#4558086 - 02/28/21 05:56 PM
EAW was always good for this
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Joined: Apr 2002
Posts: 12,497
MrJelly
Veteran
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Veteran
Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
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Fly EAW online at GameRanger: GameRanger SiteFaceBook Pages UAW 160 downloadsEAW ClubMark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.I am now of an age at which I no longer need to suffer fools gladly
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#4558185 - 03/01/21 01:23 PM
Re: EAW was always good for this
[Re: MrJelly]
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Joined: Feb 2006
Posts: 4,859
Rotton50
3DZ / campaign designer
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3DZ / campaign designer
Senior Member
Joined: Feb 2006
Posts: 4,859
Cape Charles, Virginia, USA
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I see it.
Simple fix in 3dz Studio if you're so inclined. Open the U.3dz, highlight the "Center Mover" button and adjust the X position, looks to me to be about 30 clicks off. Just remember, negative values move the wing forward, positive move it back. Sorta like French throttles in WWII planes.
Or go grab the U.3dz from the second picture, which is clearly from the 1.6 inventory, based on the internal prop view, and convert it to the correct slot for use with the old style 1.2 format.
BTW, the notch in the cockpit of the TA152 infects all of the FW models too since they all use the same cockpit. I'll have a talk with my quality control people and it will be fixed in the next complete package.
Heck, even paranoids have enemies.
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#4558188 - 03/01/21 01:36 PM
Re: EAW was always good for this
[Re: MrJelly]
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Joined: Apr 2002
Posts: 12,497
MrJelly
Veteran
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Veteran
Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
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Or go grab the U.3dz from the second picture, which is clearly from the 1.6 inventory, based on the internal prop view, and convert it to the correct slot for use with the old style 1.2 format. They are both in 160 format. There has always been a "Planes_ETO" in 160 kept separate because it had Ralf's "*.flt" files in it which cannot be mixed in a planeset with the older type. Using the plane-set editor I just replaced Ralf's Ta152H skin in his "Europe late" plane-set with yours, and saved the edited plane-set as "New Euro Late"
Fly EAW online at GameRanger: GameRanger SiteFaceBook Pages UAW 160 downloadsEAW ClubMark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.I am now of an age at which I no longer need to suffer fools gladly
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#4558194 - 03/01/21 02:13 PM
Re: EAW was always good for this
[Re: MrJelly]
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Joined: Feb 2006
Posts: 4,859
Rotton50
3DZ / campaign designer
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3DZ / campaign designer
Senior Member
Joined: Feb 2006
Posts: 4,859
Cape Charles, Virginia, USA
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They are both in 160 format. There has always been a "Planes_ETO" in 160 kept separate because it had Ralf's "*.flt" files in it which cannot be mixed in a planeset with the older type. Using the plane-set editor I just replaced Ralf's Ta152H skin in his "Europe late" plane-set with yours, and saved the edited plane-set as "New Euro Late" Seems it might be time to look at replacing those older models in Plane_ETO with the much improved ones in my inventory. Besides the planes themselves having more refined shapes, the cockpits are enhanced with larger gauges and animated switches, lights and levers. Since they're all in the 1.6 format it should be fairly simple.
Heck, even paranoids have enemies.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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