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#4540598 - 10/12/20 11:58 PM Aural Warnings  
Joined: Jun 2020
Posts: 5
Furnace Mike Offline
Junior Member
Furnace Mike  Offline
Junior Member

Joined: Jun 2020
Posts: 5
NJ (NYC area)
Hello,

I'm working on a project and I'm wondering how people set up aural warnings with sound and lights to take commands from simulator software? My project is not flight sim related, but is cockpit related, and the technique would be basically the same.

Thank you!

Mike

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#4540985 - 10/15/20 04:35 PM Re: Aural Warnings [Re: Furnace Mike]  
Joined: Dec 2009
Posts: 749
AndyB Offline
Member
AndyB  Offline
Member

Joined: Dec 2009
Posts: 749
Ayrshire, Scotland
HI Mike,

I think it would depend a great deal on the software you are using.

I'm using EECH for my helicopter cockpit. That has the ability to export indicators status, readout values etc built in. This data is then read by another program and passed to SIOC which is an event driven language for cockpits (free!!).

SIOC may well work for your situation but you'd still need some way of getting the data out of the game/sim.

I believe that Flight Simulator has a similar set up.

Not much help I'm afraid, but your post was a wee bit vague regarding what you want to do.

Cheers,

Andy


Andy's simpit: http://www.simpit.me.uk

Moderated by  RacerGT 

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