#4478620 - 06/18/19 08:34 AM
Re: KA-50 AIO Reloaded
[Re: Viper1970]
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**DONOTDELETE**
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BANITA
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Good luck guys,future looks much better than earlier . Thealx back here!
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#4478714 - 06/18/19 06:58 PM
Re: KA-50 AIO Reloaded
[Re: Viper1970]
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Viper1970
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At my search about information and good useable photos for the MI-28 I came across this! It's so nice, especially the 3D cockpit, but the whole model costs 149$. I have no clue if you could use it for EECH after you paid. My English isn't very good. But if, this could be a nice option for a renewed version of the KA-52 Alligator. https://www.turbosquid.com/3d-model...1191585?referral=3d_molier-International
CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64 ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64 ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE
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#4478717 - 06/18/19 07:09 PM
Re: KA-50 AIO Reloaded
[Re: Viper1970]
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messyhead
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At my search about information and good useable photos for the MI-28 I came across this! It's so nice, especially the 3D cockpit, but the whole model costs 149$. I have no clue if you could use it for EECH after you paid. My English isn't very good. But if, this could be a nice option for a renewed version of the KA-52 Alligator. https://www.turbosquid.com/3d-model...1191585?referral=3d_molier-InternationalPolygons: 418,594 I think that might be a bit high It's a nice model though. I often look on those 3D sites for models, and ther is some less expensive ones that I've thought purchasing.
Last edited by messyhead; 06/18/19 07:10 PM.
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#4478718 - 06/18/19 07:15 PM
Re: KA-50 AIO Reloaded
[Re: Viper1970]
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**DONOTDELETE**
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BANITA
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imo Replacing the old cockpit with a new one requires little work. Just delete binoculars, and add glare shield.those textures is very weak in this payable cockpit.
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#4478747 - 06/18/19 08:24 PM
Re: KA-50 AIO Reloaded
[Re: Viper1970]
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Viper1970
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@ messyhead Yes you are right, but this cockpit. I love it @ banita It's not so easy, believe me. I already started some work to modernize the KA-52 also, two years ago. Really a lot of work!
CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64 ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64 ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE
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#4478754 - 06/18/19 08:38 PM
Re: KA-50 AIO Reloaded
[Re: Viper1970]
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**DONOTDELETE**
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BANITA
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For me in ka52 only sucks that is no 1 cockpit, but 25 small parts . Hate this .
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#4479102 - 06/20/19 03:34 PM
Re: KA-50 AIO Reloaded
[Re: Viper1970]
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**DONOTDELETE**
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BANITA
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Cockpit Looks like mixed mi28 and ka52 probably dcs update will be this .
Last edited by BANITA; 06/20/19 03:36 PM.
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#4479106 - 06/20/19 03:56 PM
Re: KA-50 AIO Reloaded
[Re: Viper1970]
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Viper1970
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If we had more images from the pit, we could also do this The 3D model of the MFD's should be the same. Look's like they made the middle one in a vertical position. The panel itself seems not to be changed. I think only the gauges are repositioned. The outside model isn't much trouble, I also think. I already had redone the model with two sensors. Only the animations are a real trouble, but maybe someone else is skilled enough to do it. The reloaded KA-50 still needs a lot of work to do and before we start to work more intense at this, we should really consider if we not like to do this modernized version.
Last edited by Viper1970; 06/20/19 03:59 PM.
CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64 ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64 ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE
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#4479229 - 06/21/19 08:07 AM
Re: KA-50 AIO Reloaded
[Re: Viper1970]
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Viper1970
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We don't know if the modernised version was widely used in real life. I'd like to stick with the current cockpit type, but do it well.
Then if we get more details, we could add the modernised one as a different version. Similar to Apache A/D/E As far as I know, the KA-50 was never really used in real live. It was always more a prototype to test new technology. It had only one mission to test an operation purpose. Only 11 KA-50 were ever produced. Some of them crashed and the other were scraped. The version that accomplished mission ready state is the KA-52 Alligator, which is an advanced, redesigned version of the KA-50. The remaining 6 KA-50 were sometimes equipped with new avionics to test new systems or were sent to airshows to get new customers for it. They also tried to sell a version named KA-50-2 to Turkey, but they prefered the TAI T-129 Atak from Augusta. This is what the german Wiki page states about the KA-50. The english one is totally different and the information is related two the whole KA-50 series, also including the KA-52 series. So the number of KA-50 stated in service is much more than at the german page, because they also add the KA-52 to the KA-50 series. I don't know if those informations are correct, cause we all know that Wiki is not always exact, but what I'm really sure of is that the KA-50 never was produced in larger numbers and mostly only was used to test new avionics and weapon systems.
Last edited by Viper1970; 06/21/19 08:17 AM.
CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64 ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64 ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE
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#4479280 - 06/21/19 03:43 PM
Re: KA-50 AIO Reloaded
[Re: Viper1970]
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messyhead
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#4479401 - 06/22/19 05:37 AM
Re: KA-50 AIO Reloaded
[Re: Viper1970]
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messyhead
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Need your opinion.. Pilot in cockpit - yes, or no? I prefer to remove them, as they're animated to press buttons etc, and they don't match up. In the KA50, the model used is from the KA52, so the animations are wrong. The collective also doesn't match the collective in the cockpit model. In fact, in the scene, there was still a lot of reference to the co-pilot which I've now removed. So, should I remove the pilot model? (say yes )
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#4479419 - 06/22/19 08:16 AM
Re: KA-50 AIO Reloaded
[Re: Viper1970]
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Joined: Dec 2010
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messyhead
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