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#4529734 - 07/13/20 10:26 AM Arty Batteries?  
Joined: Apr 2004
Posts: 2,426
Wodin Offline
Member
Wodin  Offline
Member

Joined: Apr 2004
Posts: 2,426
Liverpool
Is it possible for this engine to have Arty batteries firing shells?

It's one thing I'd love to see. Even better if shell trajectories where in so possible collisions! Oh and air turbulence.

Being able to spot new arty batteries aswell as call fire onto positions would enhance recon pilot campaigns no end.

Even having more varied shell explosions be cool, including shrapnel shells.

Last edited by Wodin; 07/13/20 10:27 AM.
#4529762 - 07/13/20 01:08 PM Re: Arty Batteries? [Re: Wodin]  
Joined: Mar 2003
Posts: 8,138
Polovski Offline
Polovski  Offline

Hotshot

Joined: Mar 2003
Posts: 8,138
The artillery is real fired rounds i.e. the explosions in NML are fired from guns and not just fake random explosions. They occur more on major offensives if you are in the region of the battle but yeah all those other things would be good for sure.


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4529823 - 07/13/20 08:25 PM Re: Arty Batteries? [Re: Wodin]  
Joined: Nov 2014
Posts: 3,696
Fullofit Offline
Senior Member
Fullofit  Offline
Senior Member

Joined: Nov 2014
Posts: 3,696
Ajax, ON
Interestin’. Is it possible to randomize (slightly) the trajectory of those shells? Currently it looks like one shell falls directly on top of the previous shell. If the round’s flight path is calculated then flight path deviation shouldn’t take away any additional CPU cycles. Or am I wrong? Thanks for that bit of information.


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."

Moderated by  Polovski 

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