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#4260898 - 05/16/16 10:47 PM Re: SweetFX for WOFF 1-2-3 Mod [Re: KodiakJac]  
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Thank you sir.
I just changed it back to what's in the Workshop (35) but if the 80 was showing in game I ididnt notice - unless the Workshop setting was trump in-game.

#4260901 - 05/16/16 10:52 PM Re: SweetFX for WOFF 1-2-3 Mod [Re: KodiakJac]  
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OP updated to v1.10

Installing SweetFX for WOFF 1-2-3 resets a number of settings in WOFF Workshop (but not all). Version 1.10 is now using the default WOFF values in this reset. Be sure to check Workshop after installing this mod to change any settings back to values you were running other than default.

Special thanks to Robert Wiggins for turning around an auto-installer for this update so quickly! clapping


Dogfighting is what you do "after" you drop your bombs and blow something up!
Can you say "JABO!" thumbsup
#4260905 - 05/16/16 11:00 PM Re: SweetFX for WOFF 1-2-3 Mod [Re: KodiakJac]  
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Oops. Just got done doing default values by hand but will get this so its in one neat package.
Thanks Bucksnort.

#4260998 - 05/17/16 09:02 AM Re: SweetFX for WOFF 1-2-3 Mod [Re: KodiakJac]  
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Thanks for fixing Bucksnort, if you want me to put it in the web let me know please and send a small pic too thanks.


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4261093 - 05/17/16 02:37 PM Re: SweetFX for WOFF 1-2-3 Mod [Re: KodiakJac]  
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Ok, Pol, I'll pack it up and send it in to you later today.

Cheers!

Buck


Dogfighting is what you do "after" you drop your bombs and blow something up!
Can you say "JABO!" thumbsup
#4261190 - 05/17/16 07:10 PM Re: SweetFX for WOFF 1-2-3 Mod [Re: KodiakJac]  
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Quick question for you sir while I am the middle of a WOFF crash test.

I remember from using SweetFX back in the day you had to "write protect" the d3d8.ini file, specifically to turn off in-game AA, otherwise WOFF would rewrite the file and turn it back on with start-up.

I was just making personal changes to your files and I notice yours are not "write protected" yet SweetFX (at least for the Lumasharpen that I use) apparently still works and stays different (in the clouds and cloud shadows settings for example) then the Default WOFF setting in the Workshop, i.e., the WOFF.exe is apparently not overwriting anything.

Am I missing the bus on something again?

#4261257 - 05/17/16 10:09 PM Re: SweetFX for WOFF 1-2-3 Mod [Re: KodiakJac]  
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Hi Duke,

WOFF 3 is working differently than WOFF 2, in that it will crash after you've made changes in Workshop when you write protect the D3D8.ini file. WOFF 2 would let us get away with write protecting the D3D8, but it was also trying to overwrite the file as that is why we had to write protect it. And any Workshop changes it tried to overwrite were not succeeding.

So I really don't think we were doing it quite right with WOFF 1 and 2. This new approach lets us run SweetFX and save our changes from Workshop, something that wasn't happening in WOFF 2 on anything written by Workshop to the D3D8.ini file, and probably not in WOFF 1 either (although I don't remember).


Dogfighting is what you do "after" you drop your bombs and blow something up!
Can you say "JABO!" thumbsup
#4261259 - 05/17/16 10:36 PM Re: SweetFX for WOFF 1-2-3 Mod [Re: KodiakJac]  
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Ahh ok thank you. A final question and I will stop pestering you.

Notice my WOFF Workshop clouds settings are 9 and 8 respectively (WOFF Default) yet in the SweetFX d3d8.ini file they are 10 and 10. And neither changes with play.
So which setting is being used?

#4261336 - 05/18/16 06:10 AM Re: SweetFX for WOFF 1-2-3 Mod [Re: KodiakJac]  
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Duke,

I'm glad you're so curious about this...version 1.10 isn't right at all.

Have you ever had one of those days? duh

I've got v1.20 working on my computer right now and I'll send it to Robert Wiggins for an auto-installer one more time. sigh

Hopefully, with Robert's blessings and spare time, I'll be able to put up the new download link in the next day or two.

Sorry, folks.


Dogfighting is what you do "after" you drop your bombs and blow something up!
Can you say "JABO!" thumbsup
#4261343 - 05/18/16 08:02 AM Re: SweetFX for WOFF 1-2-3 Mod [Re: KodiakJac]  
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Oops. Stuff happens sir.
Eagerly awaiting the new version.

#4261411 - 05/18/16 01:59 PM Re: SweetFX for WOFF 1-2-3 Mod [Re: KodiakJac]  
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Just a question, do I need this if I'm using your version that was just for WOFF 3?


Member and provider of banjo music for the Illustrious BOC
#4261432 - 05/18/16 02:51 PM Re: SweetFX for WOFF 1-2-3 Mod [Re: KodiakJac]  
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Hi Banjoman,

No, the one you've got is just fine! smile

Its when I try to write it up all fancy as an official mod that I can't seem to get this one right hahaha

And its not a hard mod, but I found every way to pack it up wrong when I sent it to Robert for the auto-installer...twice!

Robert has already sent me a note and he now has v1.20 to be put into an auto-installer. So I'm hoping to have v1.20 ready for folks later today or tomorrow, and then I'll also send it on to OBD for their website.

Cheers!

cheers


Dogfighting is what you do "after" you drop your bombs and blow something up!
Can you say "JABO!" thumbsup
#4261471 - 05/18/16 04:53 PM Re: SweetFX for WOFF 1-2-3 Mod [Re: KodiakJac]  
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OP updated to v1.20

Guaranteed Bullet Proof!
salute

Installing SweetFX for WOFF 1-2-3 resets a number of settings in WOFF Workshop (but not all). Version 1.20 is now using the default WOFF values in this reset. Be sure to check Workshop after installing this mod to change any settings back to values you were running other than default.

Thank you for the fast turn around again, Robert Wiggins!


Dogfighting is what you do "after" you drop your bombs and blow something up!
Can you say "JABO!" thumbsup
#4261484 - 05/18/16 05:26 PM Re: SweetFX for WOFF 1-2-3 Mod [Re: KodiakJac]  
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Perfect. Thank you sir!

#4262970 - 05/23/16 08:36 AM Re: SweetFX for WOFF 1-2-3 Mod [Re: KodiakJac]  
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Bronnx Offline
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If Multisampling=1, which means AA is off, do you, guys, use the option SSAA - supersampling ?
Does this have effect, if AA is off ?
Thank you


Intel I7 4790K / 16 GB DDR3 / Samsung SSD 850 EVO 500 GB / Gigabyte GA Z97X-UD5H / GTX 1080 / 4K Samsung UE55KS7500 / TrackIR 5 / X55 Saitek
#4263044 - 05/23/16 02:09 PM Re: SweetFX for WOFF 1-2-3 Mod [Re: KodiakJac]  
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Hi Bronnx,

SweetFX cannot run at the same time as CFS3 in-game anti aliasing. Its one or the other. So when this mod sets NoMultisampling=1 it has disabled WOFF in-game anti aliasing no matter what the settings are in workshop.

So if you are using "Override Application" in your video card for AA this mod will have no effect on your AA. If you are using "Enhance Application" or if you are strictly using CFS3 in-game AA set in WOFF workshop, then this mod will disable it.


Dogfighting is what you do "after" you drop your bombs and blow something up!
Can you say "JABO!" thumbsup
#4263071 - 05/23/16 03:37 PM Re: SweetFX for WOFF 1-2-3 Mod [Re: KodiakJac]  
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Bronnx Offline
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Thank you


Intel I7 4790K / 16 GB DDR3 / Samsung SSD 850 EVO 500 GB / Gigabyte GA Z97X-UD5H / GTX 1080 / 4K Samsung UE55KS7500 / TrackIR 5 / X55 Saitek
#4312478 - 11/16/16 12:50 AM Re: SweetFX for WOFF UE Mod [Re: KodiakJac]  
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Yes, this mod works in WOFF UE.

(sorry guys, got a bunch of pm's, so will just post the answer here once and not reply to each one)


Dogfighting is what you do "after" you drop your bombs and blow something up!
Can you say "JABO!" thumbsup
#4486395 - 08/16/19 02:03 PM Re: SweetFX for WOFF UE Mod [Re: KodiakJac]  
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Road_Hog Offline
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Hi all new user to WOFF UE i am trying to get my head warped around the install process for SweetFX and so far the game just comes up with the game terminated prematurely error.
I have JSGME and the JSGME config files in the OBDSoftware/WOFF folder. i then ran the SweetFX for WOFF UE v1_20 by Bucksnort application this added the mods folder and in that i have the SweetFX for WOFF 1-2-3 V1_20 by Bucksnort folder the JSGME Confid file and a SweetFX text file.
I did a fresh install of the game then installed the patch then ran the DX 9 install ???? help
Install directory as shown in the images.
[Linked Image]
[Linked Image]
This is the game crash image thanks for any help.
[Linked Image]

Last edited by Road_Hog; 08/16/19 02:07 PM.
#4486421 - 08/16/19 05:59 PM Re: SweetFX for WOFF UE Mod [Re: KodiakJac]  
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depends on what version your WOFF is

SweetFX will run fine uptil ver.4.18 after that you have to use Reshade.
It works well too but I find it not as good as SwFX, thus I still fly with v.4.17

Search the Forum and you should quickly find a thread about WOFF and Reshade


make mistakes and learn from them

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