#4509912 - 03/07/20 05:41 PM
WOFF PE-Mods: There! - 28.12.22
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Joined: Dec 2018
Posts: 386
Becker01
Member
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Member
Joined: Dec 2018
Posts: 386
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Hallo, because BH&H2 has been on the market for over 2 years I have closed this mod-list for WOFF-PE (23.06.23).
The last update of the mod-list is from 28.12.2022. It was not my claim to make a complete list and if you miss a mod or see a wrong link please don’t be angry! Then I forgot the mod or the link is wrong, in any case an unintentional mistake of mine simply. And of course I have not any responsibility for use of the mods, whatsoever. It's an attempted solution to get/keep an overview about all the great and useful mods. I hope it’s useful! Info:The BH&H II-Mod-list you can find at Forum CombatAce > OBD Software: WW1 & WW2 Combat Flight Sims > WOFF/WOTR - FAQ/Technical Issues, Thread "WOFF BH&H II-Mods: There!", LINK: https://combatace.com/forums/topic/95976-woff-bhh-ii-mods-there-011022/PE-MODS, 28.12.2022: Mod: JSGME ModEnabler utility (Version 2.6.0) by 'Lothar of the Hill People' - Modifed by 'RJW' Download: Sandbaggers Website: http://www.thatoneplease.co/WOFF.htmlMod: WOFF User Skins (Version 9.0), WOFF Alternative Skins (Version 10.0), WOFF More Skins (Version 5.0) and WOFF Two Seater Skins 1.0 by @Jearbear Download: Sandbaggers Website: http://www.thatoneplease.co/WOFF.htmlMod: All files of Custom Facilities-Mod by @Robert Wiggins/@Panama Red Download: Sandbaggers Website: http://www.thatoneplease.co/WOFF.htmlMod: UserFiles Backup Utility V1.6 by @Robert Wiggins Download: Sandbaggers Website: http://www.thatoneplease.co/WOFF.htmlMod: Nibbio\OvS Inflight Map Mod by @OvS Download: Sandbaggers Website: http://www.thatoneplease.co/WOFF.htmlMod: Western Front Map Set by @RAF_Louvert Download: Sandbaggers Website: http://www.thatoneplease.co/WOFF.htmlMod: Scenery Improvement Mod by @Panama Red: Download: Sandbaggers Website: http://www.thatoneplease.co/WOFF.htmlor Forum: Wings: Over Flanders Fields Thread: PE Scenery Improvement, FPS increase and BT elimination mod. Download: @Panama Red, Dropbox Mod: WOFF UE PE Historical Weather Mod 1.5 (designed to work better with vanilla WOFF, more flying in rainy and cloudy conditions) and 2.1 (better for use of Optional Cloud Mod, more "No Fly" days) by @BuckeyeBob Download: Sandbaggers Website: http://www.thatoneplease.co/WOFF.htmlor Forum: Wings: Over Flanders Fields – Mods Thread: Optional Cloud Mod (with Historical Weather files); at the bottom of his first post Download: @BuckeyeBob, Dropbox, https://SimHQ.com/forum/ubbthreads....ith-historical-weather-files#Post4334403Mod: WOFF Optional Cloud Mod Pack 5.0 ("Full", "Reduced" and "RJW lighter clouds option") by @BuckeyeBob ( readme: completely compatible with WOFF UE, PE, some weather types may appear slightly different in these earlier versions of WOFF) Download: Sandbaggers Website: http://www.thatoneplease.co/WOFF.html or Forum: Wings: Over Flanders Fields – Mods Thread: Optional Cloud Mod (with Historical Weather files); at the bottom of his first post in this thread Download: @BuckeyeBob, Dropbox, https://SimHQ.com/forum/ubbthreads....ith-historical-weather-files#Post4334403Mod: VonS_WOFFgpuTunerPatchFolderInside by @VonS Download: Forum CombatAce > OBD Software: WW1 & WW2 Combat Flight Sims > WOFF UE/PE-File Announcements, Thread "FM (and other) Tweaks for WOFFue/pe/bh&h2 & WOTR", https://combatace.com/forums/topic/92320-fm-and-other-tweaks-for-woffuepebhah2-wotr/Mod: WOFF PE Historical_Victory_Information_1.4_by_@Aris Forum: Wings: Over Flanders Fields Thread: MOD compatibility for PE (Updated), page 3 Download: @ArisFuser, drive.google.com, https://SimHQ.com/forum/ubbthreads.php/topics/4492802/3/mod-compatibility-for-pe-updatedMod: Cloud Pop Fix Beta 2, by @HarryH Forum: Wings: Over Flanders Fields – Mods Thread: Cloud Popping Reduction Mod - Beta Download: @HarryH, drive.google.com, https://SimHQ.com/forum/ubbthreads.php/topics/4492934/cloud-popping-reduction-mod-beta#Post4492934Mod: WOFF PE Tracers effects mod v1.4 by @JJJ65 Forum: Wings: Over Flanders Fields – Mods Thread: WOFF PE Tracers mod Download: @JJJ65, drive.google.com, https://SimHQ.com/forum/ubbthreads.php/topics/4516316/2Mod: WOFF Multimod by @JJJ65 Forum: Wings: Over Flanders Fields - Mods Thread: WOFF UE / PE Multimod Download: @JJJ65, Dropbox, https://SimHQ.com/forum/ubbthreads.php/topics/4348058/woff-ue-pe-multimod#Post4348058Mod: Mission Editor by @JJJ65 Forum: Wings: Over Flanders Fields – Mods Thread: Mission Editor Download: @JJJ65, Dropbox, https://SimHQ.com/forum/ubbthreads.php/topics/4282306/1Mod: WOFF PE Realistically Populated Airfileds 1.1 by @JJJ65 (need ME above) Forum: Wings: Over Flanders Fields – Mods Thread: WOFF UE Realistically Populated Airfields Mod Download: @JJJ65, Dropbox, https://SimHQ.com/forum/ubbthreads....ally-populated-airfields-mod#Post4516819Mod: FE2 FMs // WOFF FMs by @VonS Download: Forum CombatAce > OBD Software: WW1 & WW2 Combat Flight Sims > WOFF UE/PE-File Announcements, Thread "FM (and other) Tweaks for WOFFue/pe/bh&h2 & WOTR", https://combatace.com/forums/topic/92320-fm-and-other-tweaks-for-woffuepebhah2-wotr/Mod: WOFF PE Mark 1-W Bombsight All_in_One Mod by @RAF_Louvert and @JJJ65 Forum: Wings: Over Flanders Fields – Mods Thread: WOFF PE Mk1 Bombsights All-in-one mod Download: @JJJ65, drive.google.com, https://SimHQ.com/forum/ubbthreads....k1-bombsights-all-in-one-mod#Post4532448Mod: WOFF Menu Music Version2 Mod, separate for German-, French-, British- and USA-Campaign, by @Albert Tross (also for UE) Download: Sandbaggers Website: http://www.thatoneplease.co/WOFF.htmlMod: WOFF_UE_PE_Misnamed_Skins.bat.txt, by @mandrews Forum: Wings: Over Flanders Fields Thread: Errors Found in Labels for Skin, last postings from @mandrews Download: attached file, https://SimHQ.com/forum/ubbthreads.php/topics/4454723/926.06.20: There is a mod-series "New Theaters" from @xjouve NOT FINISHED (so in orange), 18.12.21: updated download-links - with exception of unfinished Global Layer v2.20 Members who are interested in should read the according threads or in short version the thread "New Theaters (development)" in this forum "Wings: Over Flanders Fields - Mods ". The download-links you can find in most cases in grey textfields in one of the first postings from @xjouve.
Terrain mod = XJ0 Landcover Mods = XJ1 InFlightMap Mod = XJ2 Water Mods = XJ3 Glabol Layer Mod = XJ4
Mod: Terrain mod = XJ0 by @xjouve, (mesh-data / elevation-mod) Forum: Wings: Over Flanders Fields - Mods Thread: Topology Mods Download: @xyouve, mega.nz
Mod: Landcocer-mod 1) 2GIS Landcover (2GIS) 1.032 lite Landcocer-mod 2) CLC Landcover (CLC) 1.00 Forum: Wings: Over Flanders Fields - Mods Thread: Landcover Mods (CLC v1.00 available) Download: @xyouve, mega.nz
Mod: InFlight Map Mod 3.10 Forum: Wings: Over Flanders Fields - Mods Thread: InFlight map Mods (v3.10 available) Download: @xyouve, mega.nz
Mod: Water-mod 1) 1.10 "Total Water" "Description: Only waterbeds of the front lines, i.e. main water areas or in other words small rivers won't be displayed. This mod covers the full frontline." Mod: Water-Mod 2) 2.00 "Total Water", from north to south "Description: Waterbeds plus waterways (of France), i.e. most water areas are there underneath your plane. This mod doesn't exist as a whole anymore, and has been replaced by subtheater mods that are less hardware demanding." Yser - Somme (2.1.01) = WOFF Flanders, Aisne - Velse (2.2.01) = WOFF Marne, Meuse - Moselle (2.3.00) = WOFF Verdun, Bas-Haut - Rhin (2.4.00) = WOFF Alsace Forum: Wings: Over Flanders Fields - Mods Thread: Water Mods (Mod 2 subtheaters available) Download: @xyouve, mega.nz
Mod: Global Layer 2.20 Attention: @xjouve: "I used airbases from 'WOFF PE Realistically Populated Airfields 1.0 by JJJ65' mod. Therefore, you need to install this mod first and others that are required to make it properly working. Please check JJJ65's thread here for details." That means you need the Mission Editor for full function. Without ME you can use the mod, but with this consequence: @JJJ65: "... wihout ME you get either empty airfields without static (parked) aircraft or historically incorrect static planes." Forum: Wings: Over Flanders Fields - Mods Thread: Global Layer Mod & Co (v2.20 available) Download: @xyouve, mega.nz
Last edited by Becker01; 06/23/23 06:49 PM.
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#4509919 - 03/07/20 06:19 PM
Re: Release of mods: Where?
[Re: Becker01]
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Joined: Mar 2011
Posts: 938
VonS
WWI Flight Sims on a Mac
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WWI Flight Sims on a Mac
Member
Joined: Mar 2011
Posts: 938
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Overall a good suggestion, since it would be convenient to have all of the mods. in one place. In the case of my fm mods for WOFF, I have them hosted on CombatAce since, on Sandbagger's site, the following clause doesn't allow for hosting of fm tweaks: "4. Do not include any other OBD created objects with the mod - just the basic files to get it to work. For example OBD created aircraft for a texture or Flight Model (FM) mod." The "basic files to get it to work" in the case of the fm tweaks are the xfm flight files , in other words the fm files themselves but in modified form - so I've stuck to hosting the fm tweaks on CombatAce. The good thing about CombatAce is that you still need an account to download the files - which, likely, is a small effort that those who have purchased WOFF are willing to undergo (rather than to have the fm tweaks openly available for download). OBD is of course welcome to include any of my fm tweaks if they like within WOFF; they are of course also welcome to let me know if they prefer that the fm mods are not publicly hosted - and I will only keep the tweaks for myself. In terms of my GPU Tuner Patch mods, those are in my DropBox account - I suppose I could send those over to Sandbagger's site. Or I might post a separate thread as a quick "one-stop" post that contains links to all of my mods - if this helps to locate all of my mods (by the way, for those reading, my GPU Tuner Patch for WOFF is also linked to at the very bottom of my long WOFF-on-a-Mac thread). Happy flying all, and modding, Von S
~ For my various FM/AI/FPS/DM Mods. for First Eagles 2, WoFF, RoF & WoTR, and tips for FlightGear, recommended is to check over my CombatAce profile ( https://combatace.com/profile/86760-vons/) and to click on the "About Me" tab while there. ~
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#4509926 - 03/07/20 06:59 PM
Re: Release of mods: Where?
[Re: Becker01]
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Joined: Mar 2011
Posts: 938
VonS
WWI Flight Sims on a Mac
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WWI Flight Sims on a Mac
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Joined: Mar 2011
Posts: 938
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Thanks Pol for the clarification, that makes sense. I was under the impression that that clause referred to modded fm files too. Good to know - I will therefore consider, in the future, moving all of my WOFF-related tweaks (and the WOTR GPU Tuner Patch) - to Sandbagger's site. Will most likely roll a ver. 5.0 of the fm tweaks and the WOFF Tuner Patch into the same package, but will keep the old tweak for Bucksnort's SweetFX package as a separate file since that is only compatible with WOFF ultimate ed. up to ver. 4.18 and 4.21. Von S
~ For my various FM/AI/FPS/DM Mods. for First Eagles 2, WoFF, RoF & WoTR, and tips for FlightGear, recommended is to check over my CombatAce profile ( https://combatace.com/profile/86760-vons/) and to click on the "About Me" tab while there. ~
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#4509978 - 03/08/20 01:25 AM
Re: Release of mods: Where?
[Re: Becker01]
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Joined: May 2016
Posts: 1,523
BuckeyeBob
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Member
Joined: May 2016
Posts: 1,523
Ohio, USA
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Ordinarily, I send a copy of my mods to Sandbagger for posting on his website. I just haven't got around to it yet.
In the meantime, keep in mind that you don't have to have a dropbox account in order to download files from their site.
“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”
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#4518115 - 04/25/20 07:31 PM
Re: Release of mods: Where?
[Re: Becker01]
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Joined: Dec 2018
Posts: 386
Becker01
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Member
Joined: Dec 2018
Posts: 386
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26.06.20: This posting I have copied and integrated in my first one. From this date I will write mod-updates not longer here, but in my first posting. Hallo,
because oft he mod-distribution over several ways (see my text above) I have tried to make a summary of the actual or/and last mods and where you can find them; first of all for new and returned players (but not only …). IMHO the only way to get/keep an overview about all the great and useful mods.
Important: It was not my claim to make a complete list and if you miss a mod or see a wrong link please don’t be angry! Then I forgot the mod or the link is wrong, in any case an unintentional mistake of mine simply.
Of course you can/shall complete this list with other mods!! Then please write a short and useful mod-info, for example maybe similar to the following (mod, forum, thread, link).
I hope it’s useful!
PE-MODS:
Mod: JSGME ModEnabler utility (Version 2.6.0) by 'Lothar of the Hill People' - Modifed by 'RJW' Download: Sandbaggers Website: http://www.thatoneplease.co/WOFF.html
Mod: All User created Aircraft Skin Mods by @Jearbear Download: Sandbaggers Website: http://www.thatoneplease.co/WOFF.html
Mod: All files of Custom Facilities-Mod by @Panama Red: Download: Sandbaggers Website: http://www.thatoneplease.co/WOFF.html
Mod: UserFiles Backup Utility by @Robert Wiggins Download: Sandbaggers Website: http://www.thatoneplease.co/WOFF.html
Mod: Nibbio\OvS Inflight Map Mod by OvS Download: Sandbaggers Website: http://www.thatoneplease.co/WOFF.html
Mod: Western Front Map Set by @RAF_Louvert Download: Sandbaggers Website: http://www.thatoneplease.co/WOFF.html
Mod: Scenery Improvement Mod by @Panama Red: Download: Sandbaggers Website: http://www.thatoneplease.co/WOFF.html or Forum: Wings: Over Flanders Fields Thread: PE Scenery Improvement, FPS increase and BT elimination mod. Download: @Panama Red, Dropbox
Mod: WOFF PE Mont St Eloi by @RAF_Louvert and @Fullofit Download: Sandbaggers Website: http://www.thatoneplease.co/WOFF.html
Mod: VonS_WOFFgpuTunerPatchFolderInside Download: @VonS, Signature > dropbox
Mod: WOFF PE Historical_Victory_Information_1.4_by_Aris Forum: Wings: Over Flanders Fields Thread: MOD compatibility for PE (Updated), Side 3 Download: @ArisFuser, drive.google.com
Mod: Cloud Pop Fix Beta 2, by @HarryH Forum: Wings: Over Flanders Fields – Mods Thread: Cloud Popping Reduction Mod - Beta Download: @HarryH, drive.google.com
Mod: WOFF UE PE Historical Weather Mod 2.02 by @BuckeyeBob Forum: Wings: Over Flanders Fields – Mods Thread: Optional Cloud Mod Download: @BuckeyeBob, Dropbox
Mod: WOFF UE PE OCM 3.0.0 by @BuckeyeBob Forum: Wings: Over Flanders Fields – Mods Thread: Optional Cloud Mod Download: @BuckeyeBob, Dropbox
Mod: WOFF PE Tracers effects mod v1.3 by JJJ65 Forum: Wings: Over Flanders Fields – Mods Thread: New realistic tracer effects mod - WOFF UE compatible Download: @JJJ65, Dropbox
Mod: WOFF Multimod by @JJJ65 Forum: Wings: Over Flanders Fields - Mods Thread: WOFF UE / PE Multimod Download: @JJJ65, Dropbox
Mod: Mission Editor by @JJJ65 Forum: Wings: Over Flanders Fields – Mods Thread: Mission Editor Download: @JJJ65, Dropbox
Mod: WOFF PE Realistically Populated Airfileds 1.1 by JJJ65 (need ME above) Forum: Wings: Over Flanders Fields – Mods Thread: WOFF UE Realistically Populated Airfields Mod Download: @JJJ65, Dropbox
Mod: FE2 FMs // WOFF FMs by @VonS Forum: Wings: Over Flanders Fields Thread: FM Tweaks Poll for Ver. 5.0 - FM Pack Now Uploaded (or other threads like: Ver. 6.0 "Special Edition" FM Pack) Download: @VonS, Signature > combatace.com
Mod: Terrain mod = XJ0 by @xjouve, (mesh-data / elevation-mod) Forum: Wings: Over Flanders Fields - Mods Thread: Topology Mods Download: @xyouve, mega.nz
[color:#666666]12.06.20: There are a few mods more from @xjouve IN DEVELOPMENT! Landcover Mods = XJ1 InFlightMap Mod = XJ2 Water Mods = XJ3 Glabol Layer Mod = XJ4
So you can recognice the progress via new mod-variations. Because I can't update it again and again, members who are interested in should follow the according threads or in short version the thread "New Theaters (development)" in the forum "Wings: Over Flanders Fields - Mods ". The download-Links you can find in most cases in grey textfields in one of the first postings from @xjouve. My own Installation-sequence at the moment: XJ0, XJ1, XJ3, XJ4, XJ2
Mod: Landcocer-mod 1) 2GIS Landcover (2GIS) 1.032 lite Landcocer-mod 2) CLC Landcover (CLC) 1.00 Forum: Wings: Over Flanders Fields - Mods Thread: Landcover Mods (CLC v1.00 available) Download: @xyouve, mega.nz
Mod: InFlight Map Mod 3.10 Forum: Wings: Over Flanders Fields - Mods Thread: InFlight map Mods (v3.10 available) Download: @xyouve, mega.nz
Mod: Water-mod 1) 1.10 "Total Water" "Description: Only waterbeds of the front lines, i.e. main water areas or in other words small rivers won't be displayed. This mod covers the full frontline." Mod: Water-Mod 2) 2.00 "Total Water", from north to south "Description: Waterbeds plus waterways (of France), i.e. most water areas are there underneath your plane. This mod doesn't exist as a whole anymore, and has been replaced by subtheater mods that are less hardware demanding." Yser - Somme (2.1.01) = WOFF Flanders, Aisne - Velse (2.2.01) = WOFF Marne, Meuse - Moselle (2.3.00) = WOFF Verdun, Bas-Haut - Rhin (2.4.00) = WOFF Alsace Forum: Wings: Over Flanders Fields - Mods Thread: Water Mods (Mod 2 subtheaters available) Download: @xyouve, mega.nz
Mod: Global Layer 2.10: Attention: "I used airbases from 'WOFF PE Realistically Populated Airfields 1.0 by JJJ65' mod. Therefore, you need to install this mod first and others that are required to make it properly working. Please check JJJ65's thread here for details." That means you need the Mission Editor for full function. Without ME you can use the mod, but with this consequence: @JJJ65: "... wihout ME you get either empty airfields without static (parked) aircraft or historically incorrect static planes." Forum: Wings: Over Flanders Fields - Mods Thread: Global Layer Mod & Co (v2.10 available) Download: @xyouve, mega.nz[/color]
Last edited by Becker01; 05/28/21 04:28 PM.
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#4521139 - 05/16/20 09:01 PM
Re: Release of mods: Where?
[Re: Becker01]
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Joined: Dec 2018
Posts: 386
Becker01
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Member
Joined: Dec 2018
Posts: 386
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A little update because of the work of @jouve. I have written it in orange because the mods are in progress.
Greetings!
Last edited by Becker01; 05/28/21 04:28 PM.
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#4521225 - 05/17/20 06:49 PM
Re: Release of mods: Where?
[Re: Becker01]
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Joined: Dec 2000
Posts: 7,064
Sandbagger
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Coningsby, Lincs, UK
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Hi all, I created the hosting site for just this reason - to centralise modders work. I'm quite happy to host your work - just drop me a PM so we can arrange for me to download your mods,
Mike
Alienware Aurora R5 Windows 10 64 bit Intel i7-6700K 4.2Ghz Two GTX 1080 Foundations in SLI (8 Gig each) 32 Gig DDR4 2133Mhz 1TB SSD boot drive - 1TB SATA storage drive 5.1 Surround Sound 34" Dell Ultra Sharp U3415W (3440x 2440) CH Pro-Pedals, Stick and Throttle TrackIR-5 Pro
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#4522973 - 05/29/20 07:26 PM
Re: Release of mods: Where?
[Re: Becker01]
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Joined: Dec 2000
Posts: 7,064
Sandbagger
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Coningsby, Lincs, UK
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Hi all, Just a BUMP to modders. PM me if you want your mods hosted on my 'User Mods page'.
Normally I will have them uploaded to the relevant pages the same day, if not withing hours,
Mike
Alienware Aurora R5 Windows 10 64 bit Intel i7-6700K 4.2Ghz Two GTX 1080 Foundations in SLI (8 Gig each) 32 Gig DDR4 2133Mhz 1TB SSD boot drive - 1TB SATA storage drive 5.1 Surround Sound 34" Dell Ultra Sharp U3415W (3440x 2440) CH Pro-Pedals, Stick and Throttle TrackIR-5 Pro
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#4563326 - 04/09/21 04:46 AM
Re: Release of mods: Where?
[Re: Becker01]
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Joined: Mar 2011
Posts: 938
VonS
WWI Flight Sims on a Mac
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WWI Flight Sims on a Mac
Member
Joined: Mar 2011
Posts: 938
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Hello fellow WOFFers, Just a quick update to this mods-compatibility list thread - namely, that Redwolf is currently testing my WOFF GPU Tuner Patch and it is most likely compatible with the BHAH.II edition. Time-permitting, he will also be testing the WOTR GPU Tuner Patch in BHAH.II, and results will be released as to which one is better, for those who are interested in patching/modding the latest WOFF on their rigs. In terms of my FM Tweaks Packages, they are incompatible with BHAH.II. To explain, FM changes in BHAH.II operate "under the hood," so to speak, while stock FM performance data across the xfm files is identical in UE/PE and BHAH.II editions of WOFF, and therefore continues to be moddable. However - seven or eight extra "scrape point" entries have been included in the xfm files in BHAH.II (total of 18 or 19 scrape points), when compared with the 11 or so scrape-point entries in UE/PE WOFF. Scrape points provide ambient rumbling sounds and other goodies when taxiing, ascending, alighting - they also provide aircraft contact points with the ground, further additions to the damage modeling, etc. So, in short, 7 or 8 ambient sounds may be lost while taxiing, and aircraft may also lose the ability to belly land, to lose wheels/gear assemblies, and so on, with my FM mods loaded - my recommendation therefore is to fly stock BHAH.II FMs for the foreseeable future. Currently I have no time to update the xfm files since it will require copying-over of the extra, 7 or 8 scrape point entries in the newer xfm files into more than 500 tweaked xfm files (11 xfm files per aircraft, total of about 50 tweaked aircraft in my FM packages). EDIT: Important changes included in post above, Apr. 9, 2021. (Thanks Pol for the extra info.) Happy flying, Von S
Last edited by VonS; 04/09/21 05:16 PM. Reason: Added info./edited post.
~ For my various FM/AI/FPS/DM Mods. for First Eagles 2, WoFF, RoF & WoTR, and tips for FlightGear, recommended is to check over my CombatAce profile ( https://combatace.com/profile/86760-vons/) and to click on the "About Me" tab while there. ~
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#4563421 - 04/09/21 05:15 PM
Re: Release of mods: Where?
[Re: Becker01]
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Joined: Mar 2011
Posts: 938
VonS
WWI Flight Sims on a Mac
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WWI Flight Sims on a Mac
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Joined: Mar 2011
Posts: 938
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Many thanks Pol for the extra info. regarding the further importance of the scrape point entries. Have now modified the post above yours to include the necessary changes, and that my FM Tweaks Packages are incompatible with BHAH.II. Cheers, Von S
Last edited by VonS; 04/10/21 03:07 AM. Reason: Edited post.
~ For my various FM/AI/FPS/DM Mods. for First Eagles 2, WoFF, RoF & WoTR, and tips for FlightGear, recommended is to check over my CombatAce profile ( https://combatace.com/profile/86760-vons/) and to click on the "About Me" tab while there. ~
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#4570304 - 05/28/21 06:01 PM
Re: Release of PE-Mods: Where? (02.21)
[Re: Becker01]
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Joined: Mar 2020
Posts: 795
Albert Tross
Flight Sim Nut
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Flight Sim Nut
Member
Joined: Mar 2020
Posts: 795
UK
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I definitely think it's better to have the MODs in one place.
If Sandbagger is happy to facilitate that then it makes perfect sense.
Albert
"A great deal of an aeroplane could be holed without affecting its ability to fly. Wings and fuselage could be—and often were—pierced in 50 places, missing the occupants by inches (blissfully unaware of how close it had come until they returned to base). Then the sailmaker would carefully cover each hole with a square inch of Irish linen frayed at the edges and with a brushful of dope make our aircraft 'serviceable' again within an hour."
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#4570322 - 05/28/21 08:27 PM
Re: WOFF PE-Mods: There! - 28.05.21
[Re: Becker01]
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Joined: Dec 2018
Posts: 386
Becker01
Member
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Member
Joined: Dec 2018
Posts: 386
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Hallo @Albert Tross! Greetings!
Last edited by Becker01; 05/28/21 08:29 PM.
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#4571772 - 06/14/21 09:19 PM
Re: WOFF PE-Mods: There! - 28.05.21
[Re: Becker01]
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Joined: Mar 2011
Posts: 938
VonS
WWI Flight Sims on a Mac
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WWI Flight Sims on a Mac
Member
Joined: Mar 2011
Posts: 938
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Just a quick update that the download links to Xjouve's water mods., global map layer mod., land cover mods., as well as the typology (improved terrain mesh) mods. - hosted on Mega Cloud Storage - are no longer functioning. Perhaps it would be good to update that those mods. are therefore no longer publicly available and/or that the links are broken. (Will copy this post to the relevant thread on CombatAce too.) Cheers all, Von S
~ For my various FM/AI/FPS/DM Mods. for First Eagles 2, WoFF, RoF & WoTR, and tips for FlightGear, recommended is to check over my CombatAce profile ( https://combatace.com/profile/86760-vons/) and to click on the "About Me" tab while there. ~
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#4571971 - 06/16/21 06:50 PM
Re: WOFF PE-Mods: There! - 28.05.21
[Re: Polovski]
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Joined: Jul 2010
Posts: 2,079
JJJ65
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Member
Joined: Jul 2010
Posts: 2,079
Czech Rep.
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Mm wonder what happened to xjouve. +1
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#4571991 - 06/16/21 11:56 PM
Re: WOFF PE-Mods: There! - 28.05.21
[Re: Albert Tross]
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Joined: Dec 2000
Posts: 7,064
Sandbagger
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Coningsby, Lincs, UK
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Hi all, The User Host pages are available for any WOFF mods. Just PM me to get it sorted,
Mike
Alienware Aurora R5 Windows 10 64 bit Intel i7-6700K 4.2Ghz Two GTX 1080 Foundations in SLI (8 Gig each) 32 Gig DDR4 2133Mhz 1TB SSD boot drive - 1TB SATA storage drive 5.1 Surround Sound 34" Dell Ultra Sharp U3415W (3440x 2440) CH Pro-Pedals, Stick and Throttle TrackIR-5 Pro
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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