Hi all - its been a while but I'm dusting off my WOFF setup and FreeTrack appears to be dead, at least the download link wasn't working this morning. So wondering what people are using for head tracking these days? Are there any reasonable alternatives to TrackIR?
Good Guestion !! My Track!R is not as good as it was some time ago, and of course this 82 year old " gezzer" has been left behind the up dates and knew ways to improve the game.
I have yet to see a small scale air to air contest in the last several years ( when a few of us went head to head for a month or so ) !
I live in Scottsdale Az , and have yet to find any computer helpers that understand Track!R and our game. So, ! just hack along the best I can.
Origin made- silverstone case,ASUS Max VI Extreme , CPU intel Core i7 4770k, cooling asotex 570LC, NVIDA 3G GTX 780 Ti , Mem 16GB Kingston Hyper X DDR3 ,game drive 120GB INTEL X25 SS, OS drive 1TB, Win 7 home Prem.Logitech G105 key board,BenQ XL2430 Gaming Monitor. All pilots owe me a beer. Retired USAF Rescue/Survival, Special Forces, and MI (after I got old and grey).
#4501225 - 12/22/1908:30 PMRe: Been away for a while - head tracking question
FaceTrackNoIR may work, I had a quicky go some time ago, although had to disable the little joystick devices it installed as they interfered with controls..
Yes, FaceTrackNoir does work. I had it for a little while some time ago (and actually hooked in the Xbox-360 motion tracker camera on my computer - it worked really well, believe it or not, lol). It was initially really great (used it for this, IL2-1946, IL2-GBS), but the wow factor wore off for me. In the end, it felt unnatural and awkward with small head moments needing to represent larger ones on screen (yes, I know you can adjust sensitivity etc, and I know Track-IR would be way better). But I think I fit in the minority of actually preferring to set up and use the good old joystick hat for head panning - and I use that instead.
Redwolf's comment brings up a question for me: Is it just me, or did WOFF UE click between views when using the hat, and snap back to front-and-center when released, and WOFF PE pans smoothly with the hat and stays where you leave it? Or has it always been this way? Whatever the answer, I like it. If I can lock the view onto my target and release it again, I too can live the the hat system.
Some people are born stupid. I've had to work hard my whole life to get this way. I'm proud of the job I've done