#4540067 - 10/09/20 01:18 PM
20 Years at SIMHQ
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Joined: Oct 2000
Posts: 6,842
Clydewinder
Mach 2 Infrared Orangutan
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Mach 2 Infrared Orangutan
Hotshot
Joined: Oct 2000
Posts: 6,842
New Berlin, WI United States
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It sure doesn't seem like it's been that long... coming from the great Combatsim exodus and looking for a place to find like minded Steel Beasts and Falcon 4 players, SimHQ became my new home. Although I don't get to fly flight sims as much as I used to, I met some good online friends here and truly believe this is one of the best online communities out there. Here's to friends we lost, friends we haven't met yet, and my current crew of fellow Mechwarrior pilots with whom I still play. Thank you SimHQ.
Dave
Robots are stealing my luggage.
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#4540077 - 10/09/20 02:09 PM
Re: 20 Years at SIMHQ
[Re: Clydewinder]
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Joined: Oct 2000
Posts: 13,287
DBond
Strategerizer
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Strategerizer
Veteran
Joined: Oct 2000
Posts: 13,287
NooJoyzee
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Happy (shared) anniversary!
No, now go away or I shall taunt you a second time!
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#4540093 - 10/09/20 03:50 PM
Re: 20 Years at SIMHQ
[Re: Clydewinder]
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Joined: Oct 2000
Posts: 13,287
DBond
Strategerizer
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Strategerizer
Veteran
Joined: Oct 2000
Posts: 13,287
NooJoyzee
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Aww shucks, t'weren't nuthin;' Bunch of old farts we are.
No, now go away or I shall taunt you a second time!
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#4540094 - 10/09/20 04:03 PM
Re: 20 Years at SIMHQ
[Re: DBond]
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Joined: Apr 2001
Posts: 121,468
PanzerMeyer
Pro-Consul of Florida
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Pro-Consul of Florida
King Crimson - SimHQ's Top Poster
Joined: Apr 2001
Posts: 121,468
Miami, FL USA
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Bunch of old farts we are.
Yup. I've never seen an in-depth demographic breakdown of the SimHQ community but my educated guess after being on this site for almost 20 years is that the average age here is probably in the 45-50 range.
Last edited by PanzerMeyer; 10/09/20 04:10 PM.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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#4540120 - 10/09/20 05:21 PM
Re: 20 Years at SIMHQ
[Re: Clydewinder]
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Joined: Dec 2000
Posts: 6,332
Spidey
Hotshot
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Hotshot
Joined: Dec 2000
Posts: 6,332
Jersey Yo
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Combat Sim survivor from Dec 2000. Hitting 20 years soon as well
"No power in the 'verse can stop me!!!"
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#4541258 - 10/18/20 10:14 AM
Re: 20 Years at SIMHQ
[Re: Clydewinder]
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Joined: Apr 2008
Posts: 12,114
Chucky
Veteran
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Veteran
Joined: Apr 2008
Posts: 12,114
UK
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My first post back in 2008 was about Steel Beasts Pro. That has improved no end since then and I guess is still being improved. (I donated my copy to a fellow SimHQ'er some years ago).
EV's are the Devils matchbox.
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#4541422 - 10/19/20 02:51 PM
Re: 20 Years at SIMHQ
[Re: Clydewinder]
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Joined: Dec 2003
Posts: 12,488
MarkG
Veteran
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Veteran
Joined: Dec 2003
Posts: 12,488
The Bayou
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Thinking back, I had my bets on SF:P1 as being the savior of flight sims for the masses. I figured that once TK added more features like modern sensors and stealth (more than a simplified RCS), as well as more detail to his dynamic campaign engine (while providing tools to create, manage and expand DC capability...think Strategic Command for EF2000), his sim would eventually become the 'bomb'!
Add mission video playback (i.e. Hornet Korea, Jane's USAF) and an external AWACS module to oversee and manage the campaign (i.e. TAW, Falcon 4), all in a DRM-free lite survey sim, and you have the ultimate Jane's Fighter Anthology/USAF replacement!
But chasing graphics and dropping MP did it in, I think. Falcon over the years has always had relatively dated graphics and assuming old-school MP capabilities (unless BMS revamped the MP code) and yet it continues to thrive. Maybe gameplay really does matter?
The rusty wire that holds the cork that keeps the anger in Gives way and suddenly it’s day again The sun is in the east Even though the day is done Two suns in the sunset, hmph Could be the human race is run
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#4541425 - 10/19/20 02:59 PM
Re: 20 Years at SIMHQ
[Re: MarkG]
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Joined: Apr 2001
Posts: 121,468
PanzerMeyer
Pro-Consul of Florida
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Pro-Consul of Florida
King Crimson - SimHQ's Top Poster
Joined: Apr 2001
Posts: 121,468
Miami, FL USA
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Thinking back, I had my bets on SF:P1 as being the savior of flight sims for the masses. I figured that once TK added more features like modern sensors and stealth (more than a simplified RCS), as well as more detail to his dynamic campaign engine (while providing tools to create, manage and expand DC capability...think Strategic Command for EF2000), his sim would eventually become the 'bomb'!
Add mission video playback (i.e. Hornet Korea, Jane's USAF) and an external AWACS module to oversee and manage the campaign (i.e. TAW, Falcon 4), all in a DRM-free lite survey sim, and you have the ultimate Jane's Fighter Anthology/USAF replacement!
But chasing graphics and dropping MP did it in, I think. Falcon over the years has always had relatively dated graphics and assuming old-school MP capabilities (unless BMS revamped the MP code) and yet it continues to thrive. Maybe gameplay really does matter? Keep in mind that the Strike Fighters series was made by a "studio" which was literally ONE guy with an occasional second guy who TK hired from time to time to make textures for the planes and scenery. IMHO, Strike Fighters fell between the cracks because it was much too "arcadey" for the hardcore flight simmers and it was "too complex" for the casual gamers. I also have to say that the immersion for the Strike Fighter games outside of the cockpit was pretty dull and lifeless.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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#4541429 - 10/19/20 03:13 PM
Re: 20 Years at SIMHQ
[Re: Clydewinder]
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Joined: Sep 2004
Posts: 8,703
WangoTango
Hotshot
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Hotshot
Joined: Sep 2004
Posts: 8,703
Ontario, Canada
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Time does fly. We didn't get our first computer until the summer of 2003, a little later than most I believe. (we had 56K dialup for 5 years, that's all that was available.). The original IL-2 Sturmovik led me to this site. SimHQ has been a constant destination ever since. We live in a rural area and our internet speed is 14mbps down/3.5 up, we pay 194$ a month Cnd, an insane amount, but the only real option that suits our family. Its wireless or satellite, and satellite is crap for gaming. My son is a much bigger gamer than I. The speed we get is not good enough for ARMA3 coop, which is disappointing. But enough about me, Happy 20th Clydewinder ! Here's to another 20.
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#4541831 - 10/22/20 03:45 PM
Re: 20 Years at SIMHQ
[Re: Clydewinder]
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Joined: Aug 2000
Posts: 6,079
the soupdragon
Sexy Beast
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Sexy Beast
Hotshot
Joined: Aug 2000
Posts: 6,079
Cardiff South Wales UK
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Happy anniversary Winder. I missed mine SD
From the hills rebounding Let this war cry sounding Summon all at Cambria's call The mighty force surrounding
Men of Harlech onto glory This shall ever be your story Keep these fighting words before ye Welshmen never yield
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#4541994 - 10/23/20 07:44 PM
Re: 20 Years at SIMHQ
[Re: Clydewinder]
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Joined: Oct 1999
Posts: 8,854
Allen
Hotshot
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Hotshot
Joined: Oct 1999
Posts: 8,854
Ohio USA
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Still my favorite site -- after all these decades
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