#4451442 - 12/02/18 01:03 PM
Re: EECH Test build - Hover Mods
[Re: Javelin]
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Joined: Nov 2018
Posts: 95
PatrykW
Junior Member
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Junior Member
Joined: Nov 2018
Posts: 95
Gillingham
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I have tried this after doing a clean 1.16 install so nothing has been touched. It must be the cohokum_test10.exe as using the normal one (cohokum.exe) does not create this gory looking sky Will do some more tests but so far I have tried different graphic options, different resolutions, filters, compatibility modes, blah blah blah blah. Need to get under my car now but might have some more time this evening to whack another few tests. ***************************************** A few minutes later ************************************************ Pulled a clean 1.16 installation folder and just tried the cohokum_test10.exe and I can confirm that the red sky appears again so it is something withing that exe file that is not quite right. I am wondering if it is related to the fact that the cockpit during the night time has got a different lighting...maybe there is something there? So far I have launched the cohokum_test10.exe at least 20 times or more so running out of options here. For Javelin this would probably be a 15 min job to verify what has changed. The only thing I can do atm is to report any issues my end. Brian - does it work ok for you during the night missions? When I get a minute I will be tempted to install Windows 7 and see if that problem goes away or not as currently I am using Win10
Last edited by PatrykW; 12/02/18 01:35 PM.
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#4451447 - 12/02/18 01:57 PM
Re: EECH Test build - Hover Mods
[Re: Javelin]
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Joined: Jul 2018
Posts: 87
brian_b
Junior Member
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Junior Member
Joined: Jul 2018
Posts: 87
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Use test10. Yes,night mission is ok. hmmm maybe as always win10 sucks i think. try delete game.cfg and run as admin.
Last edited by brian_b; 12/02/18 03:10 PM.
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#4451460 - 12/02/18 03:12 PM
Re: EECH Test build - Hover Mods
[Re: Javelin]
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Joined: Nov 2018
Posts: 95
PatrykW
Junior Member
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Junior Member
Joined: Nov 2018
Posts: 95
Gillingham
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Right, will give it a go. I am also tempted to take the whole Razorworks game folder with me to work and test it there ha ha ha...just hope that my boss will not find out ***************************Update at 17:42**************************** Installed Win 7 without anything (just latest GFX and MOBO drivers) - all good. It appears that the GFX driver version on W7 was 417.01 where Win10 had 416.xx so will see what happens when I update Win10 GFX drivers. ***************************Update at 20:18****************************** Win 10 sucks, played on Win7, no probs at all so might have to keep a separate OS just for EECH
Last edited by PatrykW; 12/02/18 08:19 PM.
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#4459801 - 02/03/19 04:58 PM
Re: EECH Test build - Hover Mods
[Re: Javelin]
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Joined: Jul 2018
Posts: 87
brian_b
Junior Member
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Junior Member
Joined: Jul 2018
Posts: 87
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Javelin please could you convert your fantastic flight model into clickable cockpits? Looks like ,that there will be no new versions anymore clickable cockpits have great avionics, and it would be great to fly with your flight model, even if it's an unfinished version. Please ,think about it.
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#4496219 - 11/06/19 05:07 PM
Re: EECH Test build - Hover Mods
[Re: Javelin]
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**DONOTDELETE**
Unregistered
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BANITA
Unregistered
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Javelin could you please share test15 and 14? I want to check when ctd appeared.
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#4496404 - 11/07/19 10:51 PM
Re: EECH Test build - Hover Mods
[Re: Javelin]
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**DONOTDELETE**
Unregistered
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BANITA
Unregistered
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In latest build test16 i have many ctd, or message application stopped working. probably most or all while flying mi28. one repetitive thing which I know for sure - in all helicopters when I press the exit during flight ctr x the game go to the desktop. Always when i press ctrl x in mi 28 i have ctd and info game stopped working. When i run debug exe and press ctrl x i got this message (screen , and info in debug log. ************************************ FATAL *********************************** Attempt to destroy required texture AVCKPT_DISPLAY_LHS_MFD Screens destroyed: 2619 @ 118.40
in previous builds this is not there, so this problem is related to the display of engine power.something is still wrong.
Last edited by BANITA; 11/07/19 10:53 PM.
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#4496523 - 11/08/19 05:01 PM
Re: EECH Test build - Hover Mods
[Re: Javelin]
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**DONOTDELETE**
Unregistered
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BANITA
Unregistered
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ctrl x you leave immediately If you run the game many times to check something, these several seconds make a difference.I'm not sure if more ctd appears during the flight, I don't remember now. but they were also possible.
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#4499089 - 12/03/19 03:11 PM
Re: EECH Test build - Hover Mods
[Re: Javelin]
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Joined: Dec 2019
Posts: 4
Mr Elusive
Junior Member
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Junior Member
Joined: Dec 2019
Posts: 4
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Hi Javelin, Is this the correct install order? - Install Apache vs Havok.
- Run Apache vs Havok once to unpack the graphics data.
- Install Comanche vs Havok.
- Install mod pack 1.16.0FIX1.
- Install your hover fix (build 16).
I tried to do some free flights using your hover fix, but the game always crashes when I select my helicopter. If I use the original cohokum.exe it's fine. You said in the OP that "this test version is based on 1.16.0", but it says v1.16.1 in the bottom right corner when the game is loading. Am I missing a patch or something? Because that might explain why my game is crashing constantly.
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#4499103 - 12/03/19 07:11 PM
Re: EECH Test build - Hover Mods
[Re: Javelin]
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**DONOTDELETE**
Unregistered
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BANITA
Unregistered
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I have reported many times as you can see "it's not bug its feature." this is only part of the ctd that I have registered. ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) ASSERT 'texture' (E:\Temp\00_EnemyEngaged\EECHSourceCode\modules\graphics\f3d.c:513) Imo the last update is unstable as hell and unplayable.
Last edited by BANITA; 12/03/19 08:46 PM.
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#4499145 - 12/04/19 03:23 AM
Re: EECH Test build - Hover Mods
[Re: Javelin]
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Joined: Dec 2019
Posts: 4
Mr Elusive
Junior Member
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Junior Member
Joined: Dec 2019
Posts: 4
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I think you also have to install the "Mi-28 Working Instrument Needles" upgrade as well. Yep, that fixed it! Thanks for the assist. ...I'll add that to the thread where it's downloaded so the next person doesn't hit the same problem. Good idea. Getting EEAH/EECH installed and set up properly can be a bit tricky for newer players like myself. Sorry Banita, but I still have no idea what "ctd" means. I think Banita means CTD = Crash to Desktop?
Last edited by Mr Elusive; 12/04/19 03:25 AM. Reason: Clarity.
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#4499152 - 12/04/19 08:33 AM
Re: EECH Test build - Hover Mods
[Re: Javelin]
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**DONOTDELETE**
Unregistered
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BANITA
Unregistered
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Frequent critical error and crash to desktop when flying mi28 since the last mi28 update.I gave two specific files that cause problems, what else can be done dont know.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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