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#4559463 - 03/11/21 03:41 PM New mods for server!  
Joined: Mar 2008
Posts: 2,849
Meatsheild Offline
Arma3 guy!
Meatsheild  Offline
Arma3 guy!
Senior Member

Joined: Mar 2008
Posts: 2,849
Peoples Republic of Yorkshire
Hi ya folks!

The servers been updated with new mods and the removal of some outdate/unused ones, so it requires a few new bits to be download. It'll be used from this monday 15th!

Heres a new preset - https://www.dropbox.com/s/12stjphd5...20Monday%20Mods%20March%202021.html?dl=0 (right click the link - save as)- you can just use the same method outlined in the sticky - https://SimHQ.com/forum/ubbthreads....sessions-who-what-when-where#Post3732626 - then run arma3 with this preset, you'll have to re-tick the GM content in the DLC tab

If you want to save some hard drive space, you can delete the following mods

CUP Terrains - CWA 3290.4 MB
Isla Duala 520.8 MB
FRL - Kunduz 446.9 MB
Shacktac (discontinued) 0.2 MB

Any questions just ask!


SimHQ Arma3 sessions, weekly semi-serious co-op action for all ages and skills! check the forum sticky for more info!

http://simhq.com/forum/ubbthreads.php/topics/3732626/SimHQ_Arma3_Sessions,_who,_wha#Post3732626

All spelling errors are included free of charge and courtesy of a broken spell checker!
Inline advert (2nd and 3rd post)

#4559468 - 03/11/21 04:04 PM Re: New mods for server! [Re: Meatsheild]  
Joined: Mar 2007
Posts: 2,327
saghen Online cool
Member
saghen  Online Cool
Member

Joined: Mar 2007
Posts: 2,327
USA
Thanks for all the hard work fixing broken missions and getting the mods updated!

Btw, I'll have a list of other mods that might not have been deleted previously. I'll post that at a later time.

#4559495 - 03/11/21 06:29 PM Re: New mods for server! [Re: Meatsheild]  
Joined: Apr 2001
Posts: 113,914
PanzerMeyer Online centaurian
Pro-Consul of Florida
PanzerMeyer  Online Centaurian
Pro-Consul of Florida
King Crimson - SimHQ's Top Poster

Joined: Apr 2001
Posts: 113,914
Miami, FL USA
Thanks for all the server admin stuff you do Meatshield. I'll be updated and ready for next Monday.


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4559666 - 03/12/21 11:20 PM Re: New mods for server! [Re: Meatsheild]  
Joined: Apr 2003
Posts: 480
TheProf Online content
Member
TheProf  Online Content
Member

Joined: Apr 2003
Posts: 480
Canada
Thanks Meat ! I've got it downloaded and installed it. Logged into the server, started a mission, and played it for a minute, all seems well.

#4559737 - 03/13/21 03:23 PM Re: New mods for server! [Re: Meatsheild]  
Joined: Mar 2007
Posts: 2,327
saghen Online cool
Member
saghen  Online Cool
Member

Joined: Mar 2007
Posts: 2,327
USA
I would recommend deleting the SHQ Monday Mods_Sept2019 and Feb2020 versions after you've gotten the latest one installed and working.

in the Sept2019 modset, we had
Porquerolles Island
Kerama islands

Please delete those, as they are no longer in our modset, even the Sept2020 one.

Also, when mod makers update their mods, they sometimes rename them and upload. In this case, the old version is not deleted and there are multiple versions of the same map.
I would recommend you go to the file directory where the addons are and remove them.

For me, the directory is Steamapps\common\Arma 3\!Workshop

In my directory, I see duplicates for Isla Duala, Lingor-Dingor and several others. You might want to consider deleting the old versions. If you delete all versions of that particular mod, it will redownload or you might have to manually redownload the latest one. But you'll be able to save more disk space that way.

If you're uncomfortable about deleting something in that directory, post a screenshot of that directory and I can help you pick what should be deleted.

#4559985 - 03/14/21 07:21 PM Re: New mods for server! [Re: Meatsheild]  
Joined: Dec 2003
Posts: 82
Gin01 Offline
Junior Member
Gin01  Offline
Junior Member

Joined: Dec 2003
Posts: 82
Colorado
all loaded and ran test session - seems like it's working

Thanks Meatsheild - hope all is well where you are, we appreciate your hard work

#4560083 - 03/15/21 03:50 PM Re: New mods for server! [Re: Meatsheild]  
Joined: Apr 2001
Posts: 113,914
PanzerMeyer Online centaurian
Pro-Consul of Florida
PanzerMeyer  Online Centaurian
Pro-Consul of Florida
King Crimson - SimHQ's Top Poster

Joined: Apr 2001
Posts: 113,914
Miami, FL USA
I'm getting "unable to import preset" when I try to import the latest preset file that meatshield provided the link to.


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4560084 - 03/15/21 03:55 PM Re: New mods for server! [Re: Meatsheild]  
Joined: Apr 2001
Posts: 113,914
PanzerMeyer Online centaurian
Pro-Consul of Florida
PanzerMeyer  Online Centaurian
Pro-Consul of Florida
King Crimson - SimHQ's Top Poster

Joined: Apr 2001
Posts: 113,914
Miami, FL USA
Never mind. I got it to work now.


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”

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