because the pilots seat position in some aeroplanes can be improved in my eyes I always change my seat position about the bottons "Shft+Bksp/Enter" and "Ctrl+Bksp/Enter" before I start to fly. My question: Is there a possibility to safe the changed seat postion for an aeroplane? Must I open a spezial file for it and change something there?
P.S.: I don't mean the Zoom-Factor. Zoom doesn't change the seat position but enlarge / downsize the whole picture only.
Talking about zoom... how can I get a smooth zoom in and out? At the moment I can only do it in steps. I know there is a way to do it but can't remember how...
Talking about zoom... how can I get a smooth zoom in and out? At the moment I can only do it in steps. I know there is a way to do it but can't remember how...
If I remember correctly Trooper, you click on advanced on the zoom in/out key and change the setting from 0 to 2
They shall grow not old, as we that are left grow old: Age shall not weary them, nor the years condemn. At the going down of the sun and in the morning We will remember them.
because the pilots seat position in some aeroplanes can be improved in my eyes I always change my seat position about the bottons "Shft+Bksp/Enter" and "Ctrl+Bksp/Enter" before I start to fly. My question: Is there a possibility to safe the changed seat postion for an aeroplane? Must I open a spezial file for it and change something there?
P.S.: I don't mean the Zoom-Factor. Zoom doesn't change the seat position but enlarge / downsize the whole picture only.
Thanks for answer!
Do you mean the FOV? Here are my results after changing them in the xdp file (although I did notice a "fisheye" effect)
EDIT: See post below for final result on 1080p monitor
I'm not sure if we mean the same. To be sure start the mission in the cockpit and then change the seat position with the buttons the Botton-combination "Shft+Bksp/Enter" (seat is going down and up) and "Ctrl+Bksp/Enter" (seat is going forth and back). You find them in workshop > keys/ controllers > Filter Functions > > ViewControl > Move Eyepoint …
But … which xdp-file? What have you changed there?
The 3d model has an eyepoint set exactly where the pilot eye is in the pilot model. The pilot is usually placed after looking at original WW1 photos. It normally cannot be adjusted permanently externally - only temporarily as you are doing with the key presses you posted.
If you're in QC flight, then open "\OBDSoftware\WOFF\OBDWW1 Over Flanders Fields\aircraft\Nieuport 17_QC1\Nieuport 17_QC1.xdp" with notepad
Locate the line with <View Event="HeadStop"/> and change to <View Event="HeadStop" X="0" Y="0" Z="-0.2"/> ... i.e. eyepoint goes 20cm back. Save file and you're done.
x value of positive will move eyepoint to right, negative will move eyepoint to left y value of positive will move eyepoint to up, negative will move eyepoint to down z value of positive will move eyepoint to forward, negative will move eyepoint to back 0.1 ~ 10cm
If you're in campaign, then open "\OBDSoftware\WOFF\OBDWW1 Over Flanders Fields\aircraft\Nieuport 17_Sqd\Nieuport 17_SQD.xdp" with notepad and do the same as above.
It won't take effect until you look in another direction then back to forward view. And the best part is no "fisheye" like chaning the FOV.
If you want to change the FOV, then you will need to change this line in the same file: <Station Name="Pilot" Type="pilot_station" View="0" FovUp="25"FovDown="17">
@orbyxP, thanks for the info! I will test it during the next days.
@Pol thanks for explanation! I know, you / OBD work very exactly! Because of that I'm a fan of this sim. There are only some aeroplanes, with which I want to test this.
If I remember correctly Trooper, you click on advanced on the zoom in/out key and change the setting from 0 to 2
Is that setting in workshops Adger?
Sent you a PM mate.
They shall grow not old, as we that are left grow old: Age shall not weary them, nor the years condemn. At the going down of the sun and in the morning We will remember them.
success and Thanks! With your x-,y-,z- line I could safe the pilots Seat Position. After that I have tried the same with the crosshair. With Ctrl+Enter you can move the head back a little bit. But the x-y-z-line to safe hasn't functioned in this case. Do you know how?
all is okay! I was able to solve the problem. It was a simple mistake of mine. With your tip I coluld change and safe both: The pilot seat and the crosshair.
all is okay! I was able to solve the problem. It was a simple mistake of mine. With your tip I coluld change and safe both: The pilot seat and the crosshair.
This discussion got me thinking. In particular, orbyxp's post on FOV and pilot seat position got me wondering if I there might be a way to improve the view for Spad pilots. This is what I have been able to come up with so far. Any thoughts?
Since I still haven't figured out an easy way to post pics, the attached pics below are, in order: 1) Default view, 2) Updated view, 3) Default view zoom out max, 4) Updated view zoom out max.
“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”
The change is relatively simple to make, so you can either do it yourself, or wait for me to put it in a mod. The above pics are for the Spad XIII, but can also be done for the Spad VII and the N28, among others with a poor view.
The updated view can also be adjusted, if further improvements are deemed necessary.
BTW, the updated view does not affect zoom or the iron sight.
“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”
I don't use FOV for standard cockpit-view, because the visuell distance to the objekts around is bigger than in real meter / feeds, other: The objekts are too small. That's not my world. So I work only with seat position for cockpit-view in a few aeroplanes.
Although the changes I made in the pics above did include a small adjustment to the FOV similar to orbyxp's suggestion, you don't have to change it if you do not want to. However, you may have to adjust the X, Y, and Z values, accordingly.
“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”
I’d take it in mod form Bob, would it still work using trackir and/or would the “centre trackir” button reset the mod view ? Cheers
They shall grow not old, as we that are left grow old: Age shall not weary them, nor the years condemn. At the going down of the sun and in the morning We will remember them.
Adger, you had to come in and spoil all the fun, mate!
Unfortunately, view changes in the .xdp file and TrackIR do not seem to get along.
For whatever reason, getting the changes to take effect requires you to touch a key on the number pad. But TrackIR has to disable the number pad in order to work.
So, for right now, I can't change the view for users who use TrackIR.
“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”
Adger, you had to come in and spoil all the fun, mate!
Unfortunately, view changes in the .xdp file and TrackIR do not seem to get along.
For whatever reason, getting the changes to take effect requires you to touch a key on the number pad. But TrackIR has to disable the number pad in order to work.
So, for right now, I can't change the view for users who use TrackIR.
Sorry Bob, yep it occurred to me because if I set the fov back in Jara,s multi mod it works but..as soon as I centre the trackir I cannot get the view back it seems like trackir resets everything (view wise) mate.
They shall grow not old, as we that are left grow old: Age shall not weary them, nor the years condemn. At the going down of the sun and in the morning We will remember them.
Lean forward when you reset trackir and when you lean backwards the camera will be further back.You can also setup trackir so that it only moves forward/backwards the same amount that you have set with the mod so you can quickly reset it to same place each time.
I think you can disable/enable TrackIR with a keyboard key while flying (I think mine is F9 -- I don't remember if that's the default). That might enable you to use the fixed head positions (like the F6 gunsight view) withour TrackIR immediately resetting it.
Lean forward when you reset trackir and when you lean backwards the camera will be further back.You can also setup trackir so that it only moves forward/backwards the same amount that you have set with the mod so you can quickly reset it to same place each time.
Can you explain the bolded part? I'm not sure how to do set up TrackIR to do this.
“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”
I think you can disable/enable TrackIR with a keyboard key while flying (I think mine is F9 -- I don't remember if that's the default). That might enable you to use the fixed head positions (like the F6 gunsight view) withour TrackIR immediately resetting it.
True, but then you can't swivel your head around. But then if you re-enable TrackIR and center the view, it goes back to the default view.
“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”
Lean forward when you reset trackir and when you lean backwards the camera will be further back.You can also setup trackir so that it only moves forward/backwards the same amount that you have set with the mod so you can quickly reset it to same place each time.
Can you explain the bolded part? I'm not sure how to do set up TrackIR to do this.
That is like trying to teach someone how to install windows over the phone LOL.I'll try though.Z axis is the one you wanna tweak here as that is the forward/backward axis.The small window in bottom left of trackir screen is where you can tune the axis to your liking.Right above the graph and on left side you will see an option "axis". By default it is set to yaw axis so click on it and then choose Z axis.Next step is right below the where you clicked to change to Z axis is two green arrows,one up and one down.They make the axis more and less sensitive aka your virtual head will move a large amount or a very small amount when you lean forward and back.Play around with clicking them to see what I mean.Most likely you wanna click the down arrow to make the Z axis move less in game.
Next step is go in game and then Alt/Tab out of WOFF......click the arrows(again make sure Z axis is the one you are changing)...back into game and see how far the Z axis moves with each change.You will see what I mean when you try it yourself.
What you are trying to do here is to have the Z axis move just enough so that when you lean forward,press trackir reset and then lean back the view matches what you have with the option above.
Fortunately, I do know how to change the axes in TrackIR. I just was too slow to realize you were talking about the Z axis. Sorry to make you write the long explanation. Now, if you want to walk me through how to upgrade to Windows 10 over the phone...
“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”