#4525733 - 06/16/20 12:46 PM
Re: Star Wars Squadrons
[Re: Arthonon]
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Joined: Apr 2001
Posts: 121,469
PanzerMeyer
Pro-Consul of Florida
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Pro-Consul of Florida
King Crimson - SimHQ's Top Poster
Joined: Apr 2001
Posts: 121,469
Miami, FL USA
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After experiencing "Elite Dangerous" for about a year and a half now, there's no way I could go back to playing an arcade or even sim-lite space combat game.
So yes, I've been jaded by ED.
Last edited by PanzerMeyer; 06/16/20 12:49 PM.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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#4525763 - 06/16/20 03:27 PM
Re: Star Wars Squadrons
[Re: Arthonon]
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Joined: Apr 2001
Posts: 121,469
PanzerMeyer
Pro-Consul of Florida
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Pro-Consul of Florida
King Crimson - SimHQ's Top Poster
Joined: Apr 2001
Posts: 121,469
Miami, FL USA
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I haven't played Elite Dangerous, partly because I thought it was still in beta or something, and was never fully released. I thought Star Citizen might be cool, but it seems overly complicated from its environment, and never seems to get any closer to being finished, but maybe I haven't been paying attention. Elite Dangerous has been in full release mode since 2015. However, it frequently does get patches and major content upgrades. There is a learning curve involved but if you have the time and you like space combat then you can't go wrong with ED.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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#4526388 - 06/19/20 10:31 PM
Re: Star Wars Squadrons
[Re: Arthonon]
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Joined: Apr 2008
Posts: 19,581
Raw Kryptonite
Beat the Kobayashi Maru
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Beat the Kobayashi Maru
Veteran
Joined: Apr 2008
Posts: 19,581
MS
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I haven't gotten to watch that video yet, but do they say this is mainly a SP game, or that it's a MP game with a little SP campaign to get you aquainted? I want proper SW, meaning story, not just a MP dogfight excuse. I *am* glad to see a Y wing though, a personal favorite.
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#4526402 - 06/20/20 01:59 AM
Re: Star Wars Squadrons
[Re: Raw Kryptonite]
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Joined: Sep 2004
Posts: 10,572
Arthonon
Veteran
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Veteran
Joined: Sep 2004
Posts: 10,572
California
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I haven't gotten to watch that video yet, but do they say this is mainly a SP game, or that it's a MP game with a little SP campaign to get you aquainted? I want proper SW, meaning story, not just a MP dogfight excuse. I *am* glad to see a Y wing though, a personal favorite. It seems to be about 50/50 on SP vs MP, from what I can tell in the videos. In the second video, they say something like using SP to get you ready for the the full MP campaign missions, but later they say that you can play the larger campaign as SP or MP, so my impression is you can do about as much SP as you can MP.
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#4526561 - 06/21/20 04:11 AM
Re: Star Wars Squadrons
[Re: Arthonon]
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Joined: Apr 2002
Posts: 5,945
Nimits
Hotshot
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Hotshot
Joined: Apr 2002
Posts: 5,945
United States of America
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Looks a little better than I expected based on the first trailer . . . though I hope the customization options do not go too far (i.e. signature defect of the Tie Fighter was its lack of shields . . . I would hope you cannot customize a Tie Fighter into a Tie Defender . . .)
Last edited by Nimits; 06/23/20 04:31 AM.
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#4527249 - 06/24/20 06:34 PM
Re: Star Wars Squadrons
[Re: Nimits]
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Joined: Jan 2001
Posts: 3,633
James McKenzie-Smith
Senior Member
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Senior Member
Joined: Jan 2001
Posts: 3,633
Vancouver, BC, Canada
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...though I hope the customization options do not go too far (i.e. signature defect of the Tie Fighter was its lack of shields . . . I would hope you cannot customize a Tie Fighter into a Tie Defender . . . I read an interview with the project lead, who stated clearly that there would be no shields on TIE fighters, customized or not. The rest of the mods sound reasonable, and balance with the characteristics of the default weaponry so that stock kit will still be able to defeat customized craft.
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