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#4484767 - 08/01/19 04:33 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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So the cockpit itself is near finish. Only some minor things have still to be adjusted, mainly smoothness and the color of the windows.

I don't know if I get the gauge-frames done until the upload, cause it's not that easy as it may seem to add them. You have to exactly adjust them to the panels surface and the needles messyhead had made. This is very time-consuming, cause you always have to launch the game after you made adjustments. I think I will add them in a later update, cause I want to get further on the MI-28 also.

I think I will upload the cockpit this weekend. After this I will take a look at my external model of the KA-50 and finish it, so that the KA-50 is complete and I can fully switch to the MI-28.

Keep in mind that the external view of the cockpit matches my external version of the KA-50 (with two nose-sensors).

Something I want to ask the code-gurus here biggrin Is there any way to expand the head-movement in the cockpit? I made some details (eg. collective) you couldn't see in the cockpit in game, cause of the restricted head-movement.

Or is it just a simple adjust to the ECH.ini. I have searched for it but couldn't find anything, only the viewpoint and the angle of view.


CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro
CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64
ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro
ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64
ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME
ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE
#4484775 - 08/01/19 05:02 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  

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One screen please how this look now wink

#4484790 - 08/01/19 06:23 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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Ok, some screens here biggrin

On the last picture you can see somethings still wrong with the color of the windows. They should all be light blue but the front windows and the upper one get no color.
I have to find out what's the reason for it. It has to do with the polys, but they are all set to the same parameters. Maybe a single or double-sided problem.
I will try to find the error and fix it.

P.S: Screens are made with 800x600, cause thats the only possibility to run in windowed mode I need to save the screenshots. Don't know why its limited to 800x600 in windowed mode, cause I think it was also possible in 1024x768 and even 1366x768 with windowed mode. Also something I have to find out.

Attached Files Cockpit-1.jpgCockpit-2.jpgCockpit-3.jpgCockpit-4.jpg
Last edited by Viper1970; 08/01/19 06:30 PM.

CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro
CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64
ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro
ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64
ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME
ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE
#4484791 - 08/01/19 06:43 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  

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Great work smile in left window will be doors right?
yes probably you need flip glass surface.

Last edited by BANITA; 08/01/19 06:52 PM.
#4484794 - 08/01/19 07:10 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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Yes itcould even be animated, cause its a seperate part.

But this must be done by someone else.

All windows are one surface, so they are identical. Maybe this is the problem and I have to split them again in seperate surfaces.

Every window has two glasses, this makes a better effect for the armored glass. It looks more massive. The whole pit has two walls, one inside and one outside. I already made this back in 2017.

Last edited by Viper1970; 08/01/19 07:13 PM.

CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro
CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64
ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro
ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64
ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME
ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE
#4484797 - 08/01/19 07:28 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  

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You very nicely balanced the background color all textures.and the initial material was really bad.

#4484811 - 08/01/19 09:29 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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Originally Posted by Viper1970
Ok, some screens here biggrin

I think with the right angle of view we should not see the HUD lens.
[Linked Image]

#4484839 - 08/02/19 01:49 AM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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Looking good Viper!

#4484857 - 08/02/19 08:49 AM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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Looks good. I was thinking of trying to animate the door. THe ka52 cockpit that is based on, has animation, so it should be be able to be adapted.

Can I check that you swapped over the dashboard panel, for the straightened one I sent you?

#4484894 - 08/02/19 02:12 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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Viper1970 Offline
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Quote
Can I check that you swapped over the dashboard panel, for the straightened one I sent you?


Yes, the new pit is based on what you've sent me.


Ok guys, the KA-50 cockpit is finished! biggrin

For the download link go to the first mainpage of this thread. I will always upload my files there (or at any first page of one of my helicopter related threads eg. MI-28 etc.), cause its a lot easier to find than searching through the whole thread for an actual download link.

PLEASE can anyone fix the wipper in the cockpit! Its too far at the left. It has to be connected to the right front-window-frame. This must be fixed in the EES/LWS-file and I'm not able to do this. The LWO-file of the wipper which is realted to the LWS is 1D35.LWO.

All needed for the pit is in the 7-Zip file, you can delete the unnecessary old remaining textures in the KA-50 texture folder.

P.S: BTW while testing I've seen that the Europe map still has a bug, where you get a rotor collision at start, if the mission starts on a big airfield. This could not be fixed with my FARP-Fix.

Last edited by Viper1970; 08/02/19 02:39 PM.

CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro
CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64
ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro
ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64
ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME
ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE
#4484903 - 08/02/19 02:54 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  

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Finally smile thank you Viper, really great work.
If possible please share lwo files, it will be easier for edit.
messyhead how are you with time? Is there a chance in the near future that you will make this door to be complete?

#4484911 - 08/02/19 03:47 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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Viper1970 Offline
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Look in your PM! Have also sent the link of the LWO-files to messyhead and javelin.

Have just seen that I deleted the original door-lwo. I will seperate it again from the cockpit hull, and make an extra LWO out of it, so it could be animated.

If I'm finished I will sent you all the link to it.


CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro
CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64
ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro
ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64
ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME
ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE
#4484919 - 08/02/19 04:57 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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I also planned to upgrade the outside textures, when I'm working at the external model again. So see them just as a placeholder at the moment wink

I will take a look at the external model the next weeks, but I have a lot of other work also to do, so it could take a while...


CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro
CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64
ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro
ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64
ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME
ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE
#4484976 - 08/03/19 04:58 AM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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Thanks Viper, great work. I'll fix the wiper and upload the fixed version.

Banita, I'm slowly working on adding the lamps, but I was waiting for the final cockpit. So I'll carry on with that now.

#4485103 - 08/04/19 08:46 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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bunik Offline
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Belarus
hi, Viper! There are a few comments on the cockpit Ka-50:
1 - the pilot sits too high, so the edge of the HUD cover the SHKVAL (1), I should not see the lens of the HUD, but I see (2), the Central mark HUD is too low (3), although the gun in a stationary position should shoot at the mark, but it shoots much higher! The upper row of warning lights closes the shield (4)
[Linked Image]

2 - the gauge dials are too dark, can they be made brighter, like on the Mi-28? BTW, do you need the right gauges inscriptions in Russian? because I don't know what "БОЯ ALT" means!)
[Linked Image]

3 - also, the pilot sits too far back, and the armor plates cover a lot of view to the sides, there is no possibility of head strafe in the game, so the view will always be closed! On the external model, the pilot is located in the center of the side window, and in the cockpit - at the rear edge.

#4485104 - 08/04/19 09:04 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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The pilot position is on my list to fix. I also need to fix the range that they can look around. It should be like it is in the Hind, but it's really restricted.

#4485106 - 08/04/19 09:18 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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Ok, I just updated the pilot position, and this seems better. This is full zoomed out view, and a 90deg left and right view.

Attached Files IMAGE022.jpgIMAGE024.jpgIMAGE025.jpg
#4485107 - 08/04/19 09:30 PM Re: KA-50 AIO Reloaded [Re: Viper1970]  
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messyhead Offline
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Could someone try downloading this version of the cockpit, overwrite your files, and run the debug.exe?

I'm trying to get the gear lamps working. I can't see what's missing, but it won't work on my laptop. There's no lamps showing up, so I wonder if I have something caching.

Take off, and put the gear up and down and see if you get green or red lamps showing on the gear indicator.

https://drive.google.com/file/d/15Y1pa2EfZ4Zf3SzyNrJdHbGeZj4zAwAA/view?usp=sharing

Last edited by messyhead; 08/04/19 09:31 PM.
#4485112 - 08/04/19 10:29 PM Re: KA-50 AIO Reloaded [Re: messyhead]  
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bunik Offline
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Originally Posted by messyhead
Ok, I just updated the pilot position, and this seems better. This is full zoomed out view, and a 90deg left and right view.
да, это намного лучше, но уже слишком низко!) можно попробовать что-то среднее?

#4485113 - 08/04/19 10:30 PM Re: KA-50 AIO Reloaded [Re: messyhead]  
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bunik Offline
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bunik  Offline
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Belarus
Originally Posted by messyhead
Could someone try downloading this version of the cockpit, overwrite your files, and run the debug.exe?

I'm trying to get the gear lamps working. I can't see what's missing, but it won't work on my laptop. There's no lamps showing up, so I wonder if I have something caching.

Take off, and put the gear up and down and see if you get green or red lamps showing on the gear indicator.

I checked it! lamps do not work

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