Hi Chief. I've been using your mods since the beginning and have enjoyed them all. Have just installed the Collective mod and found that my onscreen Hud txt has become blue and the Tac txt has become black. Is there anyway i could get it back to white please. Sorry to be a bit picky.
No that's fine. That should all be controlled by the UI.xml file, I'd already put a note in the readme about deleting that aspect if you wish, but essentially if you've already got the collective mod installed:
- Disable the collective Mod in JSGME
- Then in the Mod folder find this file: ChiefWHs_collective_vx.x\OBDW WingsOverTheReich\ui.xml then delete it.
- Now re-enable the Mod
It should now have the default user interface colours again, but the rest of the mod.
Thanks Chief for V2. Also thank you for your image mod pal. Great work
They shall grow not old, as we that are left grow old: Age shall not weary them, nor the years condemn. At the going down of the sun and in the morning We will remember them.
..I don't particularly like the colour of the 109's gunsight at the moment. But I've seen various different colours in videos and games and I don't know what is authentic.
Does anyone know, or, what do people prefer.
Personally I like the lighter shades, a bit like I used to have it, so I'm thinking of changing it to be something like in the link below.
Interesting in that video it's limited to a round shape and cuts off well before the edge of the square glass. It's like that in videos I have seen. Maybe try to match the brightness in that, at least it's a real image to match. That's what I tried to do with the new British sight.
They shall grow not old, as we that are left grow old: Age shall not weary them, nor the years condemn. At the going down of the sun and in the morning We will remember them.
Added a note about the issue with 109FM not working with high densty trees.
Also as a heads up I will be incorporating my images mod into the collective next time I update the collective.
Cheers Chief.
They shall grow not old, as we that are left grow old: Age shall not weary them, nor the years condemn. At the going down of the sun and in the morning We will remember them.
They shall grow not old, as we that are left grow old: Age shall not weary them, nor the years condemn. At the going down of the sun and in the morning We will remember them.
Chief, just DL'd and installed your mods. What a wonderful job! They really add to the immersion of WOTR. Keep 'em coming and thank you very much for providing us with them.
Thanks, I appreciate the feedback, there's a fair few hours gone into these so it's always welcome to hear they are of benefit to others.
Just to reiterate to you and anyone else, if you use the 109FM you need to make sure tree density is not on high. I'd hate for someone to be transferred in the middle of s career to a field where the AI kill themselves in the trees!
I'm currently back working on the map mod for the time being, so will share that update when ready.
Hmmm, want to try out Collective 2.4 - but I am confused...
As per readme:
*** To install properly, all the 'flight' folders with a suffix of A0 to A9 for any aircraft that have them, need to be deleted before running the game (and doing a mission) for the first time. Currently this is the BF109E4 Hurricane MkIa, Sptifure MkIa. If you uninstall the mod the same needs to be done after uninstalling***
I don't have any folders labeled fight. Is this referring to files within the aircraft folder for specific planes? For example aircraft/BF109E4_A5 -- the actual entire folder???? or specific files within it?
Sorry, I know it's an issue of semantics, but I am a little lost here.
Here you go Redwolf. This should explain it for the Bf109E4. The others follow the same procedure but with their respective plane names, i.e. Hurricane or Spitfire. Hope this helps.
Hey Blade, thank you very much for that sir! <S> Those instructions are more detailed then the one found in the collective mod. Much appreciated.
No problem Sir. I re-wrote the ReadMe to try to help ChiefWH out, as I thought it was a bit confusing at first. I submitted the new ones to him, but I am not sure if he is going to use them or not. I am PM ing you something else Redwolf.
Cheif.....your map mod is awesome.....really nice!! Thank you....tried your formation mod too and it's breathtaking whipping around in tight groups....no crashes yet but will beam in.....very cool!!!
Cheif.....your map mod is awesome.....really nice!! Thank you....tried your formation mod too and it's breathtaking whipping around in tight groups....no crashes yet but will beam in.....very cool!!!