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#4490966 - 10/01/19 02:22 AM 4K flight simulator footage, jaw droping  
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#4490971 - 10/01/19 03:06 AM Re: 4K flight simulator footage, jaw droping [Re: Blade_RJ]  
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Chaz Offline
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For that amount of detail, were going to need at least 1 TB of drive space just to install it. And that won't include the endless mods and add-ons that will follow.

#4491001 - 10/01/19 11:55 AM Re: 4K flight simulator footage, jaw droping [Re: Blade_RJ]  
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OH it's a civilian flight sim. Yawn.


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4491005 - 10/01/19 12:25 PM Re: 4K flight simulator footage, jaw droping [Re: Chaz]  
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Originally Posted by Chaz
For that amount of detail, were going to need at least 1 TB of drive space just to install it. And that won't include the endless mods and add-ons that will follow.
As I understand it, most of the data will be streamed from MS's servers rather than stored locally.

That's probably the right way to do it these days, but if this turns out to be a subscription model then I'm not interested.

#4491006 - 10/01/19 12:28 PM Re: 4K flight simulator footage, jaw droping [Re: mikew]  
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Originally Posted by mikew
]As I understand it, most of the data will be streamed from MS's servers rather than stored locally.





The user better have a really fast and reliable internet connection! wink


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4491009 - 10/01/19 12:35 PM Re: 4K flight simulator footage, jaw droping [Re: Blade_RJ]  
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I think we're already there for major cities these days, which are full of rich consumers.

If you're already happily streaming music and movies with their subscription models, you'll be happily streaming games soon.

#4491040 - 10/01/19 06:05 PM Re: 4K flight simulator footage, jaw droping [Re: PanzerMeyer]  
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Originally Posted by PanzerMeyer
Originally Posted by mikew
]As I understand it, most of the data will be streamed from MS's servers rather than stored locally.





The user better have a really fast and reliable internet connection! wink

I hope you also don't have data caps.

#4491044 - 10/01/19 06:57 PM Re: 4K flight simulator footage, jaw droping [Re: Blade_RJ]  
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Imagine if Falcon BMS looked this good...

I see cracks though, already. I saw some pop-in, and the trees, low level, look to be like what Google Earth uses. I'm worried that if you fly 100 feet off the deck they'll look like polygonal masses and not individual trees.


edit: I also fear this will be a subscription only game, like everything else Microsoft these days.

Last edited by Mr_Blastman; 10/01/19 07:01 PM.
#4491052 - 10/01/19 07:48 PM Re: 4K flight simulator footage, jaw droping [Re: Blade_RJ]  
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there's 2 PETAbytes of data. Of course you wont be able to have it all on your HDD. to get the maxquality you'll have to stream it, and they said that you can cache certain region on your HDD to be able to play offline
cache size will be at your discretion

that sim is going to be legendary


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#4491053 - 10/01/19 07:48 PM Re: 4K flight simulator footage, jaw droping [Re: Mr_Blastman]  
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Originally Posted by Mr_Blastman


I see cracks though, already. I saw some pop-in, and the trees, low level, look to be like what Google Earth uses. I'm worried that if you fly 100 feet off the deck they'll look like polygonal masses and not individual trees.

.


You do realize this is very early pre alpha footage, right?

How jaded we have become.


"In the vast library of socialist books, there’s not a single volume on how to create wealth, only how to take and “redistribute” it.” - David Horowitz
#4491055 - 10/01/19 07:55 PM Re: 4K flight simulator footage, jaw droping [Re: Blade_RJ]  
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Not jaded, but not rose-colored glasses, either.

I'm sure all of us have things we're picky about when it comes to our sims. Mine is ghetto tree representation. Google Earth's way of doing them is pretty ugly when up close. But more importantly, the way some seem to be generated alludes to how Microsoft is rendering the landscape--i.e. a Google Earth-like streaming manner pulling from a database.

A method they could monetize.

#4491056 - 10/01/19 08:17 PM Re: 4K flight simulator footage, jaw droping [Re: Blade_RJ]  
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well enjoy your old sim(s) then

geez.... Microsoft is comming back from a 13YO sims, after they closed their studio, on a new sim that they have been working on for 5 years.
they said they primary audiance is hardcore simmers and wants to makes it as real as possible, with whole atmosphere modeled, including 32! layers of clouds and something like 600km of draw distance for their volumetric 3d clouds

but yeah, better stay with old things cause autogen trees are not perfect, makes sense


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#4491057 - 10/01/19 08:18 PM Re: 4K flight simulator footage, jaw droping [Re: Blade_RJ]  
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Regardless of the gripes, it's better looking than anything else currently on offer...

#4491059 - 10/01/19 08:26 PM Re: 4K flight simulator footage, jaw droping [Re: Blade_RJ]  
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Genbrien Offline
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here's a good rundown of what is know so far

Quote
- The Sim is highly customizable with lots of options to the end user such as graphics, performance etc.

- Sloped runways

- Cockpits and aircraft were build using 3D scanning equipment, which were then hand-corrected.

- Default aircraft are made suing blueprints and performance data from the aircraft manufacturers themselves (you can’t get more real than this)

- Offline mode which doesn't affect the experience on a massive scale (very tiny details like farmhouses will be the only minute details missing)

- Hybrid mode (pre-download or pre-cached)

- Always online mode (all three modes have the exact same physics performance though)

- Aerodynamics (better than XPlane’s blade element theory, which divides the aircraft surface into 1000 little surfaces and the physics and aerodynamics are calculated for each surface individually)

- Rainbow created genuinely by atmospheric conditions

- Sids/Stars

- Augmented Bing Maps created "on the fly"

- Runway condition affecting tire friction (friction depends on wet, gravel, concrete etc)

- Big and small jets (not much details shared beyond this)

- Native Flight planning

- Cold and dark mode

- Interactive Checklists

- Click on map and start where you want directly in cruise (drag and drop aircraft position feature like in XPlane)

- They want to implement helis and fighter jets as default initially or after initial release

- Cloud view distance is around 600km

- Ground view distance is up to the horizon

- Autogen extrapolated from Bing satellite imagery where photogrammetry isn't available.

- Can change the time of day with a slider in sim (lights and weather change dynamically)

- No VR at launch (biggest wtf and heavy protests by the community at the moment)

- No helicopters at launch (second biggest wtf after no VR)

- 60 layers of cloud in real-time weather

- 20 layers of other weather(like windshear and jetsreams)

- DirectX 11 based

- No ray-tracing

- Presented to the previewers on September 30 at Seattle using ‘upper but not top-end computers’ equipped with a 2080i an d an inter net connection tested at 25 Mb.

- Multi-core support is confirmed

- Orange glow on clouds at night around cities due to light pollution.

- Satellite imagery depicted everywhere (up to 3 cm in certain cities where photogrammetry was performed)

- Aerial photoghraphy with much higher resolution on some cities performed.

- Photogeometry for 1000 or so environments, 460 cities, down to 3 cm.

- The graphics engine supports seasons on the fly, and is not currently implemented due to priorities, but will be prioritized based on what people are requesting the most.

- VR has been the top request, and seasons have come in second in the entire community.

- They are targeting low end machines but the graphics are scalable. They are confident that they can optimize for additional FPS and detail and is highly configurable.

- SDK will be released with the tech alpha or soon after.

- 3rd party content, including freeware. can be installed outside their marketplace. They are encouraging it--Incredible!

- They did not remove or lock down user modifications (such as text file configs related the airplanes), and i n fact are improving the ability to do so. What was closed, such as binaries are now open.

- Exposed more variables (allowing for more customizable options for developers and users)

- Dynamic rolling cache, so you don't duplicate downloads. (helps reduce scenery download size)

- Configurable bandwidth allocation.

- Free updates throughout the sim's lifetime.

- Plan to add helicopters and fighter jets in the future, depending on demand from users.

Edit: Multiplayer support is also confirmed (not shared cockpit, that is currently not on their schedule)

(This information is everything we know about the sim as of 30 September 2019 as per what was shared by the Dev team and the visitors from Seattle. Information courtesy of Avsim forums)


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#4491061 - 10/01/19 08:28 PM Re: 4K flight simulator footage, jaw droping [Re: Genbrien]  
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Originally Posted by Genbrien
well enjoy your old sim(s) then

geez.... Microsoft is comming back from a 13YO sims, after they closed their studio, on a new sim that they have been working on for 5 years.
they said they primary audiance is hardcore simmers and wants to makes it as real as possible, with whole atmosphere modeled, including 32! layers of clouds and something like 600km of draw distance for their volumetric 3d clouds

but yeah, better stay with old things cause autogen trees are not perfect, makes sense


These look like ass...

[Linked Image]

These look pretty good...

[Linked Image]

Blobs vs true polygonal textured trees with leaves.

I haven't slaughtered anyone's first born, I'm only pointing out my anxiety of them cutting corners. The new Flight Sim looks awesome--the best ever, in most cases! But us simmers have been burned so many times in the past decade we can't help but remain cautiously optimistic.

Last edited by Mr_Blastman; 10/01/19 08:30 PM.
#4491063 - 10/01/19 08:33 PM Re: 4K flight simulator footage, jaw droping [Re: Blade_RJ]  
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Genbrien Offline
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well have you checked the videos?
you can clearly see that trees are individials and really not like the pic you posted. They said there is over 1 trillion individual trees
and we're talking the whole globe. Rise of flight/dcs or any other are showing only a small map with hand placed trees.
Guess we'll still have 3rd parties high quality scenery/ airport.

of course everybody is cautious, but so far, Microsoft wants to restart the franchise
And dont forget its not the same CEO as it was back then


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#4491065 - 10/01/19 08:50 PM Re: 4K flight simulator footage, jaw droping [Re: Blade_RJ]  
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Yeah, I noticed what appeared to be the blob trees today in the 4k video while circling to the city while looking down at trees immediately below the aircraft. That is what lead to my comment. I noticed other trees that didn't look to be blob trees, but then I noticed many in clumps at ~2:04 in that video and again at ~2:30 on the left hand side of the screen.

#4491080 - 10/02/19 12:07 AM Re: 4K flight simulator footage, jaw droping [Re: Trooper117]  
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Originally Posted by Trooper117
Regardless of the gripes, it's better looking than anything else currently on offer...



+1

Exactly.


"In the vast library of socialist books, there’s not a single volume on how to create wealth, only how to take and “redistribute” it.” - David Horowitz
#4491084 - 10/02/19 12:51 AM Re: 4K flight simulator footage, jaw droping [Re: Blade_RJ]  
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Some key points to consider:

1. This is 2019, not - what, 2004/5 when FSX would have been around this stage of development?

2. Most people have far better internet connections than back then. Offloading the scenery to a server farm is a HUGE reduction of demand on local resources.

3. This sim isn't shackled by backwards compatibility. Goodbye ancient code spaghetti.

I hate that it took this long, but MSFS was way overdue for a complete reboot...

#4491088 - 10/02/19 03:37 AM Re: 4K flight simulator footage, jaw droping [Re: Blade_RJ]  
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https://www.youtube.com/watch?v=Fj8h6yibHHc

A detailed look at the sim, from frooglesim.


"From our orbital vantage point, we observe an earth without borders, full of peace, beauty and magnificence, and we pray that humanity as a whole can imagine a borderless world as we see it, and strive to live as one in peace."
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