There has been some rustling of the feathers in the Ubuntu world as they discuss ending 32-bit support.
I also just read and article about Mac OSX Catalina which actually is removing all 32-bit application support. https://appletoolbox.com/psa-macos-catalina-will-kill-your-32-bit-apps-heres-what-you-should-know/
Could this happen to Linux and Windows?
Without 32-bit support literally thousands of games, programs and drivers will stop working. Think about thousands of old games since 1980's that still run on computers.... would they actually prevent us from playing them?
booman, Jul 10, 2019
Sorta, but I think it's been blown out of proportion:
- at this time, no distro, including Ubuntu, is removing the ability to execute 32bit binaries from their kernel.
- Ubuntu has decided to stop building and installing 32bit compatibility libraries as part of its main repositories (however, they've partly backtracked on that and will probably continue to support a minimal set of libraries required by Wine and Steam)
- There's nothing to stop the community from creating its own 32bit libraries, through PPAs etc.
- There's nothing to stop Steam building its own set of 32bit libraries against Ubuntu sources and delivering them with its installer... as they already do for their UI libraries.
So it's a bit different than Apple, who control the source and have a long history of being somewhat controlling of their customers. Given that MS only finally retired 16bit support in W7, some 30 years after the 386 became common, I don't imagine we'll see 32bit being retired until the late 2020s...
Kaitain, Jul 11, 2019
Ah, I didn't know the community could build 32 bit libraries to support 32-bit applications...
I wonder if that will happen for Mac or if someone will just build a MacBox emulator to play those old games?
booman, Jul 11, 2019
I may be completely off here Boo so don't take this to heart. It just seems to me that in a world clambering constantly for the new that those who still wish to use or need to use 32 bit must (It seems to me)
be few and becoming fewer all the time.
So community provided 32 bit libraries could be our best bet.
As I see it this might actually help move us forward.
As older games become increasingly harder to set up properly it should create some pressure on our users to move into newer games.
Not even 32 bit lasts forever.":O}