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#4494772 - 10/26/19 10:53 PM Team Fusion Simulations 5.0 Hawker Hurricane IIc/Trop  
Joined: Jul 2019
Posts: 212
ATAG_Pattle Offline
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ATAG_Pattle  Offline
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Joined: Jul 2019
Posts: 212
Australia
Team Fusion Simulations 5.0 Hawker Hurricane IIc/Trop

https://youtu.be/ToSdmTrKAO4


The aircraft's nose is lengthened by 3 inches to allow the two speed supercharged Merlin XX. But that was counterbalanced by addition of weight in the tail to keep the CoG correct.

There is more weight with the four Hispanos instead of the eight .303's, as well as the heavier ammo.

And there is more drag on the airframe with the protruding guns.

So this means the aircraft turns worse... but not worse than a 109.

Overall, the Hurricane II's at +12 boost had slightly worse low altitude performance when compared to a +12 boost Hurri I.... but quite a bit better high alt performance.

The best performing Hurri II was the IIA, with the same gunset as the Hurri I... it was not much heavier. It is arguably a better aircraft than the standard 109E's at high altitude.

Later models got quite a bit heavier, with the IID being the heaviest with the huge 40mm AT cannon.

1942 versions were upped to an allowable +16 boost, which helped low alt performance.

Tropical versions had less power due to the permanent airflow restriction of the Vokes air filter... the filter could not be moved out of place with a lever or switch to allow free airflow like the German/Italian/American aircraft. The Vokes fairing also added quite a bit of drag which slowed the aircraft.

The four Hispanos do the expected amount of damage... so similar to a Beaufighter, except the Beaufighter is not so sensitive to convergence because its weapons are in the nose instead of the wing.

But a Hurricane IIC which has a free run at a bomber will do some nasty damage.

Revised damage modelling still underway, bombers will be tougher in TF 5.0 than 4.5.

All elements WIP.

Cheers,

Pattle

Inline advert (2nd and 3rd post)

#4494796 - 10/27/19 04:25 AM Re: Team Fusion Simulations 5.0 Hawker Hurricane IIc/Trop [Re: ATAG_Pattle]  
Joined: Apr 2013
Posts: 2,079
Blade_Meister Offline
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Blade_Meister  Offline
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Joined: Apr 2013
Posts: 2,079
Atlanta, GA, USA
Spectacular. Dammit Man, Take My Money!!! yep Always like the Hurricane and I have really fallen in Love with flying it in WOTR. I am ready to get in 5.0 and crank up those 20mm cannons. Now with the Hurricane coming to TGBS as a collector plane I can finally fly it in all of my favorite sims. Everything is looking so good. The physics on the 109 falling after losing his tail were awesome also. Can't wait. I am Praying for a Merry Christmas???? 5.0 style! winkngrin
Thanks ATAG_Pattle.

S!Blade<><

Last edited by Blade_Meister; 10/27/19 04:28 AM.
#4494803 - 10/27/19 08:17 AM Re: Team Fusion Simulations 5.0 Hawker Hurricane IIc/Trop [Re: ATAG_Pattle]  
Joined: Jul 2019
Posts: 212
ATAG_Pattle Offline
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ATAG_Pattle  Offline
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Joined: Jul 2019
Posts: 212
Australia
Thanks Blade, the shot of the 109 silhouetted and losing it's tail is a great visual for sure. smile

#4494817 - 10/27/19 12:39 PM Re: Team Fusion Simulations 5.0 Hawker Hurricane IIc/Trop [Re: ATAG_Pattle]  
Joined: Jun 2005
Posts: 8,213
Trooper117 Offline
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Trooper117  Offline
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Joined: Jun 2005
Posts: 8,213
UK
Great stuff!

#4495866 - 11/03/19 08:08 PM Re: Team Fusion Simulations 5.0 Hawker Hurricane IIc/Trop [Re: ATAG_Pattle]  
Joined: May 2006
Posts: 1,088
SlipBall Offline
disillusioned
SlipBall  Offline
disillusioned
Member

Joined: May 2006
Posts: 1,088
East Coast U.S.A.
Speaking of money what will 5.0 cost


Post composed with speech to text, it woks grape!


Clod
OEM screenshots & videos of Eu release..So I fly the original game because I am a off-liner and the game's AI was broken after the last good patch, game version 1.0.13954
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5

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