#4483845 - 07/23/19 05:45 PM
Re: Original Game Music
[Re: Javelin]
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Joined: Dec 2010
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messyhead
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Mine just has data1.cab, data2.cab, data3.cab. I went through the install folders and couldn't find any music in there either. Sorry. Maybe someone else? Which version do you have? Supposedly the music was removed from the American version, and it's not contained in the budget releases. It needs to be in the original European version
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#4483846 - 07/23/19 05:48 PM
Re: Original Game Music
[Re: AndyB]
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Joined: Dec 2010
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messyhead
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Hi Messyhead,
I have checked on my original CD and there are two files in the cohokum folder.
sound.dat sound.hdr
Are these what you're looking for ?
Cheers,
Andy They could be, I'm not sure to be honest. Supposedly you could put the disc in and play the music from it. How big are those files? Would you be able to send me them? I was just curious to hear what the original music was like. I was thinking of looking for royalty free music to use instead. I'm not sure of the legality of using the original music now. I searched through really old forum posts, and there's a few about the music. Someone had made a small utility to play the music separately. Also, after the first patch, the music stopped working. I have my eye on an original boxed version on ebay, I might buy it to check myself.
Last edited by messyhead; 07/23/19 05:48 PM.
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#4484393 - 07/28/19 07:41 PM
Re: Original Game Music
[Re: Viper1970]
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messyhead
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Hi Messyhead,
I own the original EU-Versions and also the US-Versions of both games (perhaps also the GOG version), cause I'm a collector of all kind of simulations since the late 80's.
If there was a soundtrack on one of those CD's, I must have it, cause they are the original ones wich where released in 1999 (EEAH) and 2000 (EECH). I will take a look in my collection. Great, let me know if you find them. When you play the game from the CD, without any patches or mods, do you get the music? I read it stopped working after the first patch, but not sure if that's the 1.1E or another one.
Last edited by messyhead; 07/28/19 08:20 PM.
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#4484470 - 07/29/19 03:56 PM
Re: Original Game Music
[Re: messyhead]
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Viper1970
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Bavaria, near Munich
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I will take a look at it this week. I must first reach my DJ-cases where all the simulators are stored. I will start to tidy and furnish my cockpit room this week. If this happens I can also take a look in the cases and give the original CD's a try. I will sent the tracks to you when I'm done.
CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64 ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64 ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE
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#4486334 - 08/15/19 11:19 PM
Re: Original Game Music
[Re: messyhead]
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Joined: Dec 2012
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SnakE8
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Yeah! I've found my CDs! Edit: links removed First tracks are data, so I didn't share them
Last edited by messyhead; 08/16/19 01:14 AM.
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#4486354 - 08/16/19 01:50 AM
Re: Original Game Music
[Re: messyhead]
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messyhead
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It's very 90s techno. Reminds me a lot of some Prodigy tracks.
I'll PM you.
Having listened to them, I think if we can work out how to get music to play from hard drive, I could try and find some royalty free music that would suit.
Last edited by messyhead; 08/16/19 01:51 AM.
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#4486862 - 08/20/19 10:35 PM
Re: Original Game Music
[Re: messyhead]
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messyhead
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This has been a bit of a result. I wish everything with trying to mod this game went this way. Alex Cable, the creator of the original music (his name is on the credits screen), has remastered the music and sent me it. He's happy for the music to be included in the game, and he even redid the EEAH music too. I've asked if he could email something that can be included in the readme, so that there's no doubt that it shows the creator gave permission. So we just need to re-write the code that plays the in game music now, and get that restored. It's a task for the todo list
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#4486877 - 08/21/19 12:05 AM
Re: Original Game Music
[Re: messyhead]
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messyhead
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I checked one of the EEAH tracks, and that is one of them. The EECH music is pretty similar style.
Now that's he's remastered both, I suppose the EEAH ones could be included with EECH.
Last edited by messyhead; 08/21/19 12:06 AM.
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#4511496 - 03/18/20 04:50 PM
Re: Original Game Music
[Re: messyhead]
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thealx
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Yeah I know they are not labeled, but you can see their length - mission success are short tracks. If these 7 tracks for EECH only, EEAH has some as well? Reason I am asking - I did increase playlist adding 3 action themes, so different music appear when player engaged by enemy, which add some dynamics to the process. Do you think you can collect 3 ingame themes and 3 action tracks? or at least 1-2, then I can adjust the list. Unfortunately, sound files list is hardcoded, so I need to know final count before testing.
I will share alternative playlist as example too, but right now classic soundtrack is priority.
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#4511968 - 03/21/20 04:54 AM
Re: Original Game Music
[Re: messyhead]
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messyhead
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I've created a new branch on the repo, based off master, that includes the game music. I also added a music licence, containing the permissions statement from the music author, that these tracks can only be used in freely distributed versions of the game. The branch is just called game_music.
Alex Cable (the author) sent me remastered versions of the both the EEAH and EECH tracks. For EECH, there are the same number of tracks, and I've added the remastered versions to the repo. But for EEAH, there are only 3 remastered tracks. I can't remember the conversation I had about them, as it was all done via facebook messenger, and I don't have the messages any more. I've only added the original EEAH tracks for now, as there are all the tracks. If we're not going to use the EEAH music, then it should just be removed as they're quite big files.
I was also thinking that perhaps we could make the game music available as a downloadable mod that can be listened to outside of the game? The tracks are just .wav anyway, so can be listened to on any player.
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#4511969 - 03/21/20 04:56 AM
Re: Original Game Music
[Re: thealx]
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messyhead
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They are part of the game, not sure how he can be against it. Anyway, media files like textures and sounds should never be added in repo as their changes can't be tracked anyway. We have a lot of unnecessary files in /setup folder but that was a mistake to add them back then. So music will be added in installer only. I know you said not to add media files to the repo, but I didn't have somewhere else permanent to put them just now. Once the installer is setup to get the music files from somewhere that they'll always be hosted, then they can be moved.
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#4512166 - 03/22/20 11:11 AM
Re: Original Game Music
[Re: messyhead]
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thealx
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Only specific WAV format is supported by game
Encoding 1 Channels 2 Bits 16 not supported @ 9.90 Invalid WAVE file: audio\MUSIC\MUSIC_MISSION_COMPLETE3.wav @ 9.90
so they should be converted.
Also, some of them longer than 5 minutes, this limit can be increased by code change of course. But I have made some tests and already met x86 process size limit in RAM (game just crashes). So music files should not take mo than 30-50MB in total for safety reason because all music files loading into memory on initialization stage. At least until memory limit problem will be solved.
Just to be clear - I have not used any of existing CD music playing code, as even if this feature still works after some fixes, it's too glitchy and unstable even when CD image mounted from hard drive. So new code, new rules, and new limitations in some way as well.
Last edited by thealx; 03/22/20 11:14 AM.
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#4512183 - 03/22/20 12:37 PM
Re: Original Game Music
[Re: messyhead]
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thealx
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no need, I have both CDs with music. -- EDIT -- Added link to the EEAH/EECH music pack, ripped from CDs. Sound files compressed, monophonic, and shortened - to provide best conditions for testing.
Last edited by thealx; 03/22/20 06:29 PM.
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