#4492504 - 10/11/19 07:21 PM
Re: PE Scenery Improvement, FPS increase and BT elimination mod
[Re: Panama Red]
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Joined: May 2001
Posts: 1,828
Panama Red
Member
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Member
Joined: May 2001
Posts: 1,828
Irmo, SC, USA
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orbyxP,
That is you opinion, but this mod works no matter what you say, just like my UE version did that a lot of people used.
What you have forgotten is that AnKor improved his Shaders which allows us even better FPS over the years.
CPU = i9 11900K GPU = RTX 3080 Ti Monitor = ASUS ROG Swift PG32UQX 2160p G-sync
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#4492508 - 10/11/19 07:33 PM
Re: PE Scenery Improvement, FPS increase and BT elimination mod
[Re: Panama Red]
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Joined: May 2001
Posts: 1,828
Panama Red
Member
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Member
Joined: May 2001
Posts: 1,828
Irmo, SC, USA
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I found in testing, the higher the scenery density, the lower the FPS and greater the game pauses when loading new scenery that comes into view, so that is why I have the numbers I do in the mod
CPU = i9 11900K GPU = RTX 3080 Ti Monitor = ASUS ROG Swift PG32UQX 2160p G-sync
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#4492523 - 10/11/19 09:22 PM
Re: PE Scenery Improvement, FPS increase and BT elimination mod
[Re: Panama Red]
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Joined: May 2001
Posts: 1,828
Panama Red
Member
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Member
Joined: May 2001
Posts: 1,828
Irmo, SC, USA
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Between my original UE mod and this PE mod, I tested just about all the different variations to see which ones worked the best.
I wish you the best of luck if you can improve the mod.
CPU = i9 11900K GPU = RTX 3080 Ti Monitor = ASUS ROG Swift PG32UQX 2160p G-sync
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#4492641 - 10/12/19 04:12 PM
Re: PE Scenery Improvement, FPS increase and BT elimination mod
[Re: Panama Red]
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Joined: Oct 2019
Posts: 398
orbyxP
Member
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Member
Joined: Oct 2019
Posts: 398
Washington State
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Hey there Panama, I think I've kindda figured out why I was getting poor performance even though my hardware and drivers are all good.
It maybe ties in to the setting you have in compositetexturebudgets and Ankor's terrain.fx file. When I adjust the numbers, I get constant FPS, no CTDs (so far), no cloud popping and detailed ground textures.
I have the PatchPixelDim set to 1024 like you have it inside your MOD, but also have the fTextureSize set to 4096 for improved ground detail. Setting the patchpixeldim above that number causes the ground textures to be stretched and deformed. Also, setting fTextureSize above 4096 makes no visual difference in ground detail.
I think with the improved distance and ground detail we now have in the game, the devs might want to take another look at these two values and maybe consider adjusting them. At least it's making a positive impact with my game.
Last edited by orbyxP; 10/12/19 04:47 PM. Reason: terrain.fx instead of texture.fx
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#4492648 - 10/12/19 05:31 PM
Re: PE Scenery Improvement, FPS increase and BT elimination mod
[Re: Panama Red]
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Joined: Mar 2011
Posts: 938
VonS
WWI Flight Sims on a Mac
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WWI Flight Sims on a Mac
Member
Joined: Mar 2011
Posts: 938
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Hi Orbyx, If you're tinkering with different settings in your compositescenerybudgets and compositetexturebudgets files, I also recommend checking over the relevant sections under my "WOFFue on a Mac" post under the stickies thread - check over the compositetexturebudgets numbers under the "WOFFue in Win10 in BootCamp" section of the post (it works well in my ver. 4.18 install to give crispy graphics especially at low flight level). Under the "Further Modifications to WOFFue in WineSkin..." section, you will find low-end-graphics-card settings for the compositescenerybudgets file that improve fps by about 10-15 fps. Logically, if using the higher-end compositetexturebudgets numbers listed under the "Win10" section, use together with stock settings in compositescenerybudgets, not the low-end scenerybudgets numbers...although, it might be interesting to use low-end scenery numbers and high-end texture numbers...and see what happens - might give slightly less trees on the horizon but fps will probably imrpove. Also, if experiencing CTDs, try running WOFF.exe in Win7 compatibility mode, but let CFS3.exe run normally in Win10 mode (as per suggestions under my long post). Hope some of this info. helps. Happy flying, Von S P.S. For the record, I am still flying ver. 4.18 of WOFFue with sweetFX tweaks installed, but I will get PE when my PayPal tops up towards the end of the year. The advice above should work in PE too.
Last edited by VonS; 10/12/19 05:33 PM. Reason: Fixed typos.
~ For my various FM/AI/FPS/DM Mods. for First Eagles 2, WoFF, RoF & WoTR, and tips for FlightGear, recommended is to check over my CombatAce profile ( https://combatace.com/profile/86760-vons/) and to click on the "About Me" tab while there. ~
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#4492696 - 10/13/19 12:52 AM
Re: PE Scenery Improvement, FPS increase and BT elimination mod
[Re: Panama Red]
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Joined: Mar 2006
Posts: 2,454
MajorMagee
Member
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Member
Joined: Mar 2006
Posts: 2,454
Dayton, OH
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The rules behind the formulas came out of the CFS3 SDK, but it took me a good while to understand what they were doing and how to properly apply them to get the results I wanted.
Service To The Line, On The Line, On Time
US Army Ordnance Corps.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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