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#4547969 - 12/10/20 02:14 PM Re: Star Wars Squadrons [Re: Arthonon]  
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Well it seems this game came and went quickly and most players have moved on to something else. I hardly see anyone from my friends list playing this anymore and the online community seems to have dwindled based on how long it takes for me to find other players for fleet battles.


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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#4547984 - 12/10/20 04:02 PM Re: Star Wars Squadrons [Re: Arthonon]  
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That's the problem with these multiplayer only games, as soon as the fickle mob has decreed it's done with it, then you are too whether you want to be or not.

#4548039 - 12/11/20 01:06 AM Re: Star Wars Squadrons [Re: wormfood]  
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Originally Posted by wormfood
That's the problem with these multiplayer only games, as soon as the fickle mob has decreed it's done with it, then you are too whether you want to be or not.


Which is a big reason generally dislike multiplayer games, along with streaming services, etc. I do not care for anyone else deciding what I should do for entertainment.

Overall, why the modern video game industry is not spitting out Star Wars games left and right (or I suppose more correctly why Disney is not letting them do so) is one of the great mysteries of the universe. OT and even CW material sells lick bottled water at a salt eating convention.

Last edited by Nimits; 12/11/20 01:08 AM.
#4548061 - 12/11/20 08:57 AM Re: Star Wars Squadrons [Re: PanzerMeyer]  
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Originally Posted by PanzerMeyer
Well it seems this game came and went quickly and most players have moved on to something else. I hardly see anyone from my friends list playing this anymore and the online community seems to have dwindled based on how long it takes for me to find other players for fleet battles.


This was a reason, more than the lack of Track IR support, that I did not buy the game. I've seen over the years far too many niche multiplayer only games die out in a month after release. The lack of developer support here was a big turnoff.


Last edited by Mr_Blastman; 12/11/20 08:57 AM.
#4548079 - 12/11/20 01:07 PM Re: Star Wars Squadrons [Re: Mr_Blastman]  
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Originally Posted by Mr_Blastman
Originally Posted by PanzerMeyer
Well it seems this game came and went quickly and most players have moved on to something else. I hardly see anyone from my friends list playing this anymore and the online community seems to have dwindled based on how long it takes for me to find other players for fleet battles.


This was a reason, more than the lack of Track IR support, that I did not buy the game. I've seen over the years far too many niche multiplayer only games die out in a month after release. The lack of developer support here was a big turnoff.




The single player campaign is well made but its major drawback is that it is so short. It took me about 12 hours to finish it. The game undoubtedly was made with a focus on MP so it will live or die based on the online community.


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4548081 - 12/11/20 01:10 PM Re: Star Wars Squadrons [Re: Nimits]  
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Originally Posted by Nimits


Overall, why the modern video game industry is not spitting out Star Wars games left and right (or I suppose more correctly why Disney is not letting them do so) is one of the great mysteries of the universe. OT and even CW material sells lick bottled water at a salt eating convention.



Disney/EA have made several SW games over the past few years but most of them have fallen short of sales expectations. Is that because the expectations were too high or because the games just weren't very good? I've played the two SW Battlefield games and while they are enjoyable the novelty wears off after a few hours of game play. However, Jedi Knight: Fallen Order got rave reviews and I really enjoyed that game. It was both a commercial and critical hit.

Last edited by PanzerMeyer; 12/11/20 01:12 PM.

“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4548262 - 12/12/20 06:50 PM Re: Star Wars Squadrons [Re: Arthonon]  
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Not counting mobile/hand-held only games, single-platform console games, or "arcade" games

In the 9 years since Disney (2012-2020):

2015: Battlefront
2017: Battlefront II
2019: Jedi: Fallen Order
2020: Squadrons

In the last 9 years under LucasArts prior to the Disney venture (2003-2011):

2003: Galaxies: An Empire Divided
2003: Knights of the Old Republic
2003: Jedi Knight: Jedi Academy
2004: Battlefront
2005: Battlefront II
2005: Revenge of the Sith
2005: Republic Commando
2006: Empire at War/Forces of Corruption
2008: The Force Unleashed
2009: Republic Heroes
2010: Clone Wars Adventures
2010: The Force Unleashed II
2011: The Old Republic

#4548878 - 12/17/20 09:03 PM Re: Star Wars Squadrons [Re: Arthonon]  
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This is on sale now on Epic, and with 10.00 off coupon from the Christmas sale, can be had for 14 bucks.

#4548879 - 12/17/20 09:05 PM Re: Star Wars Squadrons [Re: PanzerMeyer]  
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Originally Posted by PanzerMeyer
However, Jedi Knight: Fallen Order got rave reviews and I really enjoyed that game. It was both a commercial and critical hit.


Fallen Order is really good. I started playing a few days ago, and the game reminds me of Dark Souls meets Tomb Raider.

#4548884 - 12/17/20 11:00 PM Re: Star Wars Squadrons [Re: Arthonon]  
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Battlefront II is still going strong with new maps and multiplayer scenarios.

#4548925 - 12/18/20 08:13 AM Re: Star Wars Squadrons [Re: Arthonon]  
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I haven't had much time to play this yet but I've enjoyed the little bit I have. Its not the old xwing vs tie games but its more in depth than battlefront. I also just read the latest patch includes track ir support along with the B-wing and Tie defender. Not interested so much in online other than coop against the PC.


I've got a bad feeling about this.....
#4548928 - 12/18/20 11:36 AM Re: Star Wars Squadrons [Re: HitchHikingFlatlander]  
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Originally Posted by HitchHikingFlatlander
I haven't had much time to play this yet but I've enjoyed the little bit I have. Its not the old xwing vs tie games but its more in depth than battlefront. I also just read the latest patch includes track ir support along with the B-wing and Tie defender. Not interested so much in online other than coop against the PC.



I've played both the Fleet battles vs. AI and the Ranked match Fleet battles and both are a lot of fun. The irony is that I've found the enemy AI on "normal" difficulty to be just as much of a challenge as the human opponents I've fought against.

The key here is that you can't let yourself get upset over getting killed often because everyone gets killed often in the Fleet battles. The important thing is winning the match by destroying the enemy capital ship.


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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