Does anyone know, or does it seem like with today's standard gaming hardware that cloud rendering seems to be less performance heavy than years ago?
It's been happening for years now that the GPU is becoming the new CPU
more and more rapid calculations suitable for CUDA are being shoveled onto the GPU. Eventually it may be worth having a second/extra GPU not for rendering, but for other parallel rapid simple calculations.
I wonder why DCS doesn't try to make weather and cloud improvements or perhaps allow a 3rd party to try just like MFS had all those great third party weather, cloud addons?
DCS weather is OK... clouds could do with some variation but they're not actually
bad would be pretty sweet to have these types of clouds also, maybe that guy could earn a sideline fortune by releasing that cloud tech as a plugin/SDK. Would be pretty sweet to see that in ArmA for example.