#4503754 - 01/14/20 03:27 PM
Re: ARMA 3 Military Monday session thread
[Re: saghen]
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Joined: Nov 2004
Posts: 19,794
adlabs6
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Tracy Island
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Thanks guys. Next we will probably be destroying a site, but didn't have time for that this past week. I'll keep up the insurgent theme for that.
WARNING: This post contains opinions produced in a facility which also occasionally processes fact products.
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#4504365 - 01/20/20 11:23 PM
Re: ARMA 3 Military Monday session thread
[Re: saghen]
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Joined: Nov 2004
Posts: 19,794
adlabs6
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Tracy Island
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One new mission from me, too.
WARNING: This post contains opinions produced in a facility which also occasionally processes fact products.
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#4505911 - 02/02/20 07:37 PM
Re: ARMA 3 Military Monday session thread
[Re: saghen]
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Joined: Mar 2007
Posts: 2,458
saghen
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Member
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USA
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#4506115 - 02/04/20 03:33 PM
Re: ARMA 3 Military Monday session thread
[Re: saghen]
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Joined: Nov 2004
Posts: 19,794
adlabs6
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Tracy Island
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Fantastic new mission, saghen. That and the 2nd we played had a nice "epic" sort of progress feel. The AI are punishing, as is normal lately, but keeping things together was rewarding.
That 2nd mission was going well until we cleared those buildings. I need to crack the whip on that, assigning pairs to clear each building, and supervising the progress, rather than just letting it play out.
WARNING: This post contains opinions produced in a facility which also occasionally processes fact products.
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#4506125 - 02/04/20 04:14 PM
Re: ARMA 3 Military Monday session thread
[Re: saghen]
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Joined: Nov 2004
Posts: 19,794
adlabs6
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Thanks.
It's difficult to judge how a mission will play out when making a mission. Glad it wasn't a bloodbath the second time around.
I think I got a bum deal on that first play. When I was ahead of you guys, reconning the path toward the objectives, I looked back up the hill more than once. You guys were completely hidden in layers of trees, such that I could only see you intermittently as I directed movements. We weren't standing out against the sky, or anything. Between our camo, concealment, and rocks for cover... I think the AI had some dirty plays going on.
WARNING: This post contains opinions produced in a facility which also occasionally processes fact products.
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#4507043 - 02/11/20 11:51 AM
Re: ARMA 3 Military Monday session thread
[Re: saghen]
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Joined: Apr 2001
Posts: 121,387
PanzerMeyer
Pro-Consul of Florida
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Pro-Consul of Florida
King Crimson - SimHQ's Top Poster
Joined: Apr 2001
Posts: 121,387
Miami, FL USA
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Interesting missions last night. I think I need to make a few tweaks though. I had a lot of fun. Which tweaks did you have in mind?
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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#4507715 - 02/18/20 12:09 AM
Re: ARMA 3 Military Monday session thread
[Re: saghen]
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Joined: Nov 2004
Posts: 19,794
adlabs6
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Tracy Island
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One new mission from me, Leqa Hideout on Tanoa.
WARNING: This post contains opinions produced in a facility which also occasionally processes fact products.
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