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#4545130 - 11/16/20 01:36 PM Re: WOFF 2020 thread [Re: BuckeyeBob]  
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Polovski Offline
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Originally Posted by BuckeyeBob
Thanks, OBD! I am aching to see the graphics and AI improvements.

Any word on additional flyables? No pressure! biggrin


Likely no new ones for the moment, we have one or two a good way through for likely release sometime afterwards.
We also have to work on WOTR some before coming back to aircraft. They will come.


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4545131 - 11/16/20 01:36 PM Re: WOFF 2020 thread [Re: Hellshade]  
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Fullofit Offline
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That could be a very juicy bonus, but as we all know there are more pressing issues at hand. Thanks for your reply, Pol.


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4545751 - 11/22/20 06:59 PM Re: WOFF 2021 thread [Re: Hellshade]  
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Polovski Offline
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To celebrate nothing in particular here are a few more from the new features/changes list coming in the next major release of WOFF:

Revised aircraft resupply rate and made it worse for German squads as war progresses to a close.

Squads that are 25 miles or less from the front lines now focus operations on the front line sector nearest them where possible.

A+B flights are now sometimes combined - all fly in B Flight.
German: 6/1917 onwards: they may combine both flights into B as one large flight quite often - as player, and as an enemy flight that player may run into if he is not German.
Other Nations: 6/1917 onwards - if A Flight is not allocated then B Flight is often now larger.

Frequency of ops revised and more intense during battles.

Enemy squads encountered are now more likely to be the squadrons in the immediate vicinity along the front lines.

Rank Mods: 1) On enlistment in any squad 2 pilots are ranked low - one high and the rest are middle ranks
2) Halved all prestige points to slow down promotion of AI and player.

1) When receiving aircraft upgrades squads are now allocated full complements of the new craft rather than sometimes receiving only partial complements, and having all the old replaced craft removed.
This avoids the player being penalized for an upgrade and having incomplete aircraft complements directly after the upgrade.
Note reserves are not always supplied but will be put on order as needed.
2) Upgrades now occur irrespective of spares holding.

Implemented the facility to override/change Scenario Weather.

Wheel Gear on all Aircraft can now be damaged in battle, on impact, or overstressed in hard landings - individual DM for Left and Right gear.

New Lewis Gun code - player can now (must now) reload (Ctrl+Shift+G) after each drum is empty (or anytime before) each craft has the historically correct number of drums and rounds.

Lewis Guns on Foster mounts can now be lowered (Ctrl+G) and raised (Shift+G) - Gun must be fully lowered to reload on those!



Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4545756 - 11/22/20 08:10 PM Re: WOFF 2021 thread [Re: Hellshade]  
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Fullofit Offline
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Fullofit  Offline
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Pol, despite celebrating nothing, this feels like a Christmas wish list.
Regarding the aircraft resupply rates, does this apply to player squad only or to all squads in the theatre?
I hate it when I decimate a Jasta in the morning and they’re up to full strength by afternoon.
Thank you for the update. The forum was getting quiet.


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4545757 - 11/22/20 08:20 PM Re: WOFF 2021 thread [Re: Hellshade]  
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Albert Tross Offline
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Those updates sound brilliant thanks.

I like the idea of the slowing down of the promotion rates, that's been an issue with flight sims since Red Baron, European Air War, IL2 days.

With regards to the Lewis gun and the Foster mount, can it be fired when down too?

That would be cool and historically accurate of course.


"A great deal of an aeroplane could be holed without affecting its ability to fly. Wings and fuselage could be—and often were—pierced in 50 places, missing the occupants by inches (blissfully unaware of how close it had come until they returned to base). Then the sailmaker would carefully cover each hole with a square inch of Irish linen frayed at the edges and with a brushful of dope make our aircraft 'serviceable' again within an hour."
#4545760 - 11/22/20 08:55 PM Re: WOFF 2021 thread [Re: Hellshade]  
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Polovski Offline
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Fullofit, this is just for player squadron - actually thinking on it I'm not sure, I'll check on that.
How are you decimating a squadron wink ?

Albert: No, I knew someone would ask that.


Last edited by Polovski; 11/22/20 08:56 PM.

Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4545761 - 11/22/20 08:56 PM Re: WOFF 2021 thread [Re: Hellshade]  
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Robert_Wiggins Offline
BWOC Survivor!...So Far!!
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Albert Tross, I believe the issue of firing the lewis when retracted, has already been responded to by Pol. I don't believe that will be addressed in the next release, but if it is possible I suspect OBD will get around to it.

Best Regards


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#4545763 - 11/22/20 09:17 PM Re: WOFF 2021 thread [Re: Hellshade]  
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Albert Tross Offline
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Hey guys, no worries, it's still a very realistic change to have the Lewis lowered in order to reload it. Means you can't just sit behind someone in your Nieuport, SE5 or even DH2 and blast away for ages. You'll have to be more careful about accuracy.


"A great deal of an aeroplane could be holed without affecting its ability to fly. Wings and fuselage could be—and often were—pierced in 50 places, missing the occupants by inches (blissfully unaware of how close it had come until they returned to base). Then the sailmaker would carefully cover each hole with a square inch of Irish linen frayed at the edges and with a brushful of dope make our aircraft 'serviceable' again within an hour."
#4545768 - 11/22/20 10:22 PM Re: WOFF 2021 thread [Re: Hellshade]  
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Hellshade Offline
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So from what I can gather - other than the visual, audio, AI, playback, map and numerous under the campaign engine enhancements...it's a fairly light upgrade. wink


Flying Wings Over Flanders Fields: Between Heaven & Hell II
videos at www.youtube.com/hellshade68

#4545784 - 11/23/20 02:42 AM Re: WOFF 2021 thread [Re: Hellshade]  
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rtoolooze262 Offline
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Right on, sounds awesome! Love the new features and changes, keep 'em coming!

#4545785 - 11/23/20 02:57 AM Re: WOFF 2021 thread [Re: Polovski]  
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Rick_Rawlings Offline
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Originally Posted by Polovski


New Lewis Gun code - player can now (must now) reload (Ctrl+Shift+G) after each drum is empty (or anytime before) each craft has the historically correct number of drums and rounds.

Lewis Guns on Foster mounts can now be lowered (Ctrl+G) and raised (Shift+G) - Gun must be fully lowered to reload on those!



Been waiting for this for a long time! clapping

If you reload when you've partially emptied a drum, will you be able to come back to it later or is it gone?

When you click on (Ctrl+Shift+G), will it lower, reload and return the gun or do you manually have to lower and raise the gun?


The older I get, the more I realize I don't need to be Han, Luke or Leia. I'm just happy to be rebel scum...
#4545796 - 11/23/20 09:10 AM Re: WOFF 2021 thread [Re: Hellshade]  
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Polovski Offline
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When you reload the old drum is gone. If it's foster mount you have to lower the gun first to reload, then raise the gun.
(CTRL+G, Shift+G).


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4545803 - 11/23/20 11:50 AM Re: WOFF 2021 thread [Re: Hellshade]  
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RAF_Louvert Offline
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.
Yes, Virginia, there is a Santa Claus! . . . . aroundthetree

.

#4545842 - 11/23/20 08:11 PM Re: WOFF 2021 thread [Re: Hellshade]  
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77_Scout Offline
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So much good stuff to look forward to! I like the change that will combine A+B flight into one larger flight.

Last edited by 77_Scout; 11/23/20 08:17 PM.
#4545861 - 11/23/20 10:55 PM Re: WOFF 2021 thread [Re: 77_Scout]  
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Rick_Rawlings Offline
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Originally Posted by 77_Scout
So much good stuff to look forward to! I like the change that will combine A+B flight into one larger flight.

"I'm just a guy from merged A and B flights" doesn't have quite the same ring to it, but the point is well taken, seeing some big flights will be awesome!


The older I get, the more I realize I don't need to be Han, Luke or Leia. I'm just happy to be rebel scum...
#4545865 - 11/24/20 12:17 AM Re: WOFF 2021 thread [Re: Rick_Rawlings]  
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Hellshade Offline
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Originally Posted by Rick_Rawlings
Originally Posted by 77_Scout
So much good stuff to look forward to! I like the change that will combine A+B flight into one larger flight.

"I'm just a guy from merged A and B flights" doesn't have quite the same ring to it, but the point is well taken, seeing some big flights will be awesome!


The furballs are going to be amazing.


Flying Wings Over Flanders Fields: Between Heaven & Hell II
videos at www.youtube.com/hellshade68

#4545983 - 11/25/20 02:37 AM Re: WOFF 2021 thread [Re: Polovski]  
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Blade_Meister Offline
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Originally Posted by Polovski
When you reload the old drum is gone. If it's foster mount you have to lower the gun first to reload, then raise the gun.
(CTRL+G, Shift+G).



Pictures please. I don't believe you Pol! popcorn A picture is worth a thousand words Sir! Prove it!

S!Blade<><

#4545985 - 11/25/20 02:46 AM Re: WOFF 2021 thread [Re: Hellshade]  
Joined: Nov 2014
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Fullofit Offline
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Fullofit  Offline
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Moving pictures would be even better.


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4545990 - 11/25/20 02:59 AM Re: WOFF 2021 thread [Re: Hellshade]  
Joined: May 2012
Posts: 4,879
RAF_Louvert Offline
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L'Etoile du Nord
.

The beta test version download link would be better still.

.

#4546066 - 11/25/20 08:21 PM Re: WOFF 2021 thread [Re: Polovski]  
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vonBaur Offline
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Originally Posted by Polovski
Squads that are 25 miles or less from the front lines now focus operations on the front line sector nearest them where possible...Enemy squads encountered are now more likely to be the squadrons in the immediate vicinity along the front lines.

Good news. Flying past other airfields that could have handled the mission always seemed silly to me. I envisioned waving at them as they flew to patrol near my home field. And Intercepts with a twenty minute flight enroute are just ridiculous.


Originally Posted by Polovski
A+B flights are now sometimes combined - all fly in B Flight.
German: 6/1917 onwards: they may combine both flights into B as one large flight quite often - as player, and as an enemy flight that player may run into if he is not German.
Other Nations: 6/1917 onwards - if A Flight is not allocated then B Flight is often now larger.

oooOOOOooo. i LIKE it, i LIKE it. I may have to dig up my recording of "Ride of the Valkyre".


Originally Posted by Polovski
Frequency of ops revised and more intense during battles.

Yeah, always seemed a bit wrong to fly one sortie a day in the middle of a major offensive, especially after 1916.


Originally Posted by Polovski
Halved all prestige points to slow down promotion of AI and player.

Very nice. I'm flying a German campaign right now and have gone from Offizierstellvertreter to Rittmeister in a period of six months. I've also been leading flights containing the Crown Prince (Jasta 2) and MvR (jasta 11).


Originally Posted by Polovski
When receiving aircraft upgrades squads are now allocated full complements of the new craft rather than sometimes receiving only partial complements, and having all the old replaced craft removed.
This avoids the player being penalized for an upgrade and having incomplete aircraft complements directly after the upgrade.

Also very nice. Having to fly older aircraft than HA's that you outrank and who have fewer kills than you seems wrong.


Originally Posted by Polovski
Wheel Gear on all Aircraft can now be damaged in battle, on impact, or overstressed in hard landings - individual DM for Left and Right gear.

I guess I'll have to stop trimming the trees in the glidepath now.


SALUTE TO ALL!
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