#4502725 - 01/05/20 01:31 PM
UAW160 2020 Downloads
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Joined: Apr 2002
Posts: 12,488
MrJelly
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Veteran

Joined: Apr 2002
Posts: 12,488
Montagnac, L'Herault, France
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March 27th 2023
I am rationalising my downloads to create more spaceThis is an installation of my full UAW160 folder Full UAW160 install- March 27th 2023 The download is named "UAWMarch27th2023.exe" and it is a 7-zip self installer. The file is just over 1 gigabyte, but running it will create a "UAWMarch27th2023" folder which is over 5.4 gigabytes in size. Running it will create a "UAWMarch27th2023" folder My "eaw.ini" file is included. Running the DSP27Feb2023.exe: There are 87 plane-sets available If you get a "runtime error" message when you try to run the DSP27Feb2023.exe or any of the other utilities then check this link: Runtime files ************************************************************************************************************************** I will be editing this single post by adding download links when new material is available. The latest additions will be in this first post. If you are reading this and downloading stuff as a guest I strongly suggest that you join SimHQ so that you can make comments or ask for help in this forum  **************************************************************************************************************************
Fly EAW online at GameRanger: GameRanger SiteFaceBook Pages UAW 160 downloadsEAW ClubMark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.I am now of an age at which I no longer need to suffer fools gladly
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#4511826 - 03/20/20 07:44 AM
Re: UAW160 2020
[Re: MrJelly]
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Joined: Apr 2002
Posts: 12,488
MrJelly
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Veteran

Joined: Apr 2002
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Montagnac, L'Herault, France
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From the "Rationalisation" thread in the EAW forum: Some time ago I received a PM from Shogun about the Mission Editor generating this error message when he tried to run it: Run-time error 713 Class not registered. MSSTDFMT.DLLI hit this problem a few weeks ago when I was away in Lyon and I tried to run the Mission Editor on my new laptop. When I got back I made a VisualBasic installer program for the mission editor, which correctly installs the " MSSTDFMT.DLL" file during the installation process. "MissionEdPackage.exe" is available here: Mission Editor Runtimes If you get that error then download it, and run it on your desktop. This will create a folder named "MedPackage" and in this folder there is a "Setup.exe" file. ![[Linked Image]](https://www.mediafire.com/convkey/8611/h91xho53qjhhog3zg.jpg) Run the "Setup.exe", let it install the mission editor anywhere (as the reason for running it is to install the missing file), but do not let it overwrite newer versions of files with older ones. Re-boot and the Mission Editor should now work.  Jel
Last edited by MrJelly; 06/14/20 07:58 AM.
Fly EAW online at GameRanger: GameRanger SiteFaceBook Pages UAW 160 downloadsEAW ClubMark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.I am now of an age at which I no longer need to suffer fools gladly
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#4511903 - 03/20/20 06:52 PM
Re: UAW160 2020
[Re: MrJelly]
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Joined: Apr 2002
Posts: 12,488
MrJelly
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Veteran

Joined: Apr 2002
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Montagnac, L'Herault, France
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Kozel I had mis-read your post thinking it was a problem with the Mission Editor. But the problem is with the script readers. Hunter had the same one so I made a patch. Use this download link to get the "ScriptPlayerSU.exe" installer program Script reader set-up Run the "ScriptPlayerSU.exe" in your UAW160 Multiplayer 2020 folder. It will add a "2020PlayerV5.exe" but before you can use it you must open the "Script Player SetUp" folder. Inside it there is a "setup.exe" and you need to run it. Install it anywhere, but do not let it overwrite newer files with older ones. When it is finished you can run the "2020PlayerV5.exe" to load existing multiplayer scripts.
Fly EAW online at GameRanger: GameRanger SiteFaceBook Pages UAW 160 downloadsEAW ClubMark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.I am now of an age at which I no longer need to suffer fools gladly
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#4528604 - 07/03/20 11:09 PM
Re: UAW160 2020
[Re: MrJelly]
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Joined: Jul 2020
Posts: 9
eddywinch82
Junior Member
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Junior Member
Joined: Jul 2020
Posts: 9
The Northwest Of England
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Hi there,
I recently installed the June 13th Multiplayer Installation, from the File, but when I run the DSP2020MultiplayerV2.exe File in the Folder, it says it's not a valid Win32 Application for some reason. ?
Could someone give me guidance how I can overcome this issue, I am running the File in Windows 7 64 Bit.
Also I wan't to play offline on my own, with these theaters and Planes, is this possible ? and if so how do I go about sorting that out ? Also
if not, is there an seperate installation File for just offline play ?
Also I wasn't sure which Forum to put the following in, so put it here.
Are there any other Websites, other than in the Link below, which have a load of Missions, Aircraft, Utilities etc, for the original Lucasarts SWOTL and TFH Games ?
I mean have any recently, or in the last few years, been any more Missions, Utilities etc, made for these two Games ? I really enjoy playing both in the Dosbox Emulator.
Did Lucasarts ever release the Software they used, to make the External aspects of the Planes Designs ? As all Aircraft Mods were Hex Edited. Have any actual externally new Planes, been made since for the Games by Modders ?
This was the Website I found :-
https://web.archive.org/web/20151002161309/http://home.comcast.net/~swotl/home.htm
And what an excellent Website it is !
Any help and info would be much appreciated
Regards
Eddie Winch
EDIT UPDATE :-
I have sorted out the issue, I was having problems with, a missing and unregistered .OCX, file was the issue, the Multiplayer File now runs, and I have got into the game ))
I reinstalled the package, and found out the original file was corrupt for some reason, whence the win32 bit Error Message, the OCX File Error was from the reinstalled File.
But could someone please answer, my question about LUCASARTS SWOTL and TFH, that would be great ))
Eddie
Last edited by eddywinch82; 07/04/20 12:22 AM.
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#4528678 - 07/04/20 03:21 PM
Re: UAW160 2020 Downloads
[Re: MrJelly]
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Joined: Apr 2002
Posts: 12,488
MrJelly
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Veteran

Joined: Apr 2002
Posts: 12,488
Montagnac, L'Herault, France
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Let me explain simply  As an online player I like to be able to do ground-started missions, especially with the possibility of returning to base, re-arming and then re-joining the fray. However, in an online game with the host and at least one other player there is no time acceleration and you cannot skip to the next way-point like you can in single missions, so you are flying in real time. In some theatres the target placement and the front-lines mean that ground-started multiplayer missions are impossible because it takes too long to reach the target or the enemy planes. You do not want to be sitting at a computer for an hour or more doing effectively nothing. Other theatres, including the default ETO one, have a target and front-line setup with several good possibilities for multiplayer ground-starts. The "multiplayer" installations were set-up using these "multiplayer-friendly" theatres, and without those that are not suitable for multiplayer ground-started games. You can use the "13th June UAW160 2020 full installation", which sets up the "UAW160 Multiplayer" folder, for both online and offline play. Apart from one case there is no difference between the exes that we us for online play and the ones for offline play. The one case I refer to is the "multiplayer-only" version. If you use this one there is no selection of "instant mission", "single mission", "career", etc , because it launches straight into the multiplayer screen, to save the user from having to make those choices. The theatres available in the "multiplayer" installations include some that have been edited to make them " multiplayer-friendly". The classic case is "South Pacific Air War". It was the first theatre deliberately constructed for carrier battles in single missions. The carriers were placed in historical positions. You could take off from one, use time acceleration, and engage the enemy. However, the US and Japanese carriers were so far away from each other that multiplayer ground-starts were impossible in real time. So I moved the positions of the carriers, and made a new front-line so that multiplayer ground-starts could be flown. Multiplayer theatres are not meant to be historical, but set up for some online fun 
Fly EAW online at GameRanger: GameRanger SiteFaceBook Pages UAW 160 downloadsEAW ClubMark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.I am now of an age at which I no longer need to suffer fools gladly
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Hey hey
by Stormtrooper. 12/02/23 12:54 AM
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