My input - Here are four tests I have done. My system specs are in my signature. I am running a much higher resolution than most users here. (7780x1440) I am using OBS for recording (I do not have a problem with GE Force being installed, I like the options in OBS) I have my frame rate limited - not sure that helps all that much. I am using version 2 of the new Terrain Bump Mod I am using WOFF PE (2) Scenery Improvement (Quality)
I did turn on AI never backs down to make the videos a bit more interesting.
I believe that setting priority = high for WOFF helps. No so sure about restricting or setting CPU usage.
I think that there are select crashing sounds/animations that have an impact on FPS
As you will see I am using MSI after burner to record GPU and FPS I think doing this is critical to understand performance.
Finally I find WOFF very enjoyable as it is.
These are recorded at 1440p While my three monitors are showing everything, only the center monitor is being recorded.
Last edited by Stache; 04/25/2004:56 PM.
Insanity: doing the same thing over and over again and expecting different results. A. Einstein
Excellent, thank you Stache. I took a quick look at the first video. You have things running beautifully, good job! I'll check the others as well when I have some time.
Great thread,I'm not at the PC at the moment and so il watch the videos later..I've not used any video capturing for quite a while but if I can get everything up and running ok il certainly try to test..My downfall is that I'm a swine for mods and I don't like to install/ uninstall but il see what I can do great stuff lads
They shall grow not old, as we that are left grow old: Age shall not weary them, nor the years condemn. At the going down of the sun and in the morning We will remember them.
#4518125 - 04/25/2008:02 PMRe: WOFF PE - A "Tweaker's Challenge"
[Re: HarryH]
Just wondering if the 'test' quick combat scenario has a known stutter point in it. If not, then mightn't everyone's video look equally stutter-free?
I am not sure i am clear on how we can compare systems ... will there more to it then just watching a bunch of videos and each coming to our own conclusion? Seems we should get some kind of summary with each video to say how many stutters are seen, and how bad/good?
Just wondering if the 'test' quick combat scenario has a known stutter point in it. If not, then mightn't everyone's video look equally stutter-free?
Absolutely, and a point which has been completely omitted in this entire prospect.
A valid test must absolutely show a point/points which will cause stutter, then have whatever settings/tweaks/mods applied to show the stutters gone. In the interest of being thorough, you should undo the patch, tweak, or mod and show the exact same test again, now with stutters returned.
I do not use any of nVidia's "extras", like Gforce Experience or even the additional drivers nVidia provides. I just use the bare minimum drivers needed to pay my games, so no extra "bloatware".
CPU = i9 11900K GPU = RTX 3080 Ti Monitor = ASUS ROG Swift PG32UQX 2160p G-sync
Just wondering if the 'test' quick combat scenario has a known stutter point in it. If not, then mightn't everyone's video look equally stutter-free?
I am not sure i am clear on how we can compare systems ... will there more to it then just watching a bunch of videos and each coming to our own conclusion? Seems we should get some kind of summary with each video to say how many stutters are seen, and how bad/good?
I tried that before, Scout. WOFF simply isn't scripted in any way, so every flight is unique. This is a high stress QC IMO and it already appears that better hardware gives better results. Yes I hope there will be more videos. Tempting to put a scoring system in place but then there's a big danger that people will get offended and then the whole thing turns into a mess. I think people can judge for themselves, to a degree at least, whether someone else's video is exhibiting a smoother, more consistent flying experience than their own. For example, Stache's video is superior to mine, to my eyes. Neither exhibit any obvious flaws.
My concern is that we won't see many if any videos posted that exhibit any flaws, because people might be too intimidated by the reactions they get. A scoring system would likely make that situation worse. However, I think it's of value, even if we only see a bunch of excellent videos. For example, if you see a video that's better than anything you can manage with the reference test, then you can look at the other person's hardware specs and start trying to figure out why that might be. You can also request my Tweaker's Guide. If your test compares favorably to Stache's, I would say you're already in great shape and you don't have to post if you don't want to.
One of my reservations, going into this, was that I'd be accused of showboating, rather it being a genuine attempt to prove to newcomers to WOFF that smooth, consistent flying is achievable with the sim. To be honest, there's every chance that accusation will come at some point from somewhere. However, I've put a lot of time into the guide, which I didn't have to, so hopefully that speaks for itself.
Just wondering if the 'test' quick combat scenario has a known stutter point in it. If not, then mightn't everyone's video look equally stutter-free?
Absolutely, and a point which has been completely omitted in this entire prospect.
A valid test must absolutely show a point/points which will cause stutter, then have whatever settings/tweaks/mods applied to show the stutters gone. In the interest of being thorough, you should undo the patch, tweak, or mod and show the exact same test again, now with stutters returned.
An excellent point indeed.
It's not a test, it's a challenge. Read the intro. Submit your video. Or not.
As you will see I am using MSI after burner to record GPU and FPS I think doing this is critical to understand performance.
I was going to suggest using the z key, but I like your idea better. It's a perfect way to tell when those major dips in FPS occur and maybe narrow down the issue which caused it. I may give this challenge a go as well, but use Stache's idea to pinpoint any FPS dips for my own use.
Last edited by orbyxP; 04/25/2010:42 PM.
#4518166 - 04/25/2011:13 PMRe: WOFF PE - A "Tweaker's Challenge"
[Re: orbyxP]
As you will see I am using MSI after burner to record GPU and FPS I think doing this is critical to understand performance.
I was going to suggest using the z key, but I like your idea better. It's a perfect way to tell when those major dips in FPS occur and maybe narrow down the issue which caused it. I may give this challenge a go as well, but use Stache's idea to pinpoint any FPS dips for my own use.
As you will see I am using MSI after burner to record GPU and FPS I think doing this is critical to understand performance.
I was going to suggest using the z key, but I like your idea better. It's a perfect way to tell when those major dips in FPS occur and maybe narrow down the issue which caused it. I may give this challenge a go as well, but use Stache's idea to pinpoint any FPS dips for my own use.
Orby, I agree that dips do occur, especially as the air traffic density goes up, and even more frequently when TIR is in use and competing for resources (hence the idea to use separate cores). If I set V-Sync to 1/2 refresh rate, with that rate being set to 144Hz, I end up with less dips which = a smoother, more consistent flying experience.
#4518232 - 04/26/2002:16 PMRe: WOFF PE - A "Tweaker's Challenge"
[Re: HarryH]
Joined: May 2012 Posts: 4,879RAF_Louvert
BOC President; Pilot Extraordinaire; Humble Man
RAF_Louvert
BOC President; Pilot Extraordinaire; Humble Man
Senior Member
Joined: May 2012
Posts: 4,879
L'Etoile du Nord
.
Harry, here is my video.
I set up the QC with all settings maxed out as per your instructions, and did not pan around at the beginning of the mission, (which I normally do to pre-load items and minimize the initial stutters and choppiness). Also, simply having video capture on while flying causes things to run less smoothly on my older system due to the increased processing demands. And apologies for the lower video quality, I uploaded at the wrong setting - again. With these qualifiers in mind, here is what things look like in my WOFF world when running and recording your challenge. I hope this is helpful.
Oh, and again, here are the current system specs on my WOFF computer:
CPU: Intel Core i7-2600K Sandy Bridge 3.4GHz LGA 1155 95W Quad-Core, OC’d to 3.8GHz CPU Fan: Arctic Super Cooler Memory: Corsair Vengeance 16gb (4 x 4gb) 240-Pin DDR3 SDRAM DDR3 1600 (PC3 12800) Mobo: ASUS Sabertooth P67 Hard Drives: 2 Western Digital 640 GB Caviar Black SATA Opti Drive: LG 22X DVD+/RW Dual Layer SATA Rewrite Video Cards: Two EVGA GeForce GTX 970 04G-P4-3975-KR 4gb cards with HB SLI bridge PS: Corsair HX 850 Watt OS: Windows 10 Pro 64-bit LG 34UC89G-B 34-Inch 21:9 curved IPS monitor with G-SYNC, 2560x1080 native resolution Four large case fans, plus the PS, CPU, mobo, and card fans Saitek AV8R joystick Saitek Pro Flight rudder pedals Track IR4 camera with latest IR5 software
Lou
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Three RFC Brass Hats were strolling down a street in London. Two walked into a bar, the third one ducked. _________________________________________________________________________
Former Cold War Warrior, USAF Security Service 1974-1978, E-4, Morse Systems Intercept, England, Europe, and points above. "pippy-pahpah-pippy pah-pip-pah"
#4518285 - 04/27/2001:19 AMRe: WOFF PE - A "Tweaker's Challenge"
[Re: HarryH]
Not a lot wrong with that Lou. One or two noticeable moments of less than smooth, but pretty darn good overall I'd say. Do you find that PE is generally smoother than UE was on your system?
Ok, one last video from me before I send myself off to the naughty chair for a self imposed cool down period. This one has full-on TrackIR with my most recent custom profile, manual flying (KKSnowbear's right, the DR-1 is hella fun to fly once you get the hang of it. I still need more practice though.)
Anyway, I've finally achieved what I have wanted for a very long time. For over four years, in fact. Per Lou's plumbing analogy, yes the pipes are only so big, but what matters most in the end is how smooth and how consistent you can have this old bird fly, given it's limitations. I absolutely love everything that OBD has done with this sim and I'm fiercely loyal to them, sometimes to my own detriment, admittedly. But at last, the negative cloud that's been bugging me for so long has been lifted. Yes it's an ancient game engine, yes the pipeline is limited, but surely we can do better with today's hardware? Well, I can at last say with confidence, yes we can.
I'm still around if you want to reach out via PM. For now, I hope you enjoy the video and happy flying all. Stay safe!
Great stuff H, take care stay safe and hopefully you'll be back sooner rather than later pal.
They shall grow not old, as we that are left grow old: Age shall not weary them, nor the years condemn. At the going down of the sun and in the morning We will remember them.
#4518331 - 04/27/2001:13 PMRe: WOFF PE - A "Tweaker's Challenge"
[Re: HarryH]
Joined: May 2012 Posts: 4,879RAF_Louvert
BOC President; Pilot Extraordinaire; Humble Man
RAF_Louvert
BOC President; Pilot Extraordinaire; Humble Man
Senior Member
Joined: May 2012
Posts: 4,879
L'Etoile du Nord
.
Don't be away too long Harry, you need to come back and keep things lively around here. That last video of yours was very nice, so much so that it prompted me to do one with TrackIR and more planes as well. It's uploading right now and I will post it soon. As for PE vs UE in smoothness, I find them both to be about the same really.
To my first entry, there was one particularly nasty hiccup caused when Java Update launched, yet again I'd forgotten to turn the dam'd thing off before flying. I remembered on this one I'm uploading now though.
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#4518338 - 04/27/2002:26 PMRe: WOFF PE - A "Tweaker's Challenge"
[Re: HarryH]
Joined: May 2012 Posts: 4,879RAF_Louvert
BOC President; Pilot Extraordinaire; Humble Man
RAF_Louvert
BOC President; Pilot Extraordinaire; Humble Man
Senior Member
Joined: May 2012
Posts: 4,879
L'Etoile du Nord
.
As promised:
Here is a second challenge video using TrackIR, and more planes on both sides. I also moved farther south to get more trees in the landscape. Again, all in-sim sliders are maxed out. Also, on this one, I did pan around outside the cockpit before beginning as this definitely helps minimize initial stutters and hesitations.
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#4518343 - 04/27/2002:50 PMRe: WOFF PE - A "Tweaker's Challenge"
[Re: HarryH]
Here is my submission. I made it long (~9 minutes) and with afterburner monitoring so that I can review it. I will discuss the findings regarding CPU usage, Frames, etc... in my other thread as I don't want to derail this one.
System
CPU: i7-9700 GPU: 2080 Ti HDD: M.2 SSD drive
#4518349 - 04/27/2003:17 PMRe: WOFF PE - A "Tweaker's Challenge"
[Re: HarryH]
Just watched both videos, I really enjoyed them. WOFF PE looks absolutely stunning at times. Is it ok to ask if any of you guys use VonS GPU tuner or Panama Reds BT mods? Thank you.
They shall grow not old, as we that are left grow old: Age shall not weary them, nor the years condemn. At the going down of the sun and in the morning We will remember them.