Previous Thread
Next Thread
Print Thread
Rate This Thread
Hop To
Page 7 of 7 1 2 3 4 5 6 7
#4493494 - 10/18/19 05:56 PM Re: WOFF UE Multimod [Re: HarryH]  
Joined: Jul 2010
Posts: 1,772
JJJ65 Offline
Member
JJJ65  Offline
Member

Joined: Jul 2010
Posts: 1,772
Czech Rep.
I am sorry, Harry, I do not know how to do it. I think the F6 view is firmly set as multiplication of general cockpit view but I do not know where to tune/modify it.

#4493513 - 10/18/19 07:27 PM Re: WOFF UE Multimod [Re: JJJ65]  
Joined: Dec 2014
Posts: 1,197
HarryH Offline
Member
HarryH  Offline
Member

Joined: Dec 2014
Posts: 1,197
Originally Posted by JJJ65
I am sorry, Harry, I do not know how to do it. I think the F6 view is firmly set as multiplication of general cockpit view but I do not know where to tune/modify it.


OK, not to worry. Thank you!

#4493620 - 10/19/19 02:03 PM Re: WOFF UE Multimod [Re: JJJ65]  
Joined: Jan 2001
Posts: 3,559
kaa Offline
Senior Member
kaa  Offline
Senior Member

Joined: Jan 2001
Posts: 3,559
France
Hi all , that mod seems very nice...but please how do i install it ...there is no *.exe ?

Last edited by kaa; 10/19/19 02:03 PM.

"Anyone can shoot you down if you don't see him coming but it takes a wonderfully good Hun to bag a Camel if you're expecting him."
Tom Cundall.
#4493623 - 10/19/19 02:25 PM Re: WOFF UE Multimod [Re: kaa]  
Joined: Jul 2019
Posts: 159
mvp7 Offline
Member
mvp7  Offline
Member

Joined: Jul 2019
Posts: 159
Originally Posted by kaa
Hi all , that mod seems very nice...but please how do i install it ...there is no *.exe ?

You need to run the WOFF_Multimod_configurator.jar file. It's the Java equivalent of exe file. You need to have Java installed on your system for it to work.

#4493811 - 10/20/19 06:59 PM Re: WOFF UE Multimod [Re: mvp7]  
Joined: Jan 2001
Posts: 3,559
kaa Offline
Senior Member
kaa  Offline
Senior Member

Joined: Jan 2001
Posts: 3,559
France
Thank you for your answer , I'll try to launch it ...


"Anyone can shoot you down if you don't see him coming but it takes a wonderfully good Hun to bag a Camel if you're expecting him."
Tom Cundall.
#4494462 - 10/25/19 06:28 AM Re: WOFF UE Multimod [Re: JJJ65]  
Joined: Oct 2019
Posts: 7
Pruciak Offline
Junior Member
Pruciak  Offline
Junior Member

Joined: Oct 2019
Posts: 7
Does the mod work with PE edition? I just want to get rid of the silly wings break off explosion.

#4494465 - 10/25/19 07:20 AM Re: WOFF UE Multimod [Re: Pruciak]  
Joined: Jul 2010
Posts: 1,772
JJJ65 Offline
Member
JJJ65  Offline
Member

Joined: Jul 2010
Posts: 1,772
Czech Rep.
Originally Posted by Pruciak
Does the mod work with PE edition? I just want to get rid of the silly wings break off explosion.

Yes, it works, but especially this particular feature I did not have chance to test yet. But you can try to apply this mod - it will not destroy anything.

#4494467 - 10/25/19 07:32 AM Re: WOFF UE Multimod [Re: hoongadoonga]  
Joined: Jul 2010
Posts: 1,772
JJJ65 Offline
Member
JJJ65  Offline
Member

Joined: Jul 2010
Posts: 1,772
Czech Rep.
Originally Posted by hoongadoonga
Originally Posted by mvp7
If someone is applying multimod on top of fresh WOFFPE install could you please check if any of the default values have changed since UE.

One setting that might not be working with PE is "No wings breaking explosions". Even with the settings turned on and presumably applied successfully, I have seen all wings popping off an exploding plane in both mid-air explosions I have seen so far.




In my experience the "no wings breaking" option has never been 100% effective. I would occasionally have them break in UE as well.

This feature can be overwirtten by WOFF at any Workshop change. It is good habit to refresh this mod after such changes (or after any other mod installation/uninstallation).
IMPORTANT NOTE: WOFF UE (PE) must be off during mod application.

#4497641 - 11/19/19 10:04 AM Re: WOFF UE Multimod [Re: JJJ65]  
Joined: Jul 2010
Posts: 1,772
JJJ65 Offline
Member
JJJ65  Offline
Member

Joined: Jul 2010
Posts: 1,772
Czech Rep.
WOFF Multimod v 2.0 released - download available here .
Thx to orbyxP's research and testing, the latest version of Multimod includes Realistic fuel consumption mod by orbyxP:


Attached Files MM.jpg
#4497701 - 11/19/19 06:48 PM Re: WOFF UE Multimod [Re: JJJ65]  
Joined: Nov 2014
Posts: 2,536
Fullofit Online content
Senior Member
Fullofit  Online Content
Senior Member

Joined: Nov 2014
Posts: 2,536
Ajax, ON
Thank you to both of you, Gentlemen.


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4497714 - 11/19/19 08:44 PM Re: WOFF UE Multimod [Re: JJJ65]  
Joined: Feb 2005
Posts: 1,236
elephant Offline
Member
elephant  Offline
Member

Joined: Feb 2005
Posts: 1,236
Patras-Greece
Thank you!!!


WOFF UE, BOC member, Albatros pilot.

#4502407 - 01/02/20 05:04 PM Re: WOFF UE Multimod [Re: JJJ65]  
Joined: Dec 2018
Posts: 67
Becker01 Offline
Junior Member
Becker01  Offline
Junior Member

Joined: Dec 2018
Posts: 67
Hallo,

please let me repeat my question from the main-forum at this occasion:
What about the java-depending mods, when the free java-support for private user will end in ca. one year? Is it no problem or are there any solutions? No reason to think about it?
I ask because these mods are very good and important.

Thanks for answer!

#4502424 - 01/02/20 06:08 PM Re: WOFF UE Multimod [Re: JJJ65]  
Joined: Jul 2010
Posts: 1,772
JJJ65 Offline
Member
JJJ65  Offline
Member

Joined: Jul 2010
Posts: 1,772
Czech Rep.
Hello Becker01,
no need to update your Java to use WOFF Java mods in future. So, the end of Java support (update service) does not mean the end of Java applications.

Page 7 of 7 1 2 3 4 5 6 7

Moderated by  Polovski 

Quick Search
Recent Articles
Support SimHQ

If you shop on Amazon use this Amazon link to support SimHQ
.
Social


Recent Topics
What will be your famous last words?
by NoFlyBoy. 01/22/20 01:58 AM
TS is down
by WingNuts01. 01/22/20 01:31 AM
The Walking Dead Saints and Sinners VR
by Mark Aisthorpe. 01/21/20 11:54 PM
Anyone still driving a manual transmission car
by oldgrognard. 01/21/20 05:35 PM
Type VII submarine walkthrough
by semmern. 01/21/20 02:54 PM
Today's Piece of "Historic Trivia".
by KraziKanuK. 01/21/20 10:08 AM
Forty-Six Years Ago Today
by F4UDash4. 01/20/20 10:37 PM
The Call of the Wild (2020)
by NoFlyBoy. 01/19/20 10:15 PM
Copyright 1997-2016, SimHQ Inc. All Rights Reserved.

Powered by UBB.threads™ PHP Forum Software 7.6.0