Lookin' good Lou. All your custom fields are fantastic, adding a touch of realism unparalleled in any other sim I think. Tell me, would you happen to know why the roads/paths around the building are shaped as they are? Seems a little too specific to not have some purpose...equestrian track? I hope I don't feel stupid for not realizing the obvious
#4542550 - 10/28/2009:14 PMRe: La Lovie: Another WOFF PE aerodrome project
[Re: RAF_Louvert]
Joined: May 2012 Posts: 4,879RAF_Louvert
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Thanks KK, realism is what we're aiming for.
As to the road layout, it appears it was an aesthetic choice as they simply curve through the grounds surrounding the Chateau. The final roads will be a bit narrower when I'm done. I started by overlaying and scaling the following very detailed WWI map, (found at the McMaster WW1 Map Archive and which Olham shared here a good number of years ago), directly over the terrain tile and then traced in those roads. After I place trees and shrubs and other buildings and such it should take on a bit more of the overall look and feel of the place back in the day.
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#4542556 - 10/28/2010:09 PMRe: La Lovie: Another WOFF PE aerodrome project
[Re: RAF_Louvert]
Joined: Nov 2014 Posts: 3,696Fullofit
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Certainly a comfortable place to land, except those hops poles...
"Take the cylinder out of my kidneys, The connecting rod out of my brain, my brain, From out of my arse take the camshaft, And assemble the engine again."
#4542564 - 10/28/2010:55 PMRe: La Lovie: Another WOFF PE aerodrome project
[Re: RAF_Louvert]
Joined: Jun 2012 Posts: 7,993Robert_Wiggins
BWOC Survivor!...So Far!!
Geez Lou, that's a lot of trees on the Chateau property!! I hope it doesn't kill the FPS. You may recall I had to scale back trees on my Roucout and Filescamp Farm airfields. How are you planning to handle it?
Best Regards
(System_Specs)
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#4542566 - 10/28/2011:10 PMRe: La Lovie: Another WOFF PE aerodrome project
[Re: RAF_Louvert]
Joined: May 2012 Posts: 4,879RAF_Louvert
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Fullofit, yes, very comfortable and roomy, provided one steers clear of the hops poles as you say.
Robert, I will definitely NOT be putting in all those trees, just enough to get the feel of the place. I'll also use the 'woods' terrain to fill in as well, just as I did with Havrincourt Wood.
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#4542571 - 10/28/2011:35 PMRe: La Lovie: Another WOFF PE aerodrome project
[Re: RAF_Louvert]
Joined: Jun 2012 Posts: 7,993Robert_Wiggins
BWOC Survivor!...So Far!!
Sounds good. Maybe some day we will be able to get mass tree representation without the FPS hit.
(System_Specs)
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
#4542573 - 10/28/2011:48 PMRe: La Lovie: Another WOFF PE aerodrome project
[Re: RAF_Louvert]
Joined: May 2012 Posts: 4,879RAF_Louvert
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L'Etoile du Nord
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Ah, the dream. Well, one of the dreams anyway.
.
#4542582 - 10/29/2012:22 AMRe: La Lovie: Another WOFF PE aerodrome project
[Re: RAF_Louvert]
I got fired as the door man at a sperm bank. Apparently it's in poor taste to tell leaving customers "Thanks for coming."
Former U.S. Army Medic - SGT.
#4542585 - 10/29/2012:54 AMRe: La Lovie: Another WOFF PE aerodrome project
[Re: RAF_Louvert]
Joined: May 2012 Posts: 4,879RAF_Louvert
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L'Etoile du Nord
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Maeran, that is looking great! Can't wait to see your finished Chateau in the sim. And the hops poles too.
.
#4542589 - 10/29/2001:56 AMRe: La Lovie: Another WOFF PE aerodrome project
[Re: RAF_Louvert]
Joined: May 2012 Posts: 737epower
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epower
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Oliver is so going to visit Freddy at La Lovie.
Brilliant work all.
#4542617 - 10/29/2001:54 PMRe: La Lovie: Another WOFF PE aerodrome project
[Re: RAF_Louvert]
Joined: May 2012 Posts: 4,879RAF_Louvert
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Epower, Oliver is welcome anytime, and of course Freddy will stand him to rounds.
I have the basic 'canvas' painted for the Chateau terrain, and I've done a second fitting into the surrounding landscape. Still some small fit tweaks to make as I go along, as well as tweaks to the textures themselves, but it's all close enough now that I can start planting trees and putting up structures. This is where things can get a tad tedious.
Out for the rest of the day, must run me Mum to the optometrist for her yearly check-up. Later all!
.
#4542631 - 10/29/2003:15 PMRe: La Lovie: Another WOFF PE aerodrome project
[Re: RAF_Louvert]
#4542987 - 11/01/2006:35 PMRe: La Lovie: Another WOFF PE aerodrome project
[Re: RAF_Louvert]
Joined: May 2012 Posts: 4,879RAF_Louvert
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The last couple of mornings have seen some fair progress on the Chateau grounds at La Lovie. It's filling in rather nicely, even if I do say so myself - and I do.
Cheers!
.
#4542988 - 11/01/2006:49 PMRe: La Lovie: Another WOFF PE aerodrome project
[Re: RAF_Louvert]
This will really help the Wrong-Way Corrigans of our virtual world sort out the three neighbouring fields of la Lovie, Proven, and Poperinghe. Great Stuff ! Cheers, shredward
We will remember them.
#4542991 - 11/01/2007:02 PMRe: La Lovie: Another WOFF PE aerodrome project
[Re: RAF_Louvert]
Lou, the circular paths around the chateau make a lot more sense now that you've got the other stuff around in the area. Magnificent...really looking good!
A progress report on the modelling. All the modelling is done. Just sorting the UV maps and textures before I import them via gmax into WOFF for testing.
Excuse the lines all over the chateau. Thats the wire frame of the model, to show it better