All MODs will work with PE if they worked in UE. However, you'll be overwriting the PE improvements. Here is an example of what you'll miss in WOFF PE if you use Olham's MOD:
However, I am glad to see the improvements to this MOD to make it compatible with PE.
Last edited by orbyxP; 11/08/1912:29 AM.
#4496415 - 11/08/1912:32 AMRe: MOD compatibility for PE (Updated)
[Re: orbyxP]
It also changes the textures of radiators and other parts gauges, propeler, machine guns... I checked them out as I wanted to revise the mod and found that the recent PE textures are more accurate.
WOFF UE, BOC member, Albatros pilot.
#4496446 - 11/08/1910:41 AMRe: MOD compatibility for PE (Updated)
[Re: JJJ65]
@orbyxP - you are wrong. Olham's mod replaces only Pilotface01.dds to Pilotface10.dds. Slumped Pilot faces remain unchanged (although without mask).
Yes, that is obvious because it only overwrites the files that have the same file names. I already knew that. I wanted to show that you'll see a different face without the mask when the pilot is slumped. As well as the variety and more detail in the PE faces.
Originally Posted by elephant
It also changes the textures of radiators and other parts gauges, propeler, machine guns... I checked them out as I wanted to revise the mod and found that the recent PE textures are more accurate.
+1 Agree. I guess JJJ didn't know that.
Last edited by orbyxP; 11/08/1911:00 AM.
#4496453 - 11/08/1911:28 AMRe: MOD compatibility for PE (Updated)
[Re: orbyxP]
It also changes the textures of radiators and other parts gauges, propeler, machine guns... I checked them out as I wanted to revise the mod and found that the recent PE textures are more accurate.
+1 Agree. I guess JJJ didn't know that.
I do know that, but that is another mod - "Albatros factory fresh cockpit mod".
#4496458 - 11/08/1911:42 AMRe: MOD compatibility for PE (Updated)
[Re: JJJ65]
I heard you say you ae on UE and not on PE at the moment so I I have taken a moment to look at your "WOFF UE Realistically Populated Airfields Mod by JJJ65" and I can see what needs to be done to correct it. I can do that for you if you like but I would prefer to have a PM with you regarding more details. I will send you a PM soon.
Best Regards
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#4496485 - 11/08/1901:49 PMRe: MOD compatibility for PE (Updated)
[Re: orbyxP]
@orbyxP - you are wrong. Olham's mod replaces only Pilotface01.dds to Pilotface10.dds. Slumped Pilot faces remain unchanged (although without mask).
There are some other textures for Albatros parts (machine guns propeler ect) included in Olham's mod that have been revised in PE the radiators for example. This mod was created back in OFF days (if my memory serves right). I'm working on a revised version of this mod for alternative Albatros cockpits (PE compatible).