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#4486871 - 08/20/19 11:16 PM Re: Original Game Music [Re: messyhead]  

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I found only this on yt, I thinks its from soundtrack.
Really good music.
https://www.youtube.com/watch?v=nPSyTJAo6xU

for me it's more synthwave, 80s than techno wink

#4486877 - 08/21/19 12:05 AM Re: Original Game Music [Re: messyhead]  
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I checked one of the EEAH tracks, and that is one of them. The EECH music is pretty similar style.

Now that's he's remastered both, I suppose the EEAH ones could be included with EECH.

Last edited by messyhead; 08/21/19 12:06 AM.
#4486905 - 08/21/19 08:24 AM Re: Original Game Music [Re: messyhead]  
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Belarus
Great news!

#4510670 - 03/12/20 07:48 PM Re: Original Game Music [Re: messyhead]  
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Originally, EECH has 1 intro, 3 in-game and 3 mission success tracks. List of tacks hardcoded, and probably will stay so even when sound files being loaded as WAVs, but it can be increased of course.
messyhead, how many of each type you have in total?

#4511083 - 03/16/20 05:54 PM Re: Original Game Music [Re: messyhead]  
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Hi. I have 7 tracks in total. They're not categorised into what they're for, just name track1, track2 etc

#4511496 - 03/18/20 04:50 PM Re: Original Game Music [Re: messyhead]  
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Yeah I know they are not labeled, but you can see their length - mission success are short tracks.
If these 7 tracks for EECH only, EEAH has some as well? Reason I am asking - I did increase playlist adding 3 action themes, so different music appear when player engaged by enemy, which add some dynamics to the process.
Do you think you can collect 3 ingame themes and 3 action tracks? or at least 1-2, then I can adjust the list. Unfortunately, sound files list is hardcoded, so I need to know final count before testing.

I will share alternative playlist as example too, but right now classic soundtrack is priority.

#4511521 - 03/18/20 05:51 PM Re: Original Game Music [Re: messyhead]  
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I have the EEAH tracks too. I'll find the email from the creator, and see if he was OK with me sharing them. Although I suppose they'd need to be in the repo anyway at some point.

#4511523 - 03/18/20 05:58 PM Re: Original Game Music [Re: messyhead]  
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They are part of the game, not sure how he can be against it.
Anyway, media files like textures and sounds should never be added in repo as their changes can't be tracked anyway. We have a lot of unnecessary files in /setup folder but that was a mistake to add them back then. So music will be added in installer only.

#4511531 - 03/18/20 06:23 PM Re: Original Game Music [Re: messyhead]  
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I'm sure he'll be fine with it. He was really nice about the whole thing, and even remastered the tracks for us. But he sent me a time limited download link to get them initially. I've also got an email from him stating he was happy for them to be used in the game, so it covers any copyright issue.

#4511968 - 03/21/20 04:54 AM Re: Original Game Music [Re: messyhead]  
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I've created a new branch on the repo, based off master, that includes the game music. I also added a music licence, containing the permissions statement from the music author, that these tracks can only be used in freely distributed versions of the game. The branch is just called game_music.

Alex Cable (the author) sent me remastered versions of the both the EEAH and EECH tracks. For EECH, there are the same number of tracks, and I've added the remastered versions to the repo. But for EEAH, there are only 3 remastered tracks. I can't remember the conversation I had about them, as it was all done via facebook messenger, and I don't have the messages any more. I've only added the original EEAH tracks for now, as there are all the tracks. If we're not going to use the EEAH music, then it should just be removed as they're quite big files.

I was also thinking that perhaps we could make the game music available as a downloadable mod that can be listened to outside of the game? The tracks are just .wav anyway, so can be listened to on any player.

#4511969 - 03/21/20 04:56 AM Re: Original Game Music [Re: thealx]  
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Originally Posted by thealx
They are part of the game, not sure how he can be against it.
Anyway, media files like textures and sounds should never be added in repo as their changes can't be tracked anyway. We have a lot of unnecessary files in /setup folder but that was a mistake to add them back then. So music will be added in installer only.


I know you said not to add media files to the repo, but I didn't have somewhere else permanent to put them just now. Once the installer is setup to get the music files from somewhere that they'll always be hosted, then they can be moved.

#4511981 - 03/21/20 08:52 AM Re: Original Game Music [Re: messyhead]  
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I have added WAV music tracks support in latest 1.16.1 version

valid filenames:

MUSIC_ACTION1.wav
MUSIC_ACTION2.wav
MUSIC_ACTION3.wav
MUSIC_INGAME1.wav
MUSIC_INGAME2.wav
MUSIC_INGAME3.wav
MUSIC_MISSION_COMPLETE1.wav
MUSIC_MISSION_COMPLETE2.wav
MUSIC_MISSION_COMPLETE3.wav

MUSIC_INTRO.wav but it does not work yet

WAV format 44100 8bit, even if 16bit should be supported but it does not work in my case. maybe using wrong settings or program, have not tried to solve it.

#4512076 - 03/21/20 07:28 PM Re: Original Game Music [Re: messyhead]  
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Awesome, nice one.

Im now working permanently from home due to the virus, so I'm hoping to have time to do some more coding on EECH.

#4512152 - 03/22/20 08:54 AM Re: Original Game Music [Re: messyhead]  
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checked your tracks. would you try to convert/cut them for the game, or I have to do it?

so what we have:

EEAH
2 3 are good action themes (techno I guess, similar to the EEAH teaser music)
4 is less dynamic, but probably good for the action as well
5 is same as 3, 6 is empty

EECH
1 intro, can be used for its purpose
2 3 4 will be ok for the normal flight I guess, even if some of them kind of relaxing
5 6 7 short success tracks

maybe it can be 4 flight / 2 action tracks, as most of the time pilot will move to the mission point

#4512162 - 03/22/20 10:39 AM Re: Original Game Music [Re: messyhead]  
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What do you mean by converting or cutting them?

These are the original tracks from the author, that were on the original game CD. Maybe the code played certain parts of certain tracks in the game?

#4512166 - 03/22/20 11:11 AM Re: Original Game Music [Re: messyhead]  
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Only specific WAV format is supported by game

Encoding 1 Channels 2 Bits 16 not supported @ 9.90
Invalid WAVE file: audio\MUSIC\MUSIC_MISSION_COMPLETE3.wav @ 9.90

so they should be converted.

Also, some of them longer than 5 minutes, this limit can be increased by code change of course. But I have made some tests and already met x86 process size limit in RAM (game just crashes). So music files should not take mo than 30-50MB in total for safety reason because all music files loading into memory on initialization stage. At least until memory limit problem will be solved.

Just to be clear - I have not used any of existing CD music playing code, as even if this feature still works after some fixes, it's too glitchy and unstable even when CD image mounted from hard drive. So new code, new rules, and new limitations in some way as well.

Last edited by thealx; 03/22/20 11:14 AM.
#4512175 - 03/22/20 12:09 PM Re: Original Game Music [Re: messyhead]  
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I'm not able to convert them. I can upload the original EECH tracks as I think they're a lower bit rate if that helps.

#4512183 - 03/22/20 12:37 PM Re: Original Game Music [Re: messyhead]  
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no need, I have both CDs with music.

-- EDIT --

Added link to the EEAH/EECH music pack, ripped from CDs. Sound files compressed, monophonic, and shortened - to provide best conditions for testing.

Last edited by thealx; 03/22/20 06:29 PM.
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