The point of this exercise was to see how much I could extract from SF1 files and use in UAW160.
I am very pleased with the outcome and I have a working Darwin theatre
It is not a good set-up for groundstarted missions in multiplayer because there are few targets and the distances are large.
However, I will add ship convoys on invisible rail lines and a few other things to try to get a good multiplayer version, and release a beta for the GameRanger players.
It will be developed slowly, but after that release I intend to replace the current TMods with more appropriate ones.
I just want to let players have a bit of fun, and historical accuracy is far from essential.