Made by the same people that gave us Atlantic Fleet...
1942: The world is at war The Japanese Empire expands throughout the Pacific where Allied forces attempt to halt its spread. A desperate struggle for control of the Solomon Islands is now underway.
How will you protect your transports as they deliver troops and supplies in the South Pacific? Will you deploy precious aircraft carriers to provide air cover? Do you screen the area with submarines? Or attempt to lure the enemy navy into a decisive surface engagement?
Major Features: Real time naval combat Theatrical external-view game play Play as Allied Forces or Imperial Japan Over 50 classes of playable ships Dynamic campaign Tactical control of aircraft (not a flight simulator) Fight fires, counter flood compartments and repair ships Sink ships using realistic buoyancy physics Historical missions based on actual naval engagements
Joined: Jun 2017 Posts: 3,751RedOneAlpha
Senior Member
RedOneAlpha
Senior Member
Joined: Jun 2017
Posts: 3,751
LEGE
One of the ex devs (Cold Waters) of Killer Fish has started his own project called Sea Power: Naval Combat in the Missile Age (Triassic Games), which pretends to be the new Janes Fleet Comand.... Sea Power - Triassic Games
I really wish this comes true and it´s at least as good as Fleet Command was, or better.
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