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#4540254 - 10/10/20 05:35 PM Re: 2K11-M1 KRUG-M1 (SA-4B Ganef) ***** [Re: Hpasp]  
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piston79 Offline
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Originally Posted by Hpasp
Originally Posted by piston79
Is it nnormal, when the target is in full tracking and switch off the transmitter - to have on display killing zones and point of impact?


Yes, that is from the analogue computer. (used first time in the KRUG)

Originally Posted by piston79
Also, still when SNR is hit, the game terminated (that was reported as a bug by someone before...


That is, how it was designed.

If a KRUG SNR is hit, that is also terminal for its crew.
(You are sitting right below the antenna)
[Linked Image]





Inline advert (2nd and 3rd post)

#4549538 - 12/23/20 04:35 PM Re: 2K11-M1 KRUG-M1 (SA-4B Ganef) [Re: Hpasp]  
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Strange behavior of the circle in the Vietnamese scenario: when capturing some aircraft with a given noise interference during their "dive"to the ground, the range scale goes to the right until it stops at a given range (the target is closed by interference), the bottom line is that the "dive" in height is displayed as a sharp departure into the Range...When hitting a target (with the same natural behavior, the target disappears)is this correct or not?( I know that the target parameters can be viewed via DHV) All this creates an incomprehensible situation with the defeat of the target)) Are there any people here who have played Vietnamese scripts on it? Sorry for google translate.

Last edited by Jammer5236; 12/23/20 04:46 PM.
#4549544 - 12/23/20 05:15 PM Re: 2K11-M1 KRUG-M1 (SA-4B Ganef) [Re: Hpasp]  
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Just if he dives sharply it should be displayed on the DHV only in height but not in range on K81-8 (the k81-8 range Indicator should remain unchanged at this moment IMHO just seems more logical: just like that, it's impossible to fly from 40 km range to 110 in 3 seconds)) unless there's a warp drive)))

#4550572 - 01/03/21 06:35 PM Re: 2K11-M1 KRUG-M1 (SA-4B Ganef) [Re: Jammer5236]  
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Originally Posted by Jammer5236
Just if he dives sharply it should be displayed on the DHV only in height but not in range on K81-8 (the k81-8 range Indicator should remain unchanged at this moment IMHO just seems more logical: just like that, it's impossible to fly from 40 km range to 110 in 3 seconds)) unless there's a warp drive)))



When the range is not known, the system calculated it by simple trigonometry. Thus if you put range/height at given elevation angle it would calculate it according that change....

#4550625 - 01/04/21 09:17 AM Re: 2K11-M1 KRUG-M1 (SA-4B Ganef) [Re: Hpasp]  
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Interesting... Okay thank you.

#4550689 - 01/04/21 07:16 PM Re: 2K11-M1 KRUG-M1 (SA-4B Ganef) [Re: Jammer5236]  
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Originally Posted by Jammer5236
Interesting... Okay thank you.


Just set the distance and height at expected tracks of the B052's..

It will be clear for you if you check the Tu-154 topic or just check how SA-2E T/T I-87V mode works..

#4551008 - 01/06/21 06:56 PM Re: 2K11-M1 KRUG-M1 (SA-4B Ganef) [Re: Hpasp]  
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Well, in general, it is so clear how it works... And another question: why when you turn on the " ПИ " mode after the launch of the rocket, the station switches to continuous illumination of the target? Although "ПИ" mode is enabled, shouldn't it light up periodically? (the accuracy drops accordingly, and the missile may not hit at all) is this how it should be? I apologize for being a little annoying, only this simulator, except for this forum, there is no one else to ask...

#4551012 - 01/06/21 07:37 PM Re: 2K11-M1 KRUG-M1 (SA-4B Ganef) [Re: Jammer5236]  
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Originally Posted by Jammer5236
Well, in general, it is so clear how it works... And another question: why when you turn on the " ПИ " mode after the launch of the rocket, the station switches to continuous illumination of the target? Although "ПИ" mode is enabled, shouldn't it light up periodically? (the accuracy drops accordingly, and the missile may not hit at all) is this how it should be? I apologize for being a little annoying, only this simulator, except for this forum, there is no one else to ask...



You're not annoying at all..
Those modes are working before missile starts... As in SA-2/3/8 after launch you need to transmit a steering commands to missile anyway.... So EMCON is gone and no need to blink....

Last edited by piston79; 01/06/21 07:37 PM.
#4551115 - 01/07/21 09:05 AM Re: 2K11-M1 KRUG-M1 (SA-4B Ganef) [Re: Hpasp]  
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I thought that it is not necessary, thank you I will know

#4551274 - 01/07/21 09:48 PM Re: 2K11-M1 KRUG-M1 (SA-4B Ganef) [Re: Jammer5236]  
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Originally Posted by Jammer5236
I thought that it is not necessary, thank you I will know


Anytime... Still SA-4 and especially SA-8 and Shilka are not my favorite and sometimes I could not answer, but I'll do my best...

Sadly Hpasp is not writing here anymore....

#4552027 - 01/12/21 07:50 PM Re: 2K11-M1 KRUG-M1 (SA-4B Ganef) [Re: Jammer5236]  
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Originally Posted by Jammer5236
I thought that it is not necessary, thank you I will know


Did you managed to kill B-52 with SA-4B?

#4552081 - 01/13/21 08:44 AM Re: 2K11-M1 KRUG-M1 (SA-4B Ganef) [Re: Hpasp]  
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It's hard)) But it's actually possible. yep

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#4552083 - 01/13/21 08:51 AM Re: 2K11-M1 KRUG-M1 (SA-4B Ganef) [Re: Hpasp]  
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It's hard to identify targets... EVERYTHING IS COVERED BY JAMMING!!)) Well, maybe there will be targets without jamming, but probably you will not have time to fire at them))))... mycomputer ))

#4552104 - 01/13/21 01:48 PM Re: 2K11-M1 KRUG-M1 (SA-4B Ganef) [Re: Jammer5236]  
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Originally Posted by Jammer5236
It's hard)) But it's actually possible. yep


Well, according to your AAR, you're pretty good.... You could share your work sequence if you like...

#4552235 - 01/14/21 12:19 PM Re: 2K11-M1 KRUG-M1 (SA-4B Ganef) [Re: Hpasp]  
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No, I don't have time now, maybe someday)))

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