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#4396762 - 12/25/17 09:18 PM Re: Cockpits improvement program *** [Re: thealx]  
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update- very dark terrain seen from the apache cockpit- when you enable and disable cockpit lighting and hud night view- back to normal.

new problem- cant see any trees with enabled hud night view( ctr+k) - very dark, invisible. In others helos trees are white.and the hight view is generally different than in others helos.

#4396763 - 12/25/17 09:36 PM Re: Cockpits improvement program [Re: thealx]  
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is it about 1.16 testing version?

#4396764 - 12/25/17 09:39 PM Re: Cockpits improvement program [Re: thealx]  
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yes latest project
unfortunately not happen always. and what I see there are several types of darkness, a little dark picture, and very dark.

Last edited by XIII; 12/25/17 09:50 PM.
#4396765 - 12/25/17 10:15 PM Re: Cockpits improvement program [Re: thealx]  
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I am not sure, have never seen problem with Apache external picture brightness, same as cockpit and night vision relation. maybe it happen on some particular map, or day time, or even weather?
You can try latest build, but it requires Mi-28 cockpit instruments installed
https://drive.google.com/open?id=14jOzvXSezmqUyyAsafYlKMdWm2c8-1aH

#4396771 - 12/25/17 10:47 PM Re: Cockpits improvement program [Re: thealx]  
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No, always use the same settings sunny, good weather skirmish 1 on lebanon.But on Poland map and others also , example two images merged dark and normal. Mi28 exe also have new cockpit lighting?if yes i try this.

Attached Files New Project.jpg
#4396775 - 12/25/17 11:01 PM Re: Cockpits improvement program [Re: thealx]  
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Havoc and AH-64A (same as "default" cockpit helicopters) does not has internal lighting.
have you made changes in scene? maybe textures was replaced? it looks like you have different glass texture, I have no other explanation.

#4396777 - 12/25/17 11:12 PM Re: Cockpits improvement program [Re: thealx]  
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Ok if you no have this thats good. No, nothing change . this is merged two screenshots left half normal view, right side dark view.

#4401689 - 01/24/18 06:46 PM Re: Cockpits improvement program [Re: thealx]  
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always when i start first time game exe project and nofonts nothing happen. I must go to task manager and kill cohokum.exe process.later the game always starts normally.

It's strange, but write about it because it has been happening the same way for many days.always the first start of the game on the computer - nothing happens and the process hangs.

#4405218 - 02/14/18 11:00 PM Re: Cockpits improvement program [Re: thealx]  
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Always when choose skirmish,or campaign and twoclicks on choose campaign I have ctd.
on this screen where you can also choose the weather and the day.
One click - all ok.
No errors in log.I use your test version nofonts.

#4442962 - 10/09/18 11:42 AM Re: Cockpits improvement program [Re: thealx]  
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Originally Posted by thealx
I am not sure, have never seen problem with Apache external picture brightness, same as cockpit and night vision relation. maybe it happen on some particular map, or day time, or even weather?
You can try latest build, but it requires Mi-28 cockpit instruments installed
https://drive.google.com/open?id=14jOzvXSezmqUyyAsafYlKMdWm2c8-1aH


Hi Thealx

Do you have a current built for 1.16 ? or is it still project5? also, where do I find those mi28 cockpit instruments mod ?

anyways thanks for making this mod !

regards


keltos


SIm junkie
#4442964 - 10/09/18 11:48 AM Re: Cockpits improvement program [Re: thealx]  
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It was never updated to the latest build, so no - it will not work with 1.16.
Havoc instruments fix in separate topic - http://SimHQ.com/forum/ubbthreads.php/topics/4386239/mi-28-working-instrument-needles#Post4386239 but it doesn't compatible with this mod

#4442975 - 10/09/18 01:51 PM Re: Cockpits improvement program [Re: thealx]  
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do you know where to find the 1.152 build maybe ?
regards

k


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#4442983 - 10/09/18 02:07 PM Re: Cockpits improvement program [Re: thealx]  
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1.15.0 http://SimHQ.com/forum/ubbthreads.php/topics/3185855
1.15.2 http://SimHQ.com/forum/ubbthreads.php/topics/3961405

make a back-up from your current 1.16.0 game, so you can use it later by renaming folders

#4506767 - 02/09/20 10:10 AM Re: Cockpits improvement program [Re: thealx]  
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Propaganda channel, but still some interesting footage about Mi-35 and Mi-28 flight, fire tests and development.
Funny fact - constructors removed landing gears retraction mechanism in early Mi-35 but return it back now. Looks like someoone thought that he is smarter than USSR engeneers only because they had no computers back then.

#4507407 - 02/14/20 07:01 PM Re: Cockpits improvement program [Re: thealx]  
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spain
Its amazing how the pilot fly the Mi-24

#4555278 - 02/08/21 04:43 AM Re: Cockpits improvement program [Re: thealx]  
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https://www.youtube.com/watch?v=gnHrCWCwbmQ

Doesn't even look like the same sim I'm playing right now. What didn't make it into 1.16.2?

http://eech.online/mods/allmods/#Ver19_1161

"Now using Direct3D9!"

Since when?

Last edited by messyhead; 02/09/21 04:44 AM.

The term "necroposting" was invented by a person with no social memory beyond a year. People with a similar hangup are those o.k. with the internet being transient vapor.

http://www.openfuelstandard.org/2011/12/methanol-wins-open-wager.html

Saitek X65 and X52, Glide, Winx3D, and GlovePIE Profiles http://library.avsim.net/search.php?SearchTerm=reticuli&CatID=miscmisc

http://library.avsim.net/register.php

X52 + Silicone Grease = JOY stick
#4555290 - 02/08/21 10:08 AM Re: Cockpits improvement program [Re: Reticuli]  
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Originally Posted by Reticuli
https://www.youtube.com/watch?v=gnHrCWCwbmQ

Doesn't even look like the same sim I'm playing right now. What didn't make it into 1.16.2?

http://eech.online/mods/allmods/#Ver19_1161

"Now using Direct3D9!"

Since when?


Don't get Direct3D9 confused with DirectX9. Full DirectX would be all the shaders that come with it. Direct3D is just the libraries used to draw objects in the 3D world. EECH still uses old Dx7 for most effects.

Also, that video is showing as private to me.


Last edited by messyhead; 02/09/21 04:44 AM.
#4555353 - 02/08/21 05:12 PM Re: Cockpits improvement program [Re: thealx]  
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Reticuli Offline
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Strange. Maybe Alex Marko made it private this morning?
He's saying a lot of the graphics mods I'm seeing are from something called Mod pack 2019v1, but I'm unsure if that's in the All Mods 1.16.1 thing we're all using right now that I then dropped the 1.16.2 exe into. The water looked completely different, radically-changed Hind cockpit with a 3D manual culminator sight, one of the Russian helos had a front gunner seat, etc. CRAZY stuff. The graphics look very distinctly sharper, too, like the graphics system had an overhaul. My EECH looks very much still Dx7 with no such improvements I can tell.

Last edited by messyhead; 02/09/21 04:44 AM.

The term "necroposting" was invented by a person with no social memory beyond a year. People with a similar hangup are those o.k. with the internet being transient vapor.

http://www.openfuelstandard.org/2011/12/methanol-wins-open-wager.html

Saitek X65 and X52, Glide, Winx3D, and GlovePIE Profiles http://library.avsim.net/search.php?SearchTerm=reticuli&CatID=miscmisc

http://library.avsim.net/register.php

X52 + Silicone Grease = JOY stick
#4555356 - 02/08/21 05:34 PM Re: Cockpits improvement program [Re: thealx]  
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It was a really old video. He was working on a gunner cockpit concept for the Hind. The water was Sockzien's water textures

Last edited by messyhead; 02/09/21 04:45 AM.
#4555360 - 02/08/21 06:01 PM Re: Cockpits improvement program [Re: thealx]  

**DONOTDELETE**
Unregistered
BANITA
Unregistered


yes thealx deleted mi24 videos, he already moved to msfs.

Last edited by messyhead; 02/09/21 04:45 AM.
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