This a huge, many years-in-the-making free player made mod that will be available tomorrow, it's set in nuclear winter ravaged Portland Oregon and features all kinds of new items, mechanics and even drivable vehicles.
Joined: Apr 2001 Posts: 121,484PanzerMeyer
Pro-Consul of Florida
PanzerMeyer
Pro-Consul of Florida
King Crimson - SimHQ's Top Poster
Joined: Apr 2001
Posts: 121,484
Miami, FL USA
Impressive mod but I'm knee-deep into Fallout 76 now and like Crane mentioned, the graphics are so outdated now.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
I don't get the whole "graphics too outdated now" excuse. A great game, is a great game. I still play the classics on my PC: half-life, X-wing, Tie Fighter, EAW, RB3d, etc. They're still fun games to play and bring back good memories. I love playing new games as well, but projects like these breathe new life into a series. Fallout NV is arguably the best fallout game in the series and this mod, FREE by the way, should be a great addition.
#4552460 - 01/15/2106:48 PMRe: Fallout New Vegas: The Frontier
[Re: Lucky_1]
Joined: Apr 2001 Posts: 121,484PanzerMeyer
Pro-Consul of Florida
PanzerMeyer
Pro-Consul of Florida
King Crimson - SimHQ's Top Poster
Joined: Apr 2001
Posts: 121,484
Miami, FL USA
Originally Posted by Lucky_1
I don't get the whole "graphics too outdated now" excuse. .
To each their own but for me it would be like watching a movie on a VHS tape on a 13 inch color tv instead of watching it on a bluray disc on an HD tv.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
Joined: Apr 2001 Posts: 121,484PanzerMeyer
Pro-Consul of Florida
PanzerMeyer
Pro-Consul of Florida
King Crimson - SimHQ's Top Poster
Joined: Apr 2001
Posts: 121,484
Miami, FL USA
Miami??? I don't think a lush tropical setting works for the post-apocalyptic mood and feel of the Fallout games.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
Anyhoo, while on the topic of Fallout, its seems Fallout 5 will be utilizing a further updated version of the Creation engine as used by Fallout 76, which was itself improved over the Fallout 4 basis.
Personally, I would have rather see them make use out of a fresh engine, like the upcoming Unreal 5, rather than one that can trace its lineage back to 1997.
Without a new engine, I have to wonder how competitive Bethesda's next Fallout will be in the face of fan made efforts?
Allen
Hotshot
Joined: Oct 1999
Posts: 8,855
Ohio USA
Originally Posted by Crane Hunter
Steam still not working.
Personally, I would have rather see them make use out of a fresh engine
I agree on the "fresh engine". I want the high end RPG games to look totally real -- like a movie (not there yet -- but approaching with some games).
I'm starting with a clean Fallout NV install (to assure compatibility with Fallout TF) and building in my homemade mods (that's working).
I have the Fallout NV Nexus version of the Fallout TF mod; however, it requires other Nexus mods to work. I assume the Steam version will "just work". So, I'll wait a couple days or more for a Steam Fallout TF install before messing with the Nexus version. I assume the Steam version is delayed because the Fallout TF team is having issues with those other required mods (like I might) -- I prefer to let them sort it out
I agree on the "fresh engine". I want the high end RPG games to look totally real -- like a movie (not there yet -- but approaching with some games).
I'm starting with a clean Fallout NV install (to assure compatibility with Fallout NF) and building in my homemade mods (that's working).
I have the Fallout NV Nexus version of the Fallout NF mod; however, it requires other Nexus mods to work. I assume the Steam version will "just work". So, I'll wait a couple days or more for a Steam Fallout NF install before messing with the Nexus version. I assume the Steam version is delayed because the Fallout NF team is having issues with those other required mods (like I might) -- I prefer to let them sort it out
Its not just a graphics issues, the creaky old engine also imposes a lot of mechanical limitations, just one of which is comparatively small map size.
Allen
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Joined: Oct 1999
Posts: 8,855
Ohio USA
FWIW, I finished the Fallout NV basic game. Also, did some modding. Total 110 hours in-game, some restarts in that total. 68 hours for the playthrough. Also much off-clock self modding. Not much compared to some of you.
Mainly, self-modding kept my interest and used much of the in-game clock time. But, the game ended too soon with many locations and quests undone.
So, I'll start over and play differently -- and I'm installing a Nexus mod that allows play after the endgame.
FWIW: A picture of my real-life wife when she was younger -- always plays the heroine. Her entire outfit and pipboy textures are a self-mod. She sneaks a lot -- so a type of desert camo outfit. Her AR-15 is a scratch-buillt exact copy of an AR-15 I own (starting from scratch blender model, etc.). It has some of the internal mechanisms and cartridges -- even though they are not visible.