#4510230 - 03/09/20 11:47 PM
Re: WW2 Carrier game - would anyone play that today?
[Re: The_Admiral]
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F4UDash4
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When we can't even demo VR in a store, there's no wonder the adoption rate is so low. I'm not about to to buy something I can't try, first. Sorry, didn't mean to hijack, just responding to the VR thing. I have no interest in any flight sim that doesn't support VR.
"In the vast library of socialist books, there’s not a single volume on how to create wealth, only how to take and “redistribute” it.” - David Horowitz
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#4510285 - 03/10/20 12:23 PM
Re: WW2 Carrier game - would anyone play that today?
[Re: Trooper117]
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I have no interest in playing any flight sim with VR... Good for you.
"In the vast library of socialist books, there’s not a single volume on how to create wealth, only how to take and “redistribute” it.” - David Horowitz
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#4515106 - 04/07/20 12:34 PM
Re: WW2 Carrier game - would anyone play that today?
[Re: The_Admiral]
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Genbrien
Stick to the plan man!
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Stick to the plan man!
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wow it looks amazing! gj!
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#4515177 - 04/07/20 06:51 PM
Re: WW2 Carrier game - would anyone play that today?
[Re: The_Admiral]
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Eagerly await this. Meanwhile I set up some BB vs BB battles in Silent Hunter 4 last night just to spectate.
"In the vast library of socialist books, there’s not a single volume on how to create wealth, only how to take and “redistribute” it.” - David Horowitz
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#4515230 - 04/07/20 10:31 PM
Re: WW2 Carrier game - would anyone play that today?
[Re: Sokol1]
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I have no interest in any flight sim that doesn't support VR.
Good for you, this not a "flight sim" game, is a RTS game. My comment on VR was in reply to Blastmans slamming VR. And VR in RTS can be fun too but for an RTS it's certainly not a deal breaker if it's not supported.
"In the vast library of socialist books, there’s not a single volume on how to create wealth, only how to take and “redistribute” it.” - David Horowitz
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#4515260 - 04/08/20 01:58 AM
Re: WW2 Carrier game - would anyone play that today?
[Re: F4UDash4]
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The_Admiral
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I have no interest in any flight sim that doesn't support VR.
Good for you, this not a "flight sim" game, is a RTS game. My comment on VR was in reply to Blastmans slamming VR. And VR in RTS can be fun too but for an RTS it's certainly not a deal breaker if it's not supported. Aye guys, please be nice! VR would be cool in our setting indeed if it allows for free roaming between the command compartment & the outside passages. It is also an excellent tool for camera handling, as long as it is properly made. Naturally though it's not a priority, but once we'll have a good game in our hands I'll be happy to explore this direction too as an option for VR users. Eugen games - Ruse first and foremost - were thought along the same lines years ago, trying to put you in the shoes of a commander. I'd like to reiterate the experience with the sort of tech we have now - but obviously we're not there yet and as pointed out it's not our first thing in our agenda.
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#4515478 - 04/09/20 01:41 PM
Re: WW2 Carrier game - would anyone play that today?
[Re: The_Admiral]
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kilosierra
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Looks very promising!
I loved TF 1942 and the SSI games back then. And Jutland from SES, but unfortunatly the servers seem to be shut down, doesn`t work anymore.
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#4517180 - 04/19/20 11:38 AM
Re: Task Force Admiral - a WW2 Carrier Command Simulator
[Re: FsFOOT]
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Genbrien
Stick to the plan man!
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Stick to the plan man!
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Thats B*ad-ass..!
What more needs be said? that's going to be legendary Will there be some kind of replay mode, or something that we can enjoy the glory of the battle without worrying about it?
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#4517191 - 04/19/20 01:14 PM
Re: Task Force Admiral - a WW2 Carrier Command Simulator
[Re: Genbrien]
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Thats B*ad-ass..!
What more needs be said? that's going to be legendary Will there be some kind of replay mode, or something that we can enjoy the glory of the battle without worrying about it? Yes! Needs a replay mode. And how about a built in "TacView" style replay with excruciating detail?
"In the vast library of socialist books, there’s not a single volume on how to create wealth, only how to take and “redistribute” it.” - David Horowitz
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#4517744 - 04/23/20 12:46 PM
Re: Task Force Admiral - a WW2 Carrier Command Simulator
[Re: The_Admiral]
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Joined: Aug 2019
Posts: 127
The_Admiral
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Thank you boys for all the kindness! Happy to see that the sim community finds something interesting in there despite our wargaming approach Will there be some kind of replay mode, or something that we can enjoy the glory of the battle without worrying about it? Yes there will be - an in-house replay system is planned for this exact reason. Beyond the fact that nobody can be everywhere all the time, we also have to cover those who will play at the most realistic level available, that is without external views. These grognards might want to make a nice video AAR of their performance, and we will obviously and gladly oblige. We hope that the replay function will also be able to seamlessly forward and rewind at any time, allowing to really never miss a thing. We'll see in due time, but I'd call that a core feature overall. Regarding our advancement, as we head into a very important week for us, I thought proper to give people an idea of where we're at. We have over 50% of the whole 3D ship roster done, and there's still all the painting to do, but things are looking good, if I dare say! Cheers
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