・Reproduce the shadow of each aircraft ・Elimination of crew members in the park of each aircraft ・Improvement of AH-64D model ・Moveable reproduction of AH-64D wind sensor ・Model and texture of OH-58D's airframe and weapons ・Reproduce the MV-22 flap movement ・Finishing of US Air Force fighters MOD and production of weapons and landing gear ・F-18E is almost reworked ・Improvement of AV8B ・Improvement of Yak 41 aircraft model ・Modification of infantry model ・Vehicle loading of US Navy LCU and LCAC ・Reset of LOD of each MOD model
He could use the external model I started with. I think this would be the best cause the dimensions and the details match the cockpit model we have.
There are some small adjustments to do, especially for the nose-sensors. The real released KA-50N has a slightly different upper sensor than the one from the model-kit, I used as template for my fuselage.
Last edited by Viper1970; 07/05/1903:17 PM.
Main System: Ryzen 9 3900XT / RTX 3090 / 64Gb Ram / HP Reverb G2
with such great team cooperation, we can really move this simulator forward. Btw look at rapota textures. This looks amazing.Could be used in dcs. All scene files is done by rapota, is ready to release.Even old models are improved.
yup 2 textures missing.you can make such textures with names and drop them to camo until the rapota upload new.instead of reinstal all hmmmm but rapota nothing do with mi24 and ka50,is probably your problem.its textures from 116 installer
Yeah that's a weird one but those two files 115f.eeo and 1f13.eeo were not in the original cohokum folder. I have tested EECH before rapota's mod and everything was working fine so this is a big mystery for now LOL