#4498298 - 11/25/19 01:46 PM
Re: Red Dead Redemption 2 Announced For PC
[Re: WangoTango]
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DBond
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NooJoyzee
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I do the same, but just for a few days. Eventually I pay them off. It's fun to have the threat of running in to lawmen or bounty hunters as you move from state to state, but after a few days I'll pay it off so that I'm not accosted while out hunting or fishing or something. Biggest bounty I've racked up is $300, and that was a story mission. Lots of smaller bounties though. With a fast horse you can get away. Speaking of horses.... I said that the black Arabian was a small upgrade over the brindle thoroughbred, and while it's a little faster, it does accelerate much better. But I had neglected to factor in bonding. Fully-bonded the Arabian is a big upgrade, especially in stamina and health, each of which are nearly full at level 4. You can sprint full speed across the map without depleting the stamina core. Of course I have tack that reduces stamina drain which is part of the equation. I really like that idea of going off-grid Johan, I think folks that can think this way will get the most out of a game like this. When I played GTA I used to think how it would be cool if the buildings under construction eventually got finished. A neat touch. Well, in RDR 2 that's just what happens. Over time you'll notice the building further and further along. In another GTA comparison, I'm a little disappointed in our gang, and the missions we do. In GTA, we may have been a dysfunctional band of thieves, but when the job came, it was professional. The heists were fun, and if you performed well, the job came off and the haul was big. In RDR 2 though I feel like it's far too many setups and bad jobs, things always going wrong, lots of killin' and little in the way of reward. So much so that I've come to regard Dutch as a bad leader who I don't want to follow as his schemes rarely come off. I'm in chapter 4 and going about my business. Every time I return to camp now he is up on the second floor balcony, saying "come up here Arthur!" I turn and say 'I ain't a comin' Dutch, you'll just lead us astray" or something like that We had a good bank robbery and a fun mission to rob a river boat that paid OK. But most of the gang jobs turn fiasco. I don't expect it all to go smoothly, but I also don't want to feel like I'm in with a bunch of bumbling amateur idiots. Bad luck or unforseen circumstances is one thing. Bad planning and poor judgement is another.
No, now go away or I shall taunt you a second time!
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#4499021 - 12/02/19 07:40 PM
Re: Red Dead Redemption 2 Announced For PC
[Re: WangoTango]
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theOden
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Thanks for heads-up DBond - I think I will go for a Steam release since I seriously dislike launchers and accounts but I already have steam so, yeah. Don't need an Epic setup too that's for sure. Only thing is I'm knee deep into selling my apartment moving down southern Swedenland so I lack in spare-time hours at the moment but it will fit well as a christmas gift to myself
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#4499024 - 12/02/19 07:47 PM
Re: Red Dead Redemption 2 Announced For PC
[Re: WangoTango]
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DBond
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Yeah, and Finland's Noisy Neighbor hasn't stuck.
Good call Oden, and you'll have two hours to send it back if you don't like it. But how someone could tell that, in a game like this, in such a short time is a mystery. At least it's recourse if it won't run.
No, now go away or I shall taunt you a second time!
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#4499107 - 12/03/19 08:12 PM
Re: Red Dead Redemption 2 Announced For PC
[Re: Blade_RJ]
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Master
meh
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meh
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i seen pics of people dual pistoling;revolvering.....is that an upgrade , a selection...because one thing i hated in san andreas was that progress forced you into dual pistols You get a second holster. You can draw either gun or both guns. Some people keep the pistol and sawed off shotgun in the holsters. Online you earn the second holster at like level 25.
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#4499111 - 12/03/19 08:46 PM
Re: Red Dead Redemption 2 Announced For PC
[Re: WangoTango]
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Johan217
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I could not get past the launcher at all at the time of release, but a week later (after the first patches) that was resolved. Have been playing it intensively for the past two weeks and have not experienced a single crash, even with other stuff running in the background. A few days ago I managed to get robbed by a bunch of streetkids (I did not want to shoot them) so I lost all my money. And it's the best thing that has happened I now have to scrounge for every dollar and think before I spend it, which feels much more in line with the story. I found out by accident, but fishing with dynamite works a charm!
Last edited by Johan217; 12/03/19 08:47 PM.
Undercarriage lever a bit sticky was it, Sir?
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#4499114 - 12/03/19 09:29 PM
Re: Red Dead Redemption 2 Announced For PC
[Re: WangoTango]
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DBond
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Found out by accident, haha. Yes, dual-wielding is unlocked by a story mission that gives the player an off-hand holster and it can be seen in some of my screens. Personally I don't like it. I like dual wielding fine, but not the look of the off-hand holster. I would much rather just have two normal hip holsters. Doesn't affect gameplay, just how it looks, which in this game is pretty important I began dual wielding a pair of the revolvers you get from the gunslinger mission, then midway through I switched to a pair of double-action revolvers, one being the GTA V tie-in one. I thought I would like to trade damage for reload time and fire rate. But after a bit I decided they were not strong enough. Later in the game I used a pair of Schofield revolvers. By this point I had settled on all of my weapons and began customizing them all. You can change wood grain and varnish color, gun metal color (the Schofields were nickel plated), engraving, rifling, gunsights and more. I really liked how guns were implemented in this game. The shooting is good. Once I had all of the weapons I rolled with Bolt-action rifle. Small magazine, but hits hard and fires and reloads fast. Rolling Block (rare) for big game hunting, and varmint rifle for small game Semi-auto shotgun. Fully upgraded it is strong enough, and the larger magazine and fire rate made it my go to shotgun for most of the game. Dual Schofield revolvers For blades I didn't have a favorite. I liked the machete, but it doesn't quite look right hanging on the belt. One of my favorite weapons ended up being the tomahawk, It gets clean, quiet kills when sometimes the throwing knives didn't.
No, now go away or I shall taunt you a second time!
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#4499168 - 12/04/19 01:33 PM
Re: Red Dead Redemption 2 Announced For PC
[Re: WangoTango]
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DBond
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My horse(s) led a charmed life. I never used any of the horse tonics, nor had one die. The worst was full-speed collisions with another rider, and I got up expecting the worst, as it's a hell of a bang. But the horse got up too and ran off a bit, obviously put out by my questionable horsemanship. A few pats on the neck and the horse said all was forgiven.
The NPCs never seemed to try to shoot it out from under me which is nice. I returned the gesture and never targeted a horse.
Actually I did use the tonic, but on enemy horses that had fallen but not yet given up the ghost. His rider may lay dead, but I revived any horses I could.
I haven't used any err, non-traditional fishing techniques. I am an avid fisherman, and I did a fair bit in the game. But I liked the hunting more for whatever reason. Partly I guess because it has more tangible rewards than fishing. I rarely returned to camp without some game strapped to the horse.
Unless things have changed, Steam release tomorrow. Will be interesting to see if it all goes off without a hitch.
No, now go away or I shall taunt you a second time!
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#4499251 - 12/05/19 02:43 PM
Re: Red Dead Redemption 2 Announced For PC
[Re: WangoTango]
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Johan217
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I use the Cattleman too, upgraded with a longer barrel and rifling (and a brass cilinder for looks). I find it better at longer ranges than my double action revolver. One feature I wish for is to be able to bury the dead. There have been occasions when I felt that I should not just leave a character's dead body behind. I only had 1 horse shot from under me (poor Spot...) and another just disappeared: an abused animal that you find in one of the later missions. I wanted to nurse it back to health but one day it was gone. I still keep Trigger (my first horse, Thoroughbred), Trapper (Hungarian) and Trotter (Halfbred), all mares of course I'm well into Chapter 6 so I guess the story is nearing the end, but considering that I have been playing this intensively for over 3 weeks now, I certainly feel I am getting my money's worth out of the game. And I will definitely play it again because it seems that there is still a lot to explore.
Undercarriage lever a bit sticky was it, Sir?
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#4499252 - 12/05/19 03:22 PM
Re: Red Dead Redemption 2 Announced For PC
[Re: WangoTango]
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DBond
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Yeah, I've gotten well over a hundred hours out of it so far. And even then I've not done so much. I found one dino bone and no rock carvings, but then again I wasn't looking. Still, I'd reckon I'd stumbled across a few just by happenstance. Didn't complete a single card set. Only caught three legendary fish, and shot maybe half of the legendary animals. I had fun trying to fill out the compendium, but I've only managed half. I think some things will only be found in the epilogue, but half seems low. So yeah, there's plenty of reason to give it another go. I'd get more gold missions anyway now that I've seen what's expected.
I've kinda put RDR 2 aside for the moment and am playing Borderlands. I was going great guns in RDR 2 but the, how do I say it without spoiling it, the 'change' that Arthur goes through near the end, sort of dampened my enthusiasm. That and so many hours played in such a short time meant a break was inevitable. I've tried to avoid spoilers as much as I could, but I still know a bit about the epilogue, and I am looking forward to that. I also didn't care for chapter 5 all that much.
I spent the first four chapters really into it, getting involved in much of the optional content. After chapter 5 I was more like, let's get the story done. Then there's endless free-roam if I want it. Of course the perspective will be different, if you might know what I mean. Trying to avoid spoiling it.
Steam release is in an hour I think.
No, now go away or I shall taunt you a second time!
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#4499263 - 12/05/19 04:35 PM
Re: Red Dead Redemption 2 Announced For PC
[Re: WangoTango]
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3instein
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I didn't like chapter 5 either for some reason, what I did like was at the end, or maybe the beginning of chapter 6. When riding back to camp, which you weren't in control of, the song that was playing as you were riding along was really good I thought, well done. Round about that time there was a mission that resulted in a hanging. I thought it was thought provoking that the guy getting hanged was all cocky thinking he was going to be rescued, then when he realised he wasn't....the look on his face just before the trapdoor opened, wow, made me really think, again well done. Great game all in, playing it now and again taking my time to get through it, but it's easily the best made game I think I've ever played, the attention to detail far surpasses any other, IMO. Mick.
"An appeaser is someone who feeds the crocodile hoping he will be eaten last"
Winston Churchill
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#4499271 - 12/05/19 07:30 PM
Re: Red Dead Redemption 2 Announced For PC
[Re: WangoTango]
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Johan217
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I happen to like the "change" that happens to the character. I think story-wise it is a good move and I found one scene particularly moving (involving a train station and a nun) - Arthur's acting and facial expression are especially well done there. So in the 6th chapter I find myself drawn to the open - the plains around Valentine and the mountains - just like Arthur himself, I imagine.
Undercarriage lever a bit sticky was it, Sir?
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#4499332 - 12/06/19 02:27 PM
Re: Red Dead Redemption 2 Announced For PC
[Re: Coot]
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DBond
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I don't know if anyone can help me with this mystery or not but here it goes: Dutch Van DerLinde really, really reminds me of someone. Especially when we get in close up. Not the voice but the face and mannerisms. Shane from The Walking Dead. Speaking of hangings, redux..... In Valentine you'll come across a young lady who, shall we say, has a habit of finding her paying paramour in less than alive condition. You can choose to help her erase the situation, or not. I chose to help. It's a hit to honor, but I always like to help the young ladies, however responsible they may be for their own predicament. Later in the game I was passing through Valentine and came across a public hanging, of the young lady of ill repute. I pulled out my rifle with the intention of shooting her rope, but i was too close to the crowd, so that when I held down right mouse to bring up the scope, I instead got the interface to talk to the citizens. So I didn't get the shot off and the young lady paid the ultimate price for her sinnin' Since then I wonder if I could have done it, and what would have happened if it had worked. So if anyone else just getting in to the game comes across the same and wants to see if she can be freed, please let me know the outcome.
No, now go away or I shall taunt you a second time!
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