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#4524781 - 06/10/20 06:57 AM Re: Inflight Map Mods [v3.00 available] [Re: orbyxP]  
Joined: Mar 2011
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VonS Offline
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Originally Posted by orbyxP
xjouve, I am not clear on what I need to install (via jsgme) to get all of your MODs working together. Can you give me some guidance on which to download to get all of your MODs?

Especially what prerequisites I need to install e.g. JJJ's populated airfield MOD requirement.


Also, from what I've been able to assess on my rig., the big Global Layer Mod ver. 2.0 that Xjouve released recently already includes some of the other mods., such as the French aces/campaigns modifications - perhaps it also incorporates something from the "Landcover terrain" mod. too (not the terrain bump map but the terrain/city relocation one, CLC and 2GIS versions). As well included in the Global Layer Mod is ver. 3.0 of the improved in-flight map (black-and-white version).

Von S


// See WOFF on a Mac post for installation instructions regarding WOFF UE/PE/BH&H2 on Macs (https://tinyurl.com/WOFFonMac) // VonS WOFF/WOTR mods. are tweaks of files that are © OBD Software. // FE2 Tweaked FMs & Realism Pack (https://tinyurl.com/FE2fms) // FE2 Representative Vids. (https://tinyurl.com/fe2onamac) //
#4524812 - 06/10/20 03:45 PM Re: Inflight Map Mods [v3.00 available] [Re: xjouve]  
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cptroyce Offline
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XJouve or anyone:
How does one zoom the maps (which are great), and also where is and what does deleting the ui.xml file do?
Thanks

#4524814 - 06/10/20 04:06 PM Re: Inflight Map Mods [v3.00 available] [Re: xjouve]  
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VonS Offline
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Don't know about the zoom feature - never tried that - but the ui.xml file is located in the main OBD WOFF directory - it controls such things as map overlays and also color of HUD text, etc. I've tinkered with it on occasion to remove the white background that is visible behind the HUD info., also works good to widen the line that indicates the front, to change its color, and so on. I'm assuming that deleting the main ui.xml file reverts HUD display to stock values (never tried deleting the main one). Deleting the ui.xml file that is included with Xjouve's maps returned balloon, airfield, and structure locations on the map, for me. I then eventually opened up my main ui.xml file and did a few more tweaks to get a combination that I finally like, front line red, 5 pixels wide, and also so that I can see where structures and other things are - no matter what map I load.

Von S smile2

Last edited by VonS; 06/10/20 04:11 PM. Reason: Added info.

// See WOFF on a Mac post for installation instructions regarding WOFF UE/PE/BH&H2 on Macs (https://tinyurl.com/WOFFonMac) // VonS WOFF/WOTR mods. are tweaks of files that are © OBD Software. // FE2 Tweaked FMs & Realism Pack (https://tinyurl.com/FE2fms) // FE2 Representative Vids. (https://tinyurl.com/fe2onamac) //
#4524829 - 06/10/20 05:17 PM Re: Inflight Map Mods [v3.00 available] [Re: xjouve]  
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Von S

Great..Thanks for the reply ;>)

Last edited by cptroyce; 06/10/20 05:18 PM.
#4524858 - 06/10/20 07:02 PM Re: Inflight Map Mods [v3.00 available] [Re: xjouve]  
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Becker01 Offline
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@cptroyce,

I haven't known before, where I can find the ui-file. Simple way: look at the path of the file in the mod.
Deleting the ui-file of the mod: It means in my experience, that the default ui. is beeing used from the system. So you have the original signs, airfields on the new map and the original zoom.

#4524864 - 06/10/20 07:29 PM Re: Inflight Map Mods [v3.00 available] [Re: xjouve]  
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JJJ65 Online cool
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FYI, you can modify/customize your ui.xml file (HUD colors, backgrounds, opacity, etc.) by WOFF Multimod wink .

#4524915 - 06/11/20 02:09 AM Re: Inflight Map Mods [v3.00 available] [Re: xjouve]  
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cptroyce Offline
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Thanks for the replies on the ui. file.

JJJ unfortunately I can't get multi mod to run. Running XP os and latest java doesn't seem to support it; for obvious reasons.
Unless you have a Java.rar that still works with XP.

#4524925 - 06/11/20 04:00 AM Re: Inflight Map Mods [v3.00 available] [Re: xjouve]  
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I have never been able to get any of the Java things to run except for the pilot log editor. I don't know what the problem is, they just will not load, and this is on up to date Windows 10.


More Scotch and Stogies for my Wingman!
#4524933 - 06/11/20 06:01 AM Re: Inflight Map Mods [v3.00 available] [Re: cptroyce]  
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JJJ65 Online cool
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Originally Posted by cptroyce
Thanks for the replies on the ui. file.

JJJ unfortunately I can't get multi mod to run. Running XP os and latest java doesn't seem to support it; for obvious reasons.
Unless you have a Java.rar that still works with XP.

Java applications (jar executables) should run on any OS, because Java is multiplatform software, and on any version of Windows. The only exception is Win 10, where you have to install Java RTE manually. So, I can not see why you are not able to run it?

#4524973 - 06/11/20 02:30 PM Re: Inflight Map Mods [v3.00 available] [Re: xjouve]  
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cptroyce Offline
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JJJ
That's good to know..wonder why I am not able to run the Multi Mod. I've d/l it several times but it just won't open.
Any ideas what I may being doing wrong?
Can run the Pilot Log and Campaign Manager though.

Perhaps there is a certain place for the Multi Mod to be placed before running it?

Last edited by cptroyce; 06/11/20 02:32 PM.
#4525205 - 06/12/20 03:03 PM Re: Inflight Map Mods [v3.00 available] [Re: xjouve]  
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Polovski Offline
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If you run Winrar (or another compression tool) they sometimes associate .jar files etc as compressed files. Remove that association and should be good.


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4525229 - 06/12/20 05:07 PM Re: Inflight Map Mods [v3.00 available] [Re: xjouve]  
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cptroyce Offline
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Pol
I assume you are responding to my above post?
If so, I use Winzip 7, but the download from the site, just delivers the java file unzipped as far as I can tell.

#4525476 - 06/14/20 05:54 PM Re: Inflight Map Mods [v3.00 available] [Re: xjouve]  
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VonS Offline
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@Beard and Royce, might also be worth a try to download the "offline" installers for Java and to try installing it that way:

https://www.java.com/en/download/manual.jsp

Relevant installer links there are "Windows Offline" and "Windows Offline (64-bit)." If you are still on XP, perhaps try installing via the "Windows Offline" installer, since that one is 32-bit only (come to think of it, even if you have XP 64-bit, it might be worth a shot to try installing the 32-bit ver. instead of the 64 variant).

Further note, if you are on Win10 - the 32-bit ver. of Java works fine with all of JJJ's mods, but it doesn't work with the Pat Wilson Campaign Generator for BoX (that one requires 64-bit Java). If you then install the 64-bit ver. - no worries - JJJ's mods. will still continue to work.

Von S smile2

Last edited by VonS; 06/14/20 05:55 PM. Reason: Added info.

// See WOFF on a Mac post for installation instructions regarding WOFF UE/PE/BH&H2 on Macs (https://tinyurl.com/WOFFonMac) // VonS WOFF/WOTR mods. are tweaks of files that are © OBD Software. // FE2 Tweaked FMs & Realism Pack (https://tinyurl.com/FE2fms) // FE2 Representative Vids. (https://tinyurl.com/fe2onamac) //
#4525490 - 06/14/20 06:50 PM Re: Inflight Map Mods [v3.00 available] [Re: xjouve]  
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Polovski Offline
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Yes cptroyce. It downloads as a zip but WIndows 10 (and perhaps WInzip when installed) pretends it's a folder.

Inside you will see files anyway including the exectutable one that is a .jar file.

Go into Winzip settings and look for file associations and untick/uncheck the one for .jar if it exists.


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4525498 - 06/14/20 07:25 PM Re: Inflight Map Mods [v3.00 available] [Re: xjouve]  
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JJJ65 Online cool
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VonS and Pol - thank you for your comprehensive support. I would not describe it better and I do not have anything to add.

#4525513 - 06/14/20 10:25 PM Re: Inflight Map Mods [v3.00 available] [Re: xjouve]  
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cptroyce Offline
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Thanks VonS and Pol..will try both of those modes.

#4525535 - 06/15/20 01:35 AM Re: Inflight Map Mods [v3.00 available] [Re: JJJ65]  
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orbyxP Offline
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Originally Posted by JJJ65
Originally Posted by orbyxP


Especially what prerequisites I need to install e.g. JJJ's populated airfield MOD requirement.


Just read an included Readme file from Populated Airfield Mod package - there are described all the prerequisities needed and the proper sequence how to install it.
Then apply xjouve's mods in order according to their numbers, i.e. XJ0, XJ1, XJ2, etc.


Thanks, that works.

#4526129 - 06/18/20 11:43 AM Re: Inflight Map Mods [v3.10 available] [Re: xjouve]  
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xjouve Offline
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[v3.10 available]

v3.10 precision

[Linked Image] [Linked Image]

Main feature:

- Used Global Layer mod v2.00 frontlines to improve placement of the map with an unprecedented level of accuracy

This is an update of v3.00.


Best Regards,
Xav.
#4526508 - 06/20/20 06:45 PM Re: Inflight Map Mods [v3.10 available] [Re: xjouve]  
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Becker01 Offline
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Hallo @Xav,

your map is great and has a good zoom-factor, but … it is naked, without signs. Do I something wrong or does it need a spezial sequenze with your other mods?
Because of that I use the map of your global layer.

Thanks and Greetings!

Last edited by Becker01; 06/20/20 09:29 PM.
#4550310 - 12/31/20 01:50 PM Re: Inflight Map Mods [v3.10 available] [Re: xjouve]  
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samba_liten Offline
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Cloud seven
Did anyone ever solve the black map problem? Sadly I suffer from it too.


MACHINE GUN FIRE: CAMBRIN by ROBERT GRAVES (September 25 1915)

The torn line wavers, breaks, and falls. 'Get up, come on!' the captain calls 'Get up, the Welsh, and on we go!' (Christ, that my lads should fail me so!) A dying boy grinned up and said: 'The whole damned company, sir; it's dead.' 'Come on! Cowards!' bawled the captain, then Fell killed, among his writhing men.
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