in the revised EAW code and scheduled to be unlinked from the interface. They will freeze in Wine and Linux. Possibly forcing you to hard shutdown which could result in an unstable filesystem crash!


While the going into the initial part these Menus may not immediately cause a freeze and you can view for example the planes cards, selecting the view planes from within that menu is when the freeze occurs. Similarly the newsreels. You are advised not to use these Menus since an inadvertent mouse click can put you in those functions.

Use keyboard - ESC - escape key - to exit any EAW Menu.

Also if you use the EAW addon Small Movies replacement file which is an empty movies.cdf you can save use of about 300 MB disk space in your EAW folder.

If you are really, really curious about the films you would have to extract the files from the game .cdfs and use Bink or another software to convert and view the films as they are made for old windows Smacker video.

The View Planes uses an old 3d function that also is broken. If you wish to view planes simply go into the game itself.

Setting up Joystick, Keyboard, EAW settings and eaw.ini

At first launch without a preexisting eaw.ini file, the game should detect your graphics, keyboard and joystick if one is present. The game configures the Remappable keys section with settings for the keyboard or joystick commands you will use in the simulation.

Plug in and set up your joystick in Linux first. To make sure I had the software installed two prgrams in Linux Mint 18 Mate named: joystick and jstest-gtk.
jstest-gtk is an easy gui program that you can test and callibrate your joystick.
Open jstest-gtk from Mint Mate menu



I can see my Logitech Extreme 3D joystick is detected. Selecting properties to get to settings.

You can calibrate from there.
You don't need change the map keys in there normally for EAW.

Use the EAW Configure menu to remap EAW keys


Other resources for the eaw.ini settings from the European Air War Help Site - EAWHS by MarkEAW are EAWHS - Joystick and Remappable Keys and the exhaustive http://eaw.neocities.org/ Inside The eaw.ini[/url]

Joystick Remappable keys section

You will want to set your joystick in the Remappable Keys section of the eaw.ini. Or within the Game Configure screens. The keys for the eaw.ini are


Joystick_Btn_1
Joystick_Btn_2
Joystick_Btn_3
Joystick_Btn_4
Joystick_Btn_5
Joystick_Btn_6
Joystick_Btn_7
Joystick_Btn_8
POV_hat_Left
POV_hat_Right
POV_hat_Forward
POV_hat_Back
POV_hat_Forward-Left
POV_hat_Forward-Right
POV_hat_Back-Left
POV_hat_Back-Right


The POV hat would typically be mapped to the cockpit snapviews


SNAPVIEW FRONT=POV_hat_Forward
or as I do, map it to a Front view with this setting
FRONT VIEW=POV_hat_Forward
and I map the SNAPVIEW FRONT to something else
SNAPVIEW FRONT=NUMPAD8
SNAPVIEW RIGHT FRONT=POV_hat_Forward-Right
SNAPVIEW RIGHT=POV_hat_Right
SNAPVIEW RIGHT REAR=POV_hat_Back-Right
SNAPVIEW LEFT FRONT=POV_hat_Forward-Left
SNAPVIEW LEFT=POV_hat_Left
SNAPVIEW LEFT REAR=POV_hat_Back-Left
SNAPVIEW UP=Joystick_Btn_11
above is one of my settings
SNAPVIEW REAR=POV_hat_Back
and below
SNAPVIEW INSTRUMENT=NUMPAD0

EAW Keyboard layout and EAW


The EAWHS has Quick References downloads for keyboards.

Setting up a Single Mission


From the EAW Main Menu select Single Mission.



Picking a plane


On the next screen. Choose British Spitfire IX for a test.

Next set the Single Mission parameters.

Flying a Single Mission


Instant action gives just that. You'll enter the game immediately in flight and engaging.
Choose Fly to launch the mission. Use alt + p to pause or unpause the game. Use ESC - Escape key or q key and Y, Yes to end the mission and return to the game screen. You can abort the mission at any time.


The mission will be saved as the default for that aircraft for next time


Seasonal Terrains


The ETO Addon has four Seasonal Terrains lasting three months each. Summer, Fall, Winter and Spring.

Setting the month from the Game Configuration screen menu controls the Seasonal Terrain.
The same screen also has selection to set the Planes folder.


Framerates


use CTRL + g in-game to show framerates



End Mission


Use ESC - Escape key or q key and Y to end the mission.


Index
  • How To get and use EAW 1.28e version in Wine on Linux
  • EAW 1.2 default files needed
  • EAW 1.2 default file list
  • Install Wine
  • Get the EAW files
  • Steps to make a complete EAW 1.28e Full version folder
  • Place the EAW Folder in Wine
  • Launching EAW with Wine
  • Setting up Joystick, Keyboard, EAW settings and eaw.ini
  • Use the EAW Configure menu to remap EAW keys
  • Joystick Remappable keys
  • EAW Keyboard layout and EAW
  • EAW key layout sheet
  • EAW keyboard reference card
  • Setting up a Single Mission
  • Picking a plane
  • Flying a Single Mission
  • Show in-game Framerates
  • End Mission key



Addons
  • Adding the ETO Theatre Addon to EAW 1.28e - Planes and Sounds



ETO Settings
  • Set month for Seasonal Terrains



Bugs and Errors
  • Unfixed Bugs - Warning Do not use View Films or View Planes
  • Other Possible error messages and fixes
  • Bug - Black screen if setting Device=0
  • Bug - Black screen if setting Device=2 or other
  • Bug - EAW error Can't find keylist.str or remapabl.str
  • Error: You need an EAW CD
  • Bug - garbled Single Mission target selection screen and garbled Career Campaign Briefing maps



Troubleshooting - General
  • Troubleshooting checks
  • Always double check check your eaw.ini settings



EAW 1.2 Default file list


Here is the full list for EAW default files should you need it:


------------- begin eaw 1.2 disk default files --------------------


Music - folder and all the background music .bgm files in it:


AmerProm.bgm
BritProm.bgm
Captured.bgm
Drum1.bgm
GermProm.bgm
HallOFam.bgm
MenuMus.bgm
Rescued.bgm
ViewObs.bgm
YouDead.bgm



----- eaw 1.2 disk default files in the CD root ----------


3d.cdf
Cockpits.cdf
Data.cdf
Flt.cdf
Fonts.cdf
Grbrief.cdf
Menu_eng.cdf
Movies.cdf
Music.cdf
Pic.cdf
Sound.cdf
Sound16.cdf
Speech1.cdf
Speech2.cdf
Speech3.cdf
Sprites.cdf
Terrain.cdf
Text_eng.cdf
Ukbrief.cdf
Usbrief.cdf
Wsound.cdf
Wsprites.cdf
hof.dat
d3d.dll
Smackw32.dll
eaw.exe
eaw.ini
Extra.spt
chatline.txt


------------- end 1.2 eaw default files -------------------

Troubleshooting checks
  • Always double check check your eaw.ini settings
  • Check if your video card in Linux works with other d3d games.
  • Set your Desktop resolution to at least 1024 x 768 and Wine and eaw.ini to 1024 x 768 to use EAW 1.28e or later as the game 2d menus use 1024 x 768. As opposed to 1.28c or older versions that used 800 x 600 or less. In game 3d you can use a higher resolution setting if your Display device supports it. However at settings above 1280 x 1024 you really will not get practical benefits in combat or views. The recommended setting is 1024 x 768.
  • Check your EAW.ini and your EAW configurations and files first. If you using any 3rd party EAW versions they vary a lot. Some files versions with add-ons or scenarios could be incorrect or are buggy. Check their instructions carefully and their forum.
  • Check your system is not running some jobs when you fly EAW in Wine.
  • Make sure you reboot prior to running the game.
  • Set or remove stuff you do not need from starting up in order to not have a lot of CPU and memory use while you are gaming.
  • Check your Desktop Window manager settings and try to limit or turn off the window compositor.
    Check your Distro help pages or forums first as some Distros Desktops you do not want to disable or remove the compositor as it may break the desktop. In Mint 18 Mate I simply turn off most effects but not disable it.

  • Reduce any add-ons when trying to run EAW . Campaign scenarios, exotic EAW versions, flight controllers, monitors, cockpits, or anything with complexities should be removed. That is a good way to limit the possible causes. You can always use add-ons after you get the basic game working.
    -------
    Sadly most people over the years never listen to this advice. This alone has caused more support issues than anything that was actually wrong with the game itself!

  • In many cases I have found it is either the EAW files or user configuration errors that make most problems.
  • Check the Wine settings you are using.



Fixing generic - file not found errors


Try changing in the EAW Game Configuration menu the graphics terrain details settings. In some cases with old campaigns, scenarios or different terrains or addons the different needed versions of the files for all view detail levels are missing. Changing the settings can often resolve these errors.


Sometimes a file is missing from a download like campaigns, etc. or in the wrong EAW folder. If you have a copy of the file you can try placing it in the root of the EAW folder. Occasional a file is actually within a game .cdf archive and not extracting fast enough. You can extract the files using a program called CDFRW.exe for Windows. Or ask at the EAW forums.



Other Possible error messages and fixes


At first launch EAW the game creates an eaw.ini file if you do not already have one in your EAW folder. If an eaw.ini is found already present in the folder it will use the settings in that file. You can edit the eaw.ini outside the game to configure your settings. Or configure the settings within the game Menu interfaces. Settings changes will be saved to the eaw.ini.


If you are using an eaw.ini prior to launching the game it is possible you could have the wrong settings in there for your graphics. Check those settings prior to first launch if using an eaw.ini you preconfigured. You should for your Display device settings, DisplayDevice=1 or 2. This will be most always be the case in Wine unless you are specifically set up in Wine to use a glide wrapper. Which I have Not installed nor do I present in this How To.



Black screen if setting Device=0


I did try that setting Device=0 and simply got a back screen that I somehow got out of using TAB and alt or ctl?. You do not want that. So make sure it is not set to 0.

Black screen if setting Device=2 or other


Also if you get an error like gmAlloc0 That is an EAW error. Your eaw.ini needs to be set for your Primary monitor. Change your eaw.ini setting to DisplayDevice=1 or possibly =2.



If you encounter other errors at this point, write the error message down.

Bug - garbled Single Mission target selection screen and garbled Career Campaign Briefing maps


If you do not get errors like this then you can skip this section


Bug - garbled single mission target selection screen

Bug - garbled Career campaign briefing zoomed map



You may on some systems encounter this bug. It is due to an EAW programming bug that affects the menu window backpage rendering in some cases. It usually depends on your graphics card driver or settings whether or not you will have this inconvenient bug.


Work arounds - Possible bug fixes


Using a different Wine version may fix it.


Setting your Display settings to 1024 x 768 or larger can sometimes fix it. With some video drivers that have programmable software or settings or even using Wine you may be able to turn Vertical sync off for the application which can solve the issue sometimes. Or adjust the backpage rendering of d2d direct draw.


Other possible fix - using the Wine fake Windows registry


There was a registry fix for some video cards. It involves using a registry key setting called NoAdjustedPitch. It may work in Wine. Consult the European Air War (EAW) Help Site or Sandbaggers EAW Tally-Ho or the SimHQ European Air War forum


Work around - replace the in-game map file with a free special blank background pic provided by EAWonLinux

  • Download the ewonlinux-europe1testfiles.zip
    .zip md5sum fb0d22bcc2a981fda59195b02ed95633
  • Unzip and rename the file lowercase to europe1.pic and drop it in your EAW folder. The other Europe1.pcx file is just a .pcx copy of the file made prior to converting the file for the game. Provided for your own reference or uses.
  • Single Mission target selection screen after the applied fix

    Not pretty but it works. Note: use mouse click in screen and hold to move map around to select other targets. Use esc escape on keyboard to exit this screen or any other screen in EAW
  • Career campaign briefing zoomed map after the fix

    Not a great fix but at least you can see objectives clearly.
    Note the initial non-zoomed screen - not shown - is not fixed by this method.
  • After applying the fix the game in-flight map will be affected. Since using it you will simply have a blank background using the in-game map feature. Keyboard shortcut alt + m. But no real map graphic to navigate from. Base and plane icons and waypoints show though, so there is some reference points.



The only reason to use this fix is if you have the bug single mission target selection screen from the Mission Settings menu in the Hangar. Also in Pilot Career aka Campaign Mode for the Mission Briefing zoom-in map. If you do not use these and prefer the real map you do not need the fix.


If you need to use it to select targets but want the regular map in the game you could always put the file in, select the mission target, save or fly the game and exit. EAW saves the last mission settings. Then exit EAW. Remove the file. Launch EAW again and since the Single Mission target is already set up, you do not need to use the target selection screen. Just either load your save or just directly go into Fly the Mission and your in-game map - alt + m - will be shown as usual.


EAW 1.29 versions or later should not have this bug. Since the programming was changed for the map. EAW versions later than 1.28e that use a custom drawn map also may not have this depending on the coding and your settings. Some can use alternate maps or world sizes. Check the forum if any doubts about the EAW version you are using.


EAW and security.


EAW and other old DirectX games like it are not secure by themselves in online play. If you are planning to fly EAW online it is best you use a known good gaming service like Gameranger, or other tunnel service for end to end VPN Lan. Secure your OS and and have other security measures in place. If you fly directly from EAW over TCP-IP over the internet, well.. You have been Warned!


Adding the ETO Theatre Addon to EAW 1.28e - Planes and Sounds


Extract the Planes.zip and ETOsound.zip to the EAW folder.


Open EAW

Then Configure game. Set the Planes folder from cdf to 1.

Now the main menu image should look like this

Choose Single Mission

Select Plane Spitfire 1a

Select Set-up Mission

Select Fly!


Next you should see a fuel dual fueling screen or loading game. It can take a MS minute. Then fuel dial goes to full. The game loads. You should next be in the cockpit.

Good Luck!


FsFOOT from EAWonLinux

Last edited by FsFOOT; 06/24/22 08:44 AM. Reason: edited 6-2022
#4556513 - 02/17/21 09:12 PM Re: European Air War- still running in 2015 [Re: MrJelly]  
Joined: Apr 2002
Posts: 12,497
MrJelly Offline
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MrJelly  Offline
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Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
Did you ever get beyond 1.28e?


Fly EAW online at GameRanger: GameRanger Site

FaceBook Pages
UAW 160 downloads
EAW Club

Mark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.

I am now of an age at which I no longer need to suffer fools gladly
#4556515 - 02/17/21 09:22 PM Re: European Air War- still running in 2015 [Re: Rotton50]  
Joined: Aug 2001
Posts: 8,610
Knegel Offline
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Posts: 8,610
Originally Posted by Rotton50
It is clear now that FsFoot has morphed into an internet troll, never adding anything useful to the conversation.

Everyone should ignore his posts.

Full stop.



Roy is for sure not a Troll!! He just mixed up his experiences with the Test-Exe´s (Work in Progress) and the Release-EAWexe´s.

The Release EXE´s was stable in most cases! The Test-EXE´s of course wasnt always stable. I cant remeber how often we did hunt down CTD´s or other error, like strange Ai-behaviour. But thats normal and dont matter for the normal User.

Roy did contribute to EAW1.28x like all active people in the code group. So he did for OAW, before we had the code.


If you think `thats close enough´, go closer, until the plane fill up the windscreen, then a short burst is enough!
#4556516 - 02/17/21 09:26 PM Re: European Air War- still running in 2015 [Re: MrJelly]  
Joined: Aug 2001
Posts: 8,610
Knegel Offline
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Posts: 8,610
Originally Posted by MrJelly
Did you ever get beyond 1.28e?


Is somewhere a documentation about the differences between EAW1.28e up to UAW160?


If you think `thats close enough´, go closer, until the plane fill up the windscreen, then a short burst is enough!
#4556569 - 02/18/21 11:01 AM Re: European Air War- still running in 2015 [Re: MrJelly]  
Joined: Apr 2002
Posts: 12,497
MrJelly Offline
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MrJelly  Offline
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Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
I was asking Roy if he has been able to run anything later than 1.28e, in Windows or Linux wink


Fly EAW online at GameRanger: GameRanger Site

FaceBook Pages
UAW 160 downloads
EAW Club

Mark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.

I am now of an age at which I no longer need to suffer fools gladly
#4556573 - 02/18/21 12:16 PM Re: European Air War- still running in 2015 [Re: MrJelly]  
Joined: Dec 2015
Posts: 602
FsFOOT Offline
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FsFOOT  Offline
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Posts: 602
Oh yes I've flown the 1.40 SPAW -someversion when I made water tiles for it.
And the 1.29 Basic version a some years ago with sucessful test as noted at the WineHQ Category: Main Games Simulation Games Racing & Flight Simulation European Air War

Also various 1.3, 1.28f versions during the Code Group developments.

I made a virtually seamless .bmp water terrain for SPAW 1.40 and also a .ter version, however I sort of botched the coastline / water tile merge area coloration during conversion so it is imperfect.
Also you made so many 1.40 changes to folder structures, etc. and so many .exe version and files downloads (about 50 at the time as I recall) I finally just gave up on SPAW terrain.

That's too bad because I actually figured out a way to make a completely seamless terrain for SPAW including the islands, but it requires the use of a tm2 tileset, and due to various changes both to that and also to your tools which I was using to convert tm2 tiles I gave up on the project.
Later I actually perfected the seamless water technique but the merging of the coasts not so much because of palette color conversion issues. In theory I could solve that by implementation of the complete tileset since then I could fix the tiles color more concisely overall. Anyway, that is that.
If you want to know what steered me and some others away from your projects it was both the constant cumulative changes over the years, and also the cold-shoulding and lack of any enthusiasm for our contributions from your team, at least at the time.

I feel a bit bad that we have such almost animosity in development and harbor you Tony no ill will, you have done a fine job as far as your own projects. Its just whether you noticed it or cared our development styles are the total opposite.
IMHO, you have a closed eco-system way of developing, a kitchen-sink approach and a 'rolling distribution' / cutting edge release approach.
That's fine for those who wish to do that or do not mind.
But for others like me I am a minimalist - do not want a lot of extras or bulky programs. I hate 'rolling release' models and believe changes should be released as platform stages which have time to mature with the modders / players, etc.
And in essence I prefer 'open' development platforms and community contributions as a team.
Maybe that gives you more of the answers you were looking for?

Or if you just want to know if I ever tried anything past 1.28e well I have, dozens of versions but nothing past 1.40. although I did experiment with converting some of your minimal in game map / terrain. Of course you might know that since what I was looking into you started to pursue. The small theatres that is.
But I realize something I never did reveal and you never did. That is since you can make smaller theatre size for example say 1/4 of the total EAW world tiled, it should be fairily easy to make a 4 separate mini threatres that exist simultaneously within the EAW world.
(ex. north theatre, south, east, west or even for the 4 seasons)
This could also correspond for onliners to the 4 separte areas of selection of the world locations for example mayhem, or even interdicts, etc.
This could be applied to not only 1.60 but to older 1.28 or 1.3 etc. with patches.
So there you have it another idea for you. This time I'm giving it away.

Anyway a bit OT. But Yes I have tried other versions, my favorite was actually the 1.3 not 1.4 which has too many changes.

Last edited by FsFOOT; 02/18/21 07:18 PM. Reason: added more details and some insights for what it is worth.
#4556865 - 02/20/21 08:03 AM Re: European Air War- still running in 2015 [Re: MrJelly]  
Joined: May 2015
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MarkEAW Offline
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FsFOOT, I like your Linux and Wine document. The Troubleshooting steps are helpful, and simply written making it easier to reference.

#4556879 - 02/20/21 10:30 AM Re: European Air War- still running in 2015 [Re: MrJelly]  
Joined: Apr 2002
Posts: 12,497
MrJelly Offline
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MrJelly  Offline
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Roy I will address a few issues.

Quote
your tools which I was using to convert tm2 tiles

There are no TM2 tiles
The difference is that the eaw.tm file has one byte per tile, but the eaw32.tm file has four bytes per tile.
There is a little converter program that reads a selected eaw.tm file, and makes the eaw32.tm file.
AFAICR It has never changed since I first made it
I will happily make that publicly available smile


Fly EAW online at GameRanger: GameRanger Site

FaceBook Pages
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Mark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.

I am now of an age at which I no longer need to suffer fools gladly
#4557367 - 02/23/21 10:11 AM Re: European Air War- still running in 2015 [Re: MrJelly]  
Joined: Dec 2015
Posts: 602
FsFOOT Offline
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FsFOOT  Offline
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Joined: Dec 2015
Posts: 602
========================================

Some Codegroup Version offering, etc. edited 6-2022


  • eaw1.28efullversion-3-1-2017.zip size 465 MB gives you a standalone 1.28E - the original EAW CodeGroup release version I most recommend..
    • EAW1.28c-with-OAW128v13.zip sorry no longer available
      - Gives you a complete standalone EAW 1.28c with OAW128 / OAW128v13 all loaded into the folder




  • standalone 1.28 sorry no longer available



    If you want a look at the planes skins + information see my page Planes Skins of OAWunified


=========================================

--------------------------------------------------------------------

NON -standalone version
  • EAW1.28Crerelease.zip
    This is NOT a 'standalone' game and does not include the EAW 1.2 nor 1.28 standard files - its meant to be unzipped into your existing (cleanly prepared) EAW folder (example EAW 1.2 or 1.28) that you wish to upgrade to 1.28C. This is not a 'standalone' game and does not include the EAW 1.2 nor 1.28 standard files - its meant to be unzipped into your existing (cleanly prepared) EAW folder (example EAW 1.2 or 1.28) that you wish to upgrade to 1.28C.

------------------------------------------------------------------



Version 1.28C (800 x 600 size screens)

note 6-2022 fixed the url, Sandbagger's TallyHo is back yet again (but some changes - less files listed and urls change - but usually you can find the file just shorten the url)

Version 1.28C - What's in the new patch?

... Biggest change is a new CDF and Folder structure . These new sets are transparent to the player. That is, they need no special attention. But they will be important to the modder. Specialized tools will be available to "mod" these files. Do not remove any of the original CDF files or .dat files before upgrading to 1.28c, since they may be checked. The game will default to the original CDF files if the new sets are not found in 1.28c. --

A "Dir.set" file or folder will contain many special mods. Eventually, it is meant to contain complete "scenarios" that can be accessed and changed in-game. --

A "CDF.set" folder that contains many specialized CDF files. For example, SPAW will have these unique files (and more) in a set: SPAWSPT.cdf SPAWDATA.cdf SPAWMENU.cdf SPAWPIC.cdf SPAWFLT.cdf SPAWPITS.cdf SPAWTER.cdf Details of modding the new files are not part of this README. But some examples and explanations can be found below in the TECHNICAL section.

Maximum of 60 different plane types Usable, online and offline in one set. A second alternate planeset of 60 more aircraft may be added by modders and can be accessed in-game. Player can select up to 64 planes per flight in Single Mission mode, depending on available aircraft. -In Career mode, only the commander can select and lead up to 64 aircraft.

Engine start smoke -Depends on the current throttle setting. With extreme throttle settings, the engines won't start. - If the engines are still cold and you raise the throttle too fast, the engine will take a little damage, If you repeat this too often, heavier damage is taken and the engine will start to smoke. - Engines can overcool if you cut power in a highspeed dive. Read the above.

Parachutes forbidden. Before 1918 dates, 'chutes will not be available to pilots and crew. Was considered cowardly to use them.

"War ship" type convoys added to the stock transport convoys. -If you choose one of the two "ship convoys" as target for an interdict mission, only targets that have a "ship convoy" are displayed on the preflight map.

A 2nd supercharger stage added for piston engines with high altitude capabilities.

More action codes (most are codes for additional damage types).

Aircraft Formations - Every nation can have its own formation type. These are inside a formations.dat file in the main EAW directory. Bomber Missions The campaign routines are adjusted to make "bomber campaigns" better, with more dependable escorts.

V1 slot can now be used as an extra plane slot of another type.

2d cockpits (F-1) can be disabled in all screen resolutions by an EAW.ini setting.

Burn Damage Multi- engined planes may lose a wing when a damaged engine burns too long.

Gunsight computer - The computed gunsight now relates to the distance, not the enemy's G-force.

Tail gunners and AAA (ground fire) will not stop shooting when a plane engine just smokes.

Front Lines will be displayed on the single mission map by a red line.

Artificial Intelligence - AI´s will avoid hills rather well now. They can't be led to crash into a mountainside so easily anymore.

Caution and Disclaimer ... While most existing addon mods should be compatible with this patch, some mods e.g. Flight models, will disable some features and produce minor gameplay problems. The normal rules apply about online compatibility. We accept no liability for any damage this might do to your system. By installing this patch you accept full liability for installing this to your own computer and do so at your own risk. Having said this, it has been fully play tested with no resulting problems on our computers.



1.28D 1024 (1024 x 768 size screens) is here:



https://thatoneplease.co/EAWNewFront/EAW1.28d1024.zip
Single Download Size (27 Meg)

This version is an adaptation of the 1.28c exe, which included the fix for the 7217 graphics error. However, it was found that many still suffered from "screen tearing," and most ATI users had a briefing screen and map error that made the selection of bases and targets difficult. This exe fixes most of those problems by changing the resolution of the menu screens to 1024x768 from the default 640x480. Please note that many Nvidia graphics cargs newer than the 6000 still suffer from the screen tearing issue. People with this situation can still play by using the "JIMM" file system created by Mr. Jelly. In addition to the graphics update, this exe also includes a number of changes by Knegel and Mr. Jelly: (See the readme for details).

1. Multiple controllers are usable. - to fix link to new just remove the Tally-Ho/ wink
2. The mousewheel can be used as a throttle.
3. Rearming feature for online play.
4. "Kill Shooter" feature for online play. This feature prevents "sniping" off players as they spawn.
6. In online mode, a chatting player can not shoot.
7. You can now join an online game in progress.
8. New "End Mission," "Quit Game," and "Pause" routines for Multiplayer. In the default game these would cause pauses for all players.
9. "Warp" correction - cartwheeling planes due to lag and other issues - has been adjusted.
10. Chat mode can be made "hot" so you don't have to hit the first letter twice.
11. "War Emergency Power" setting implemented.
12. "Computed gunsight" has been implented. This code was left out of the 1.28c exe.

Caution and Disclaimer ... While most existing addon mods should be compatible with this patch, some mods e.g. Flight models, will disable some features and produce minor gameplay problems. The normal rules apply about online compatibility. We accept no liability for any damage this might do to your system. By installing this patch you accept full liability for installing this to your own computer and do so at your

own risk. Having said this, it has been fully play tested with no resulting problems on our computers.



OAWU


  • File 1 - 57MB
  • - It puts the Post 1998 (*note; that is to say the Code Group files) CDF files and the 1.28e eaw.exe in the EAW folder
  • - It does not include an "eaw.ini" file nor a "Music" folder
  • - It does not include the original 1998 CDF files.. (*note; that is to say the original game files )

    Installing this will give you a working 1.28e installation but without any of the (extra) features


Note you will want / need also the ETO Sounds and Planes .zips -

ETOsound.zip
Single Download Size (38 Meg)

Planes.zip
Single Download Size (98 Meg)



------------------------

[i]originally posted by FsFOOT 2021/2 - re-edited 6-2022



Wrappers

Need a wrapper? see link to MarkEAW's EAWHS below:

These programs improve compatibility for the EAW game. They include (DirectX (DX); DirectDraw and Direct3D Wrappers). Some translate the old EAW DirectX6 game to newer DX version or different graphical API's, like Glide or Vulkan, there are others as well..




Last edited by FsFOOT; 06/24/22 08:33 AM. Reason: edited 6-2022
#4557451 - 02/23/21 07:33 PM Re: European Air War- still running in 2015 [Re: MrJelly]  
Joined: Sep 2004
Posts: 718
SkyHigh Offline
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SkyHigh  Offline
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Joined: Sep 2004
Posts: 718
Ireland
Roy, that information is really helpful and certainly provides entirely free options that are quite superior to what is being offered by GOG and thank you for taking such trouble.

However, GOG has the advantage of receiving a far higher and more diverse 'footfall' than we can ever hope for and might attract new enthusiasts. If so, some of them might decide to research their new hobby and arrive here.

#4561501 - 03/27/21 05:12 PM Re: European Air War- still running in 2015 [Re: MrJelly]  
Joined: Mar 2021
Posts: 5
RayHoff Offline
Junior Member
RayHoff  Offline
Junior Member

Joined: Mar 2021
Posts: 5
Alberta, Canada
I have the original game in CD and the GOG version.
I have been unable to run the original for quite a long time now (you guys know why) but the GOG version has been giving me trouble while trying to configure controls and keys. It also has no feedback option for my controller (MS sidewinder pro v2).
I am not sure why everyone is saying different versions of EAW on GOG when I own the current and updated but it only states as v1.2?
I have tried playing the 1.28 and even 1.6 for EAW and the 1.28 will not give me proper joystick control with any controller and the 1.6 version for some reason has flashing airplane textures (they go invisible intermittently and the graphics seem to be atrocious no matter what I do to it)
Either way I'll try these downloads above and see what happens you never know. I just had my account activated today but I've been reading this forum for years now.

#4561502 - 03/27/21 05:29 PM Re: European Air War- still running in 2015 [Re: MrJelly]  
Joined: Apr 2002
Posts: 12,497
MrJelly Offline
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MrJelly  Offline
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Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
Welcome Ray smile
I just confirmed today that GoG have now released their version of EAW1.2.
This replaces their previous release of a modified 1.28 which was made in error.

Re- your problems with 160 first of all what operating system are you running?
Apart from multiplayer, I have screen problems if I am using my Win 7 HDD, which I fix by running EAW via the "d3dWindower" program.

Re- the SideWinder I had one for a long time. However, when MS released XP they managed to make their own JS software incompatible with the new O/S frown
However, I was able to use it by manually editing the "eaw.ini" file wink


Fly EAW online at GameRanger: GameRanger Site

FaceBook Pages
UAW 160 downloads
EAW Club

Mark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.

I am now of an age at which I no longer need to suffer fools gladly
#4561504 - 03/27/21 05:49 PM Re: European Air War- still running in 2015 [Re: MrJelly]  
Joined: Mar 2021
Posts: 5
RayHoff Offline
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RayHoff  Offline
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Joined: Mar 2021
Posts: 5
Alberta, Canada
Hello MrJelly,

I am currently running windows 10 pro 64 bit. For the v1.6 my joystick worked great, but the graphics looked very dated even for back in the day (remember when you press F8 for the virtual cockpit everything was quite pixeled? like that but all the time) there was no sight on my cockpit screen and I couldn't see the airplanes around me most of the time.

I found a sidewinder in Montreal, boxed, it barely had some finger prints on it the texture is not even worn and the CD for it is still sealed in its little box. The manuals are pristine and I paid like $25USD I got so lucky since my original one died about ten years ago.

I have edited the eaw.ini for a lot of things, specially when I was trying to get the sidewinder to work with the GOG version but for some reason the control is erratic and mostly not responsive. When I got it to work in other versions I could not get the force feedback working on windows 10. I have only really come across one piece of software but it is an add on for FSX which is fun for a bit, but it lacks that excitement when things blow up.

I miss my pentium 4 and my arm being tugged around while "taka taka taka taka"

#4561509 - 03/27/21 06:26 PM Re: European Air War- still running in 2015 [Re: MrJelly]  
Joined: Apr 2002
Posts: 12,497
MrJelly Offline
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MrJelly  Offline
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Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
The missing gunsight is probably because of the exe you were using.
I added a toggle to the 160 version to make the gunsight disappear when you press ALT-G.
This was done in order for the player to be able to take good screenies with the cockpit off and no gunsight smile
In the earlier versions the exe was defaulting to no gunsight at startup, and ALT-G was needed to be used to turn it on.
Later ones default to the gunsight being visible at startup.

Little has been done to improve the graphics. The EAW screens are made in such a complex format with dozens of interlinked source routines that we were never able to re-write the code.
It would have been nice to be able to use 24-bit BMP files wink

As for skins and terrains we have only got what is available. Many skins are just 160 conversions of the 1.2 skin files, although there are several new ones.

The whole point of UAW160 is to be able to switch theatres, plane-sets and exes easily, and that it does very well smile


Fly EAW online at GameRanger: GameRanger Site

FaceBook Pages
UAW 160 downloads
EAW Club

Mark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.

I am now of an age at which I no longer need to suffer fools gladly
#4561510 - 03/27/21 06:31 PM Re: European Air War- still running in 2015 [Re: MrJelly]  
Joined: Mar 2021
Posts: 5
RayHoff Offline
Junior Member
RayHoff  Offline
Junior Member

Joined: Mar 2021
Posts: 5
Alberta, Canada
Well it definitely is something about the 3dfx I remember straightening out some meshes perhaps, but not seeing the aircraft is really unplayable. I got the 1.28e to work now but there are a few things going on, like the auto pilot is always at full throttle so if you leave it for long trips, it overheats your engine.
I could not turn on the sight on 1.60, maybe I did something wrong during installation, not sure. Quite sad because the controls seemed really smooth.

#4561512 - 03/27/21 06:38 PM Re: European Air War- still running in 2015 [Re: MrJelly]  
Joined: Apr 2002
Posts: 12,497
MrJelly Offline
Veteran
MrJelly  Offline
Veteran

Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
We will get there wink


Fly EAW online at GameRanger: GameRanger Site

FaceBook Pages
UAW 160 downloads
EAW Club

Mark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.

I am now of an age at which I no longer need to suffer fools gladly
#4565908 - 04/25/21 10:35 AM Re: European Air War- still running in 2015 [Re: MrJelly]  
Joined: Apr 2021
Posts: 7
Compatible Offline
Junior Member
Compatible  Offline
Junior Member

Joined: Apr 2021
Posts: 7
Hello together,

i am new to this forum and maybe you guys can help me with a few questions.
I have three games called Panzer Commander, Panzer 44 and European Air War, all from the 90's.
Now i want to get them to work on Windows 10 or Windows 98 virtual machine. But whether i try D3DWIndower, or dgvoodoo or nglide etc. I dont get any of these games to work.
Whats the best solution for all this? I still have the CD-Drives for these Games.
Thank you guys very much in advance, i want to get these games to work for my stepfather who really likes those games.

Best regards

#4565909 - 04/25/21 10:38 AM Re: European Air War- still running in 2015 [Re: MrJelly]  
Joined: May 2015
Posts: 1,122
MarkEAW Offline
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MarkEAW  Offline
Member

Joined: May 2015
Posts: 1,122
Easy, read my Help site. or wait for someone to help here.

#4565933 - 04/25/21 02:11 PM Re: European Air War- still running in 2015 [Re: MrJelly]  
Joined: Apr 2021
Posts: 7
Compatible Offline
Junior Member
Compatible  Offline
Junior Member

Joined: Apr 2021
Posts: 7
If you talk about your homepage i already tried those long tutorials, but i guess i did something wrong then.

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