#4498918 - 12/02/19 01:50 AM
Climbout
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Joined: Sep 2009
Posts: 2,921
vonBaur
Senior Member
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Senior Member
Joined: Sep 2009
Posts: 2,921
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Not sure if it's been addressed before but why must all climbouts be done over a spot a few kilometers from base? And why always to several thousand meters, even when the target is a balloon?
I can kind of see climbing if you're attacking a ground target that's significantly behind enemy lines. But balloons are low and always close to the front. A low altitude (just out of range of rifle fire) approach is much more sensible as it allows for less exposure and reduces the chances of not being seen by any covering aircraft circling high above the target. It also makes it easier to spot the balloon without aids.
As to the first part, climbing while enroute to your patrol area (assuming it's far enough away) makes much more sense, both from pilot fatigue and fuel usage standpoints. And for intercept missions it's critical. To be told "There are enemy aircraft inbound at X. Get up there and intercept them." and then spend 25 minutes or more climbing to altitude followed by another 25 minutes to X pretty much guarantees they'll be gone by the time you get there.
When I'm flight leader I always circle low and near the airfield until the flight is formed up and then head out, climbing as I go. And if we're attacking a balloon I'll rarely climb higher than 1,000 meters.
SALUTE TO ALL!
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#4498946 - 12/02/19 10:13 AM
Re: Climbout
[Re: Creaghorn]
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Joined: Jul 2010
Posts: 2,079
JJJ65
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Member
Joined: Jul 2010
Posts: 2,079
Czech Rep.
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As soon as your flight goes into this circling press ctrl+W, then your flight will fly straight to the next waypoint, climbing as they go.
Cheers Not sure, but do not you have to be a flight leader?
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#4498990 - 12/02/19 03:55 PM
Re: Climbout
[Re: Polovski]
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Joined: Sep 2009
Posts: 2,921
vonBaur
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Senior Member
Joined: Sep 2009
Posts: 2,921
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I believe flights would usually gain altitude before crossing the lines. Low and you are a sitting duck for both MG and aircraft. Balloons are worth climbing for, as you can dive on which helps you avoid the above dangers more. But as Craighorn says simply press next waypoint (actually Shift+W) to skip to the next waypoint (once the flight is formed up) and off you go no climbing first. I get reaching altitude before reaching the lines, but as I said when it's a twenty to thirty minute flight to the lines it seems silly to me to spend another twenty to thirty climbing before you even start heading for them. Even if standard procedure was to do so I'm guessing that at least some pilots on each side would have come to the same conclusion, making the Shift+W solution not nonhistoric, imo. Thanx for the info Creaghorn and Pol.
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#4499040 - 12/02/19 10:00 PM
Re: Climbout
[Re: Polovski]
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Joined: Sep 2009
Posts: 2,921
vonBaur
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Senior Member
Joined: Sep 2009
Posts: 2,921
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So many things, so little time. I can't argue that point. And that's kind of why I posted. I can imagine that setting individual procedures for each aircraft type and each mission would be exTREMEly time-consuming. And for the number of people who would notice the difference I can see where the time would be better spent elsewhere. Especially when SHIFT+W provides the player the opportunity to merge the climbout with flying to your patrol area, if you so desire. In one iteration of the sim (a looong time ago) it wasn't possible to advance waypoints unless you were the flight leader. I didn't know that had changed. And it works perfectly, by the way. I had an intercept mission at about 20 miles this afternoon that I wasn't leading. So after taking off and forming up I hit SHIFT+W twice (the first time we were just heading to an intermediate dogleg point). We started heading directly to our patrol area and by the time we got to the lines we were at 9,000 feet (flying a Pup...obviously the timing would have to be adjusted if you're flying a DH2 or Halberstadt, etc.). And after only about ten minutes we encountered a flight of Albatros DIII's already heading home. If we had done a traditional climbout we probably would have missed them completely. Thanx again.
SALUTE TO ALL!
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#4499149 - 12/04/19 04:17 AM
Re: Climbout
[Re: Creaghorn]
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Joined: May 2012
Posts: 1,133
77_Scout
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Member
Joined: May 2012
Posts: 1,133
Vancouver Island, Canada
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As soon as your flight goes into this circling press ctrl+W, then your flight will fly straight to the next waypoint, climbing as they go.
Cheers I use this trick a lot ... the disadvantage is that you leave A-Flight behind, as they stick to the full-climbout.
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#4499165 - 12/04/19 12:15 PM
Re: Climbout
[Re: vonBaur]
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Joined: Nov 2014
Posts: 3,696
Fullofit
Senior Member
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Senior Member
Joined: Nov 2014
Posts: 3,696
Ajax, ON
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That’s why the Mission Editor is such a great tool. You can adjust the height of the rally point, eliminate the extra waypoint of the dogleg, and adjust the height of the return waypoint because they don’t have to climb back up to 3000 m just to land. Then click the checkbox to copy the same flightpath to A flight so that they follow. You get it all there, just the way you like it.
"Take the cylinder out of my kidneys, The connecting rod out of my brain, my brain, From out of my arse take the camshaft, And assemble the engine again."
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#4499247 - 12/05/19 02:16 PM
Re: Climbout
[Re: vonBaur]
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Joined: Apr 2004
Posts: 2,426
Wodin
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Member
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Posts: 2,426
Liverpool
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Really? Ive always found balloon and ground attack the flight stays alot lower than recon patrol etc. Infact Ive been abit confused why at times offensive patrols may only be at around 5000ft, more so if doing air start.
Last edited by Wodin; 12/05/19 02:17 PM.
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#4499254 - 12/05/19 03:35 PM
Re: Climbout
[Re: vonBaur]
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Joined: Sep 2009
Posts: 2,921
vonBaur
Senior Member
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Senior Member
Joined: Sep 2009
Posts: 2,921
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Might be your airstart, Wodin. My typical balloon attack mission (that I didn't lead) would consist of climbing to a reasonably normal altitude (8,000-12,000 feet), staying at that altitude until the last waypoint prior to the attack, and then descending to the attack altitude. Depending on the distance from that waypoint to the balloon that descent could take 20 miles or 2 miles. I could be wrong, but I seem to recall one or two that started their descent immediately after reaching maximum altitude.
SALUTE TO ALL!
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#4499264 - 12/05/19 04:58 PM
Re: Climbout
[Re: vonBaur]
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Joined: Sep 2015
Posts: 799
Stache
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Member
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Posts: 799
Michigan, USA
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Possible it is related to the year? Early in the war planes stay lower? Recently flying in late 1917 with Camel and yes, I have seen ground attacks going up to 10K feet or more and flying a very long round about flight path to get to a target just across the lines, 20 miles as the crow flies. I understand the reasons why this was could be historically correct. I normally just let the flight get up to 5K and then skip waypoints.
I am fine with the way this is currently implemented.
Insanity: doing the same thing over and over again and expecting different results. A. Einstein I7-6700k OC 4.4GHZ, 16GB DDR4 3200Mhz; Gigabyte Gaming 7 MB, G1 OC'ed GTX980ti; Three-Acer XB271HU WQHD Gsync 144Mhz; Samsung 950-512GB NVMe SSD; WD 2TB-7200rpm; Cooler Master HAF XB EVO, Nepton 240M cooler, V1000 PS; Windows 10 PRO; VKB GunfighterPro Stick; Thrustmaster TPR Pedals; Saitek Throttle; Dual TM MFD panels; TrackIR 5; Windows 10 v1909
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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