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#4501232 - 12/22/19 09:26 PM TFS 5.0 New Special Effects Update.  
Joined: Jul 2019
Posts: 212
ATAG_Pattle Offline
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ATAG_Pattle  Offline
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Joined: Jul 2019
Posts: 212
Australia
The current effects have been overhauled, with a large emphasis on efficiency and performance, as well as increased visual quality and realism.

Particle numbers have been reduced across the board, in some cases using less than 20% the number used previously.

This means the likelihood of a scene hitting the particle limit is greatly reduced, and scenes with a high amount of action (bombing runs, lots of environmental smoke, etc) should see improved performance.

For instance the London raid images featured 10 large environmental smokes types, 50+ AA guns, and 4 bomber waves dropping 90 bombs into that area.

FPS remained a constant 50-60 throughout!

All particles respond to wind speed and direction, which allows for a really dynamic, visually immersive environment.

Although these videos show no desert effects, the desert effects are coming along very nicely and will be shown off soon.

Let us know what you think smile



Cheers,

Pattle

Inline advert (2nd and 3rd post)

#4501240 - 12/22/19 10:18 PM Re: TFS 5.0 New Special Effects Update. [Re: ATAG_Pattle]  
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Posts: 1,614
theOden Offline
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theOden  Offline
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Posts: 1,614
Outstanding.
Splendid.
Va Bene!

#4501245 - 12/22/19 11:07 PM Re: TFS 5.0 New Special Effects Update. [Re: ATAG_Pattle]  
Joined: Jun 2005
Posts: 8,213
Trooper117 Online smile
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Trooper117  Online Smile
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Posts: 8,213
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Looking good!

#4501254 - 12/23/19 01:00 AM Re: TFS 5.0 New Special Effects Update. [Re: ATAG_Pattle]  
Joined: Apr 2013
Posts: 2,079
Blade_Meister Offline
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Blade_Meister  Offline
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Joined: Apr 2013
Posts: 2,079
Atlanta, GA, USA
That looks awful good to me. I really like how the smoke lingers for a while and then seems to disipate. This looks very realistic. I am just wonder how this will perform on my old Win 7 AMD Phenom II 955? Can't t wait to try it.

S!Blade<><

#4502926 - 01/07/20 08:42 AM Re: TFS 5.0 New Special Effects Update. [Re: ATAG_Pattle]  
Joined: May 2006
Posts: 1,088
SlipBall Offline
disillusioned
SlipBall  Offline
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Joined: May 2006
Posts: 1,088
East Coast U.S.A.
very cool looking


Post composed with speech to text, it woks grape!


Clod
OEM screenshots & videos of Eu release..So I fly the original game because I am a off-liner and the game's AI was broken after the last good patch, game version 1.0.13954
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