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#4525695 - 06/16/20 05:21 AM Star Wars Squadrons  
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Arthonon Offline
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Looks like at least a semi-simulator for the Star Wars universe, and strangely, is set during the time of the original trilogy.

https://www.msn.com/en-us/money/oth...x-wing-in-vr/ar-BB15vzju?ocid=uxbndlbing


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Inline advert (4th to 5th topic)

#4525697 - 06/16/20 06:25 AM Re: Star Wars Squadrons [Re: Arthonon]  
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Better than nothing, I guess . . . still looks too arcade and multiplayer-oriented to catch my interest.

What I would not give for a modern single player campaign/story Star Wars sim along the X-Wing lines.

#4525733 - 06/16/20 12:46 PM Re: Star Wars Squadrons [Re: Arthonon]  
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PanzerMeyer Online centaurian
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After experiencing "Elite Dangerous" for about a year and a half now, there's no way I could go back to playing an arcade or even sim-lite space combat game.


So yes, I've been jaded by ED.

Last edited by PanzerMeyer; 06/16/20 12:49 PM.

“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4525760 - 06/16/20 03:22 PM Re: Star Wars Squadrons [Re: Arthonon]  
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I haven't played Elite Dangerous, partly because I thought it was still in beta or something, and was never fully released. I thought Star Citizen might be cool, but it seems overly complicated from its environment, and never seems to get any closer to being finished, but maybe I haven't been paying attention.


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#4525763 - 06/16/20 03:27 PM Re: Star Wars Squadrons [Re: Arthonon]  
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Originally Posted by Arthonon
I haven't played Elite Dangerous, partly because I thought it was still in beta or something, and was never fully released. I thought Star Citizen might be cool, but it seems overly complicated from its environment, and never seems to get any closer to being finished, but maybe I haven't been paying attention.



Elite Dangerous has been in full release mode since 2015. However, it frequently does get patches and major content upgrades. There is a learning curve involved but if you have the time and you like space combat then you can't go wrong with ED.


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4525778 - 06/16/20 04:22 PM Re: Star Wars Squadrons [Re: Arthonon]  
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We'll see how dumbed down it is.

#4525816 - 06/16/20 09:41 PM Re: Star Wars Squadrons [Re: Arthonon]  
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Looks like the flying parts in Star Wars Battlefront all in one game...

#4525879 - 06/17/20 04:41 AM Re: Star Wars Squadrons [Re: Arthonon]  
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Yeah . . .

Supposedly you play as a couple different characters in the single player campaign (and can customize them). I am hoping it allows the player to select the the player character's sex (as I dislike being forced to play as a female character as in SW: Battlefront II), but I am not holding my breath.

Again, much rather have a game like X-Wing that focused more on "flying" and less on cut scenes.

#4525887 - 06/17/20 05:35 AM Re: Star Wars Squadrons [Re: Arthonon]  
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I've long since come to the acceptance that a game like X-Wing with it's complexity is a thing of the past.

We can long for it, but we'll get some dumbed down twitch game I'm sure.

#4525949 - 06/17/20 02:41 PM Re: Star Wars Squadrons [Re: Arthonon]  
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I expect it will be dumbed down as well. One possible positive thing from the article is it says "One option you’ll have at your disposal in battle is to divert power between your ship’s different systems." That's a little like the original, anyway.


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#4526259 - 06/19/20 06:41 AM Re: Star Wars Squadrons [Re: Arthonon]  
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Here is some more information on actual game play. Looks possibly better than I was expecting, but there are some aspects I am not sure about.



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#4526269 - 06/19/20 09:50 AM Re: Star Wars Squadrons [Re: Arthonon]  
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What!! No Bwing ?

#4526294 - 06/19/20 01:05 PM Re: Star Wars Squadrons [Re: Arthonon]  
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Just wait for an expansion smile

#4526388 - 06/19/20 10:31 PM Re: Star Wars Squadrons [Re: Arthonon]  
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I haven't gotten to watch that video yet, but do they say this is mainly a SP game, or that it's a MP game with a little SP campaign to get you aquainted? I want proper SW, meaning story, not just a MP dogfight excuse.
I *am* glad to see a Y wing though, a personal favorite.


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#4526402 - 06/20/20 01:59 AM Re: Star Wars Squadrons [Re: Raw Kryptonite]  
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Originally Posted by Raw Kryptonite
I haven't gotten to watch that video yet, but do they say this is mainly a SP game, or that it's a MP game with a little SP campaign to get you aquainted? I want proper SW, meaning story, not just a MP dogfight excuse.
I *am* glad to see a Y wing though, a personal favorite.

It seems to be about 50/50 on SP vs MP, from what I can tell in the videos. In the second video, they say something like using SP to get you ready for the the full MP campaign missions, but later they say that you can play the larger campaign as SP or MP, so my impression is you can do about as much SP as you can MP.


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#4526561 - 06/21/20 04:11 AM Re: Star Wars Squadrons [Re: Arthonon]  
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Looks a little better than I expected based on the first trailer . . . though I hope the customization options do not go too far (i.e. signature defect of the Tie Fighter was its lack of shields . . . I would hope you cannot customize a Tie Fighter into a Tie Defender . . .)

Last edited by Nimits; 06/23/20 04:31 AM.
#4526736 - 06/22/20 10:31 AM Re: Star Wars Squadrons [Re: Arthonon]  
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The other surprising thing for me is the relatively low retail price of $40. EA usually prices their A-list titles more than that.


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4527249 - 06/24/20 06:34 PM Re: Star Wars Squadrons [Re: Nimits]  
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Originally Posted by Nimits
...though I hope the customization options do not go too far (i.e. signature defect of the Tie Fighter was its lack of shields . . . I would hope you cannot customize a Tie Fighter into a Tie Defender . . .


I read an interview with the project lead, who stated clearly that there would be no shields on TIE fighters, customized or not. The rest of the mods sound reasonable, and balance with the characteristics of the default weaponry so that stock kit will still be able to defeat customized craft.

#4527305 - 06/25/20 04:35 AM Re: Star Wars Squadrons [Re: PanzerMeyer]  
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Originally Posted by PanzerMeyer
The other surprising thing for me is the relatively low retail price of $40. EA usually prices their A-list titles more than that.


I imagine they already have a bucket load of dlc ready to sprinkle out slowly.


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#4527313 - 06/25/20 09:00 AM Re: Star Wars Squadrons [Re: Arthonon]  
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Most likely just a smattering of missions and maps then release more to the masses later on.They are still putting up new stuff for Battlefront II,mainly multiplayer stuff..

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