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#4558682 - 03/05/21 10:07 AM Archie  
Joined: Apr 2004
Posts: 2,309
Wodin Offline
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Wodin  Offline
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Liverpool
Any mod out there that increases amount of archie? Be cool if one day you had to keep altering altitude to evade it.. All the years of flying in WOFF I've never had Archie come that close let alone hit. Never seen anything taken down by it.

Last edited by Wodin; 03/05/21 10:09 AM.
#4558699 - 03/05/21 01:09 PM Re: Archie [Re: Wodin]  
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MFair Offline
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MFair  Offline
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Don’t know about any mods, but stock Archie can take you down. I’ve been damaged and wounded by Archie a few times and blown out of the sky once. Granted it rare mate, but it can happen!


Never approach a bull from the front, a horse from the rear or a fool from either end.
BOC Member since....I can't remember!
#4558730 - 03/05/21 04:07 PM Re: Archie [Re: Wodin]  
Joined: May 2016
Posts: 980
BuckeyeBob Online content
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BuckeyeBob  Online Content
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Joined: May 2016
Posts: 980
Ohio, USA
OldHat has an increased archie around balloon bases mod out there, I believe. You should be able to find it at Sandbagger's place. If not, PM me and I will send you a zip file.

#4558734 - 03/05/21 04:25 PM Re: Archie [Re: Wodin]  
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Creaghorn Offline
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Creaghorn  Offline
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Posts: 878
N�rnberg Frankonia
Maybe trying ground gun accuracy set at high in WS first? They are more accurate and with higher rate.

Last edited by Creaghorn; 03/05/21 04:26 PM.
#4558735 - 03/05/21 04:37 PM Re: Archie [Re: Creaghorn]  
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Wodin Offline
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Wodin  Offline
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Joined: Apr 2004
Posts: 2,309
Liverpool
Originally Posted by Creaghorn
Maybe trying ground gun accuracy set at high in WS first? They are more accurate and with higher rate.


Have it set for high.

#4558736 - 03/05/21 04:38 PM Re: Archie [Re: MFair]  
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Posts: 2,309
Wodin Offline
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Wodin  Offline
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Joined: Apr 2004
Posts: 2,309
Liverpool
Originally Posted by MFair
Don’t know about any mods, but stock Archie can take you down. I’ve been damaged and wounded by Archie a few times and blown out of the sky once. Granted it rare mate, but it can happen!


WOW! I can't remember it ever being fired at my altitude, usually below me. Oh hum.

#4558756 - 03/05/21 06:27 PM Re: Archie [Re: Wodin]  
Joined: Mar 2003
Posts: 7,162
Polovski Offline
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Hotshot

Joined: Mar 2003
Posts: 7,162
smile just shows how some randomness can make people hate, love or not mind something. I think of course it also will vary on height, dates, position on the front and many other things.
At least during testing (other items not Archie as such) the other day in BH&H2 I have had 3 or 4 very close shaves, been blown out of the sky once, and once was hit and my wing tip blew off (on normal accuracy) all in the same day. Good init!


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4558777 - 03/05/21 07:44 PM Re: Archie [Re: Wodin]  
Joined: May 2012
Posts: 532
epower Online grunt
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epower  Online Grunt
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Joined: May 2012
Posts: 532
So that fiendishly accurate Flakbatterie near ProNville will remain just as deadly, if not more? Those swines have knocked my DID character about but good.

#4558788 - 03/05/21 07:58 PM Re: Archie [Re: Wodin]  
Joined: Mar 2011
Posts: 553
VonS Online grunt
WWI Flight Sims on a Mac
VonS  Online Grunt
WWI Flight Sims on a Mac
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Joined: Mar 2011
Posts: 553
Those interested in using Oldhat's increased-frequency Archie mod are recommended to double-check compatibility. As far as I know, it is only UE-ed. WOFF compatible.

Happy flying,
Von S smile2

Last edited by VonS; 03/05/21 07:59 PM. Reason: Fixed typos.

// See WOFF on a Mac post for links to FM Tweaks Packages and GPU Tuner Patch for WOFF PE/UE. (https://tinyurl.com/WOFFonMac) // VonS WOFF/WOTR mods. are tweaks of files that are © OBD Software. // FE2 Tweaked FMs & Realism Pack (https://tinyurl.com/FE2fms) // FE2 Representative Vids. (https://tinyurl.com/fe2onamac) //
#4558794 - 03/05/21 08:25 PM Re: Archie [Re: Wodin]  
Joined: Dec 2018
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Becker01 Offline
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Becker01  Offline
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Posts: 169
Yes @VonS,
that's my information, too; not 100% compatible with PE.
I vave tested it and it has functioned. But I can't say anything about the compatibility-problem and about the detailled consequences
(Info: mod is on Sandbaggers Website).

Greetings!

Last edited by Becker01; 03/05/21 08:30 PM.
#4558797 - 03/05/21 08:58 PM Re: Archie [Re: Wodin]  
Joined: Sep 2009
Posts: 2,536
vonBaur Offline
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vonBaur  Offline
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Posts: 2,536
Add me to the list of those unfortunate enough to fall victim. Believe me, there's little as frustrating or as aggravating as to be flying along, fat dumb and happy, a good career going with scores of hours, dozens of confirmed victories, and a chest full of some of the highest military bling your side can give one second, and the next you're on the outside looking at the smoking remains of your aircraft hurtling toward Earth at an ever-increasing speed. I've seen friendlies and enemy aircraft taken down, too. Not ever day. Not even every career. But it happens. I've also had it burst VERY near me, both to either side and directly in front, flying Entente and Central. You're just very lucky, Wodin.


SALUTE TO ALL!
#4558800 - 03/05/21 10:16 PM Re: Archie [Re: Wodin]  
Joined: Jul 2012
Posts: 2,460
Adger Online smile
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Adger  Online Smile
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Got taken down only 2 nights ago luckily I was near friendly lines but it completely destroyed my SE5 engine, and oil everywhere I landed badly and into the fence at speed..7 day hospital visit, loved it fantastic stuff


They shall grow not old, as we that are left grow old:
Age shall not weary them, nor the years condemn.
At the going down of the sun and in the morning
We will remember them.
#4558802 - 03/05/21 10:29 PM Re: Archie [Re: Wodin]  
Joined: Oct 2019
Posts: 341
orbyxP Offline
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orbyxP  Offline
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Joined: Oct 2019
Posts: 341
Washington State
From the files I see old hat mod increases Archie only around balloons where it was known to be a suicidal mission and nowhere else along the front.

#4558806 - 03/05/21 10:48 PM Re: Archie [Re: Wodin]  
Joined: Mar 2020
Posts: 232
Albert Tross Offline
Flight Sim Nut
Albert Tross  Offline
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Joined: Mar 2020
Posts: 232
UK
I've been hit several times by Archibald and a couple of times I wasn't even that low.....circa 4000ft. On most occasions I've been able to make my own lines.

Needless to say the further you go over enemy lines the greater the risk, especially around certain areas. The areas behind Vimy, Athies, Monchy with all those airfields, factories and railyards for example, you are constantly pounded.


"A great deal of an aeroplane could be holed without affecting its ability to fly. Wings and fuselage could be—and often were—pierced in 50 places, missing the occupants by inches (blissfully unaware of how close it had come until they returned to base). Then the sailmaker would carefully cover each hole with a square inch of Irish linen frayed at the edges and with a brushful of dope make our aircraft 'serviceable' again within an hour."

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